Brian Troha
55c58f6bdf
Remove Super Ball from "undumped" game list at the end of the file
2011-06-05 04:26:16 +00:00
Brian Troha
b84aa4a9a2
New Game added - Super Ball
...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Ball (Version 1.3) [David Haywood, Brian Troha, The Dumping Union]
2011-06-05 04:20:48 +00:00
Angelo Salese
8786c7499e
Test replace removal
2011-06-04 13:11:56 +00:00
Angelo Salese
5a70849036
Fix for MT #4305
2011-06-04 13:04:25 +00:00
Olivier Galibert
57b178c02c
Fix the fix (nwn, and only compile-tested).
2011-06-04 08:49:57 +00:00
smf-
fe7cf51480
psx spu dma hookup is done in machine config, so the trampolines can go.
...
plus a bit of a tidy up.
2011-06-04 05:52:49 +00:00
Scott Stone
1d1983b52c
Fixes for "Loading.." hang for saturn.c, jpmimpct.c (no whatsnew)
2011-06-03 21:37:56 +00:00
Fabio Priuli
60e506fc38
clifront: fixed behaviour of confirm_quit when emulation is started from the internal UI. no whatsnew.
...
previous patch was not returning correctly to the internal menu after ESC
2011-06-03 21:01:39 +00:00
Alex W. Jackson
69e571a85f
i86: fix initial CS on reset
2011-06-03 16:48:24 +00:00
Fabio Priuli
2082b37969
emuopts: added confirm_quit option (defaults to off). when on, pressing ESC you are prompted with
...
a 'confirm quit' screen rather than directly quit emulation. [MamePlus Team, Mamesick, Fabio Priuli]
out of whatsnew: feel free to suggest a better quit message, if you don't like the one I added.
2011-06-03 16:38:05 +00:00
Ryan Holtz
ad8a4985f9
Memory leak fix, nwn
2011-06-03 14:41:30 +00:00
Ryan Holtz
771b77142f
Fix for performance regression and slider regression in HLSL, also re-enabling pixel prescaling in yiq_encode.fx. No whatsnew.
2011-06-03 14:38:59 +00:00
Angelo Salese
d059d832c3
Hooked up the 2 PPI8255 for Super Crowns Golf [Angelo Salese]
2011-06-03 13:17:29 +00:00
smf-
964a0e7924
fixed replacing the gpu for coh110 based games
2011-06-02 21:44:11 +00:00
smf-
f1dea91333
fixed which gpu is the non standard one.
2011-06-02 21:41:01 +00:00
Alex W. Jackson
fa7d35f037
irem_cpu: dsoccr94 too... (no whatsnew)
2011-06-02 21:11:27 +00:00
Alex W. Jackson
d0873766c8
irem_cpu: Fixed one nbbatman/ssoldier opcode. Still no joy on MT\#4345... (no whatsnew)
2011-06-02 20:03:09 +00:00
mariuszw1
0a284c7b59
New clones added
...
--------------------------------------------------
Pit Boss Superstar (9221-10-00A) [Siftware]
2011-06-02 19:33:09 +00:00
Ryan Holtz
30b0cb9a6f
De-regressing HLSL performance on certain resolutions of game, nwn
2011-06-02 17:01:08 +00:00
smf-
36f4054d6b
added MCFG_PSXGPU_ADD for adding the gpu device and hooking up the dma to the cpu.
2011-06-02 14:28:41 +00:00
Angelo Salese
04490d67e9
Comm a vulimm vencer a' uerr ... (cit.)
2011-06-02 13:43:05 +00:00
R. Belmont
d6382bc1c0
stcc: add ROM dump from motor drive board [RetroRepair]
2011-06-02 12:55:27 +00:00
Scott Stone
0954b0c775
Fix validation errors for fb6s1, fb6s3 (sfbonus.c) (no whatsnew)
2011-06-02 12:49:23 +00:00
Alex W. Jackson
2a2d602f50
cps2: Gaaaah, whoops (no whatsnew)
2011-06-02 12:37:26 +00:00
Alex W. Jackson
744cf19119
cps2: Replaced mvsc bad ROM with hand-repaired one (no whatsnew)
2011-06-02 12:21:40 +00:00
smf-
0aacf2ad77
removed dma trampoline from the cpu.
2011-06-02 11:01:00 +00:00
Alex W. Jackson
7a0fca46c2
nec disassembler - Only display "byte/word ptr" when it's actually needed to resolve ambiguity (same as the i386 disassembler)
2011-06-02 06:46:24 +00:00
Ryan Holtz
844296b795
Split HLSL code into a separate file, d3dhlsl.c/.h. Also split drawd3d.c into a couple of headers. [Ryan Holtz, Bat Country Entertainment]
2011-06-02 06:22:09 +00:00
Alex W. Jackson
6a52f841eb
Fixed POP() in nec cpu core, for real this time (no whatsnew)
2011-06-02 03:35:51 +00:00
Ryan Holtz
b3406aac94
nwn: bad printf, bad!
2011-06-01 22:21:35 +00:00
Ryan Holtz
b6f85b8c26
Kill height-based HLSL prescaling, only prescale based on frame width. Brings Kangaroo's prescale down from 5 to 2 and thus within a more reasonable GPU budget. Games that have a ridiculously higher vertical resolution than horizontal resolution will still have issues.
2011-06-01 22:08:28 +00:00
Brian Troha
7fe6818493
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Fruit Bonus '06 - 10th anniversary (3 sets) [Brian Troha, Smitdogg, The Dumping Union]
2011-06-01 21:45:56 +00:00
Angelo Salese
246e9482ac
Added SKIT_F0 opcode to the uPD7801/uPD7810 CPU core [Angelo Salese]
2011-06-01 14:55:37 +00:00
Olivier Galibert
b0a4945735
Revert "memory: Change the gc into a refcounter, for speed reasons. [O. Galibert]"
...
This reverts commit 5deef5b2c6fabdea8cd45ccf71c99f56940e88a2.
Broken, sorry.
2011-06-01 13:00:12 +00:00
Olivier Galibert
f90cbff557
memory: Change the gc into a refcounter, for speed reasons. [O. Galibert]
2011-06-01 12:56:00 +00:00
Miodrag Milanovic
e32cd1f5ec
pic8259 - Fixed edge triggering and non-specific EOI [Carl, Miodrag Milanovic]
2011-06-01 10:39:43 +00:00
Miodrag Milanovic
d966fe3e0d
i286 - small issue fixed by Carl (no whatsnew)
2011-06-01 07:39:48 +00:00
Olivier Galibert
459102e95f
memory: Implement depopulate_unused(). [O. Galibert]
...
depopulate_unused is essentially the garbage collector for
bottom-level handlers. The previous code was working around not
having it implemented yet by reusing handlers with the same start
address, end address and address mask. The problem with that trick is
that it is slightly incorrect. If you have a memory map with:
AM_RANGE(0x0000, 0x0fff) AM_READ(up_r)
AM_RANGE(0x0000, 0x0fff) AM_READ(down_r) AM_MIRROR(0x8000)
then the range 8000..8fff would have called up_r instead of down_r due
to the handler reuse. The mirror value is not saved, hence not
compared. New code doesn't use the trick, so doesn't call the wrong
handler, but OTOH eats handlers for breakfast.
It's important to note that such a memory map is so highly improbable
hardware-wise that it wasn't worth worrying about. But it's a
behaviour change it is interesting to keep in mind. In particular
since the up_r range can be added through an install_read_handler
instead of a static map.
2011-06-01 07:09:24 +00:00
Scott Stone
d5370bdafb
Reverting of POP() (from r12754) for both v20 and v25 for now pending more information. (no whatsnew)
2011-06-01 05:56:08 +00:00
Scott Stone
50c4a12869
Per OG: Change to allow debug to correctly build. (no whatsnew.txt)
2011-05-31 22:14:59 +00:00
Olivier Galibert
f8c1c71594
memory: Finally allow different handlers on different subunits of the same address. [O. Galibert]
2011-05-31 19:18:48 +00:00
Olivier Galibert
35df369f0f
memory: Add a handler copy function which works on subunits-only handlers. [O. Galibert]
2011-05-31 19:18:42 +00:00
Olivier Galibert
a860700bbf
memory: Make the proxy manage a list of handlers instead of a unique one. [O. Galibert]
2011-05-31 19:18:36 +00:00
Olivier Galibert
a511ce2d19
memory: Split the map_range function into a fixed entry mapping one and a dynamically allocating entry one. [O. Galibert]
2011-05-31 19:18:29 +00:00
Olivier Galibert
fb374c78fc
memory: Tuck the unitmask into the proxy. [O. Galibert]
2011-05-31 19:18:23 +00:00
Olivier Galibert
afe9864d99
memory: Proxy the handler entry access when adding handlers. [O. Galibert]
2011-05-31 19:18:16 +00:00
Olivier Galibert
e5fb48ffdc
memory: Combine the map_range and handler_read/write() operations into one. [O. Galibert]
2011-05-31 19:18:10 +00:00
Olivier Galibert
9d7efea985
memory: Add utility methods to clean up colliding subunit masks and testing if any are remaining. [O. Galibert]
2011-05-31 19:18:03 +00:00
Olivier Galibert
b1940a2cca
memory: Make the memdump file include a description of every subunit. [O. Galibert]
2011-05-31 19:17:56 +00:00
Olivier Galibert
a8db172be1
memory: Split the subaccesses delegation information per-slot. [O. Galibert]
2011-05-31 19:17:48 +00:00
Olivier Galibert
8e73d99610
memory: Separate delegates for the main access and the subaccesses. [O. Galibert]
2011-05-31 19:17:37 +00:00
Olivier Galibert
587f1db003
memory: Build a structure with all possible delegate sizes [O. Galibert]
2011-05-31 19:17:30 +00:00
Olivier Galibert
617ca7a08a
memory: Merge width-conversion functions together from the same source width. [O. Galibert]
2011-05-31 19:17:21 +00:00
Olivier Galibert
7d9f24728b
memory: Pass the legacy object/handler as a set_delegate parameter. [O. Galibert]
2011-05-31 19:17:12 +00:00
Olivier Galibert
2740bad7dc
memory: Store legacy object and handler together in the same structure. [O. Galibert]
2011-05-31 19:17:03 +00:00
Angelo Salese
5350e1ad31
Fix crash, nw
2011-05-31 18:34:13 +00:00
Miodrag Milanovic
9cfc7c1ee4
Fixed POP, POPF, PUSHF, and flags for V20 core [Carl]
2011-05-31 17:33:14 +00:00
Ryan Holtz
130b3fcabb
Keep HLSL prescaling from blowing out VRAM when regular prescaling is enabled.
2011-05-31 15:58:49 +00:00
Ryan Holtz
61eda625cb
NWN: Fixing the NTSC codec. Oops.
2011-05-31 14:43:47 +00:00
Ryan Holtz
f42b5ccda0
No whatsnew
...
Attempting to fix the HLSL 'blurriness' reported by a few people. Now HLSL will auto-prescale to the nearest texture size that is greater than the target screen size on both axes and is also an even multiple of the raw bitmap's size.
2011-05-31 13:53:25 +00:00
Miodrag Milanovic
7418f28a63
Fixed UNSP CPU core reset [Robbbert]
2011-05-31 09:50:25 +00:00
Miodrag Milanovic
4b395a3016
Fixed for apple2fdc softlist loading (no whatsnew)
2011-05-31 07:54:20 +00:00
Miodrag Milanovic
1deb20bb57
mc146818 - Implemented IRQ callbacks for this RTC [Carl]
2011-05-31 07:24:24 +00:00
Ryan Holtz
103358104c
nwn, reducing default scanline brightness offset to 0
2011-05-31 05:08:35 +00:00
Ryan Holtz
ed6689e2d4
Fixed scanlines, nwn. This took much longer to fix than it should have. :[
2011-05-31 05:02:17 +00:00
Ryan Holtz
37e8c1d7e4
Fixing some scanline-alignment issues.
2011-05-31 02:04:28 +00:00
R. Belmont
6bacece859
Fix for Apple GCC (no whatsnew)
2011-05-31 00:06:19 +00:00
Ryan Holtz
773e35d79b
Moved "color floor" functionality to occur after scanlines but before shadow mask. Scanlines look much better and no longer cut black lines through the shadow mask. No whatsnew.
2011-05-30 21:40:25 +00:00
Ryan Holtz
796e691522
HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42]
...
- Added the ability to render screenshots at arbitrary resolutions.
- Added the ability to record AVI videos (albeit with no audio) at arbitrary resolutions.
- Added a 43-tap-wide FIR-based NTSC filter with tunable Y, I and Q frequency response.
- Updated scanlines to have a user-tunable pixel-height ratio in addition to the current screen-height ratio.
- Fixed a VRAM leak that was causing many dynamic-resolution drivers to run out of memory mid-run.
2011-05-30 21:10:23 +00:00
Aaron Giles
e532e74a8a
Should fix osd keys.
2011-05-30 20:58:55 +00:00
Angelo Salese
74ee3457f7
Port from MESS
2011-05-30 19:49:30 +00:00
Aaron Giles
665d213ee4
(Finally found the time to finish this....)
...
Low-level input upgrade. Classes now exist for input_codes, input_items,
input_devices, and input_seqs. Also created an input_manager class to
hold machine-global state and made it accessible via machine.input().
Expanded the device index range (0-255, up from 0-16), and the OSD can
now specify the device index explicitly if they can better keep the
indexes from varying run-to-run. [Aaron Giles]
Note that I've built and run SDL on Windows, but not all the code paths
were exercised. If you use mice/joysticks extensively double-check them
to be sure it all still works as expected.
This is mainly an OSD and core change. The only thing impacting drivers
is if they query for specific keys for debugging. The following S&Rs
took care of most of that:
S: input_code_pressed( *)\(( *)([^, ]+) *, *
R: \3\.input\(\)\.code_pressed\1\(\2
S: input_code_pressed_once( *)\(( *)([^, ]+) *, *
R: \3\.input\(\)\.code_pressed_once\1\(\2
2011-05-30 19:07:19 +00:00
R. Belmont
8f7d456e70
Another missed 4.6 warning (no whatsnew)
2011-05-30 14:57:35 +00:00
R. Belmont
070ce2db36
3do: fix array bounds warning (no whatsnew)
2011-05-30 14:57:01 +00:00
Miodrag Milanovic
73323f655d
idectrl - implemented verify no retry command [Carl]
...
i86 - Fixed imul instruction [Carl]
2011-05-30 14:25:35 +00:00
Miodrag Milanovic
c3d6f72453
Fix compile/linking issue (no whatsnew)
2011-05-30 08:11:23 +00:00
R. Belmont
52d71359e2
Last round of GCC 4.6 fixes (no whatsnew)
2011-05-30 04:13:28 +00:00
R. Belmont
6f1a375e76
GCC 4.6 "Variable assigned but not used" fixes part 7 (no whatsnew)
2011-05-30 04:09:45 +00:00
R. Belmont
277314847c
GCC 4.6 "Variable assigned but not used" fixes, part 6 (no whatsnew)
2011-05-30 03:59:42 +00:00
R. Belmont
da488dc93c
GCC 4.6 "Variable assigned but not used" for 6502 family (no whatsnew)
2011-05-30 03:50:06 +00:00
R. Belmont
601301fc95
GCC 4.6 "Variable assigned but not used" fixes, part 6 (no whatsnew)
2011-05-30 03:31:11 +00:00
R. Belmont
999394b8f5
GCC 4.6 "Variable assigned but not used" fixes, part 5 (no whatsnew)
2011-05-30 03:19:31 +00:00
R. Belmont
7d5d4c3d2f
GCC 4.6 "Variable assigned but not used" fixes part 4 (no whatsnew)
2011-05-30 03:06:58 +00:00
R. Belmont
c6ff977c4f
GCC 4.6 "Variable assigned but not used" fixes, part 3 (no whatsnew)
2011-05-30 02:45:38 +00:00
R. Belmont
a37912936c
GCC 4.6 "Variable assigned but not used" fixes part 2 (no whatsnew)
2011-05-30 02:37:07 +00:00
R. Belmont
9bb0a24eb1
GCC 4.6 "variable assigned but not used" fixes, part 1 (no whatsnew)
2011-05-30 02:30:20 +00:00
R. Belmont
1a23f8659b
More GCC 4.6 fixes (no whatsnew)
2011-05-30 02:19:30 +00:00
R. Belmont
e74642d127
Fix array bounds overflow trapped by gcc 4.6 (no whatsnew)
2011-05-30 02:13:05 +00:00
smf-
7afd54e86a
removed psx_machine structure
2011-05-29 21:50:29 +00:00
smf-
f8fbbefc96
removed some calls to psx_dma_install_read_handler/psx_dma_install_write_handler
2011-05-29 21:37:04 +00:00
R. Belmont
ad1d996059
sh2: fix use of interpreter again (no whatsnew)
2011-05-29 19:48:25 +00:00
Angelo Salese
9e70961d4f
Another one ...
2011-05-29 19:35:36 +00:00
Jonathan Gevaryahu
98296576e9
whoops. no whatsnew.
2011-05-29 18:26:52 +00:00
Angelo Salese
6290c039a7
PAL porting, nw
2011-05-29 17:17:09 +00:00
Miodrag Milanovic
4e66031c99
enabled pcb recognition to softlists too, this way coco softlist works (no whatsnew)
2011-05-29 14:37:02 +00:00
Angelo Salese
4b3057cc4a
Port from MESS
2011-05-29 14:24:16 +00:00
Angelo Salese
81036ed1f9
Robbbert port from MESS, nw!
2011-05-29 12:42:57 +00:00
Angelo Salese
008573a41b
Small update, nw
2011-05-29 12:27:33 +00:00
Curt Coder
bcf1c3856c
Added HD6345 CRTC-II variant to mc6845.c. [Curt Coder]
2011-05-29 12:06:32 +00:00
Jonathan Gevaryahu
af26ffda0c
revert mc-8123 comment 'fix'. (no whatsnew)
2011-05-29 11:12:47 +00:00
mariuszw1
0ecb206afc
New clones added
...
--------------------------------------------------
Nouryoku Koujou Iinkai (prototype) [Yohji, Smitdogg, The Dumping Union]
2011-05-29 10:32:48 +00:00
Miodrag Milanovic
5aa0cf528a
i286 - enabling 287 emulation by trapping when needed [Carl]
...
idectrl - Clears error status on driver initialization [Carl]
2011-05-29 08:43:52 +00:00
Jonathan Gevaryahu
6659e57a43
more clarification; no whatsnew.
2011-05-29 04:02:50 +00:00
Jonathan Gevaryahu
b436a833eb
Fixed Sega System E to use xtal.h, fixed mc8123 comment,
...
clarified PCB diagram, verified xtal for z80b.
[Lord Nightmare, Charles MacDonald]
2011-05-29 03:42:18 +00:00
Jonathan Gevaryahu
77d51c4852
Switch SEGA System E to use the SEGAPSG sn764xx variant,
...
as it uses two SEGA 315-5124 VDPs which have the SEGAPSG
integrated. Should slightly improve sound. [Lord Nightmare]
2011-05-29 03:04:39 +00:00
R. Belmont
c33ec622d3
ertictac/poizone: Greatly improved (not perfect) audio [R. Belmont, Heihachi_73]
2011-05-28 15:05:03 +00:00
Tomasz Slanina
54f3296521
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Reality Tennis [Tomasz Slanina, Antonio 'Peluko' Carrillo, Smitdogg, The Dumping Union]
2011-05-28 14:32:44 +00:00
Angelo Salese
75f1480ae9
Added accurate hblank durations to Sega Saturn / ST-V HW [Angelo Salese, Corrado Tomaselli, Charles MacDonald]
2011-05-28 13:51:15 +00:00
Miodrag Milanovic
0eb16cefbd
Placed in a MESS version of pc_vga (no whatsnew)
2011-05-28 13:22:26 +00:00
smf-
74c524bb5d
added a couple of primitives
2011-05-28 13:15:11 +00:00
smf-
767bd23c70
fixed access violation when running -verifyroms * in the visual studio debugger.
2011-05-28 09:01:15 +00:00
smf-
53b2299115
fixed lockups because of circular parent reference in cmash
2011-05-28 08:03:18 +00:00
Wilbert Pol
6c3b540570
Removed an assignment in device_start that shouldn't have been there, nwn.
2011-05-27 19:42:54 +00:00
Jonathan Gevaryahu
bee985e04f
Changed name of sn76489 variant used in Sega Master System
...
and Megadrive/Genesis from SMSIII to the more technically
accurate SEGAPSG, as the PSG in question was not only used
on the mark 3 units. [Lord Nightmare]
2011-05-27 19:15:25 +00:00
Angelo Salese
349ff02ed4
Moved SMPC intback command inside a timer, removes a kludge for SMPC mask irq [Angelo Salese]
2011-05-27 17:15:34 +00:00
Angelo Salese
10701a9978
Fixed a rather silly bug with SCU DSP execute flag [Angelo Salese]
2011-05-27 15:16:53 +00:00
Jonathan Gevaryahu
10583a2dfb
TMS52xx: Minor updates to the comments and the disabled-by-default
...
pulse excitation code to better match how hardware would probably
work. [Lord Nightmare, Neill Corlett]
2011-05-27 00:19:31 +00:00
Roberto Fresca
bad7edf8ca
Fixed MC6845 related crash on 4roses and 4rosesa [Roberto Fresca]
2011-05-26 18:00:23 +00:00
Angelo Salese
bc1613a362
Documentation update for Naomi [f205v]
2011-05-26 16:51:29 +00:00
smf-
79bc475089
PlayStation GPU splits 4 point polygons into triangles. [smf]
2011-05-26 16:44:25 +00:00
Fabio Priuli
535ec3dd99
megatech.c: added some verified labels [ElBarto]
...
+ out of whatsnew: verified saturn bios labels (for MESS)
2011-05-26 16:38:12 +00:00
Angelo Salese
ad049e5cda
Saturn specific fix, nw
2011-05-26 14:12:23 +00:00
Angelo Salese
23955bb721
Fixed Sega Saturn / ST-V start-up crash that was happening on some ends [Oliver Stöneberg] Fixed a use-after-free bug in build/verinfo.c [Oliver Stöneberg]
2011-05-26 13:32:45 +00:00
smf-
56bff7c4ef
removed some unused things
2011-05-26 13:24:23 +00:00
Curt Coder
729e2ecc48
Always align T11 CPU opcode fetches. (nw)
2011-05-26 07:50:22 +00:00
Aaron Giles
b9e77930f0
Fix device clock modification to update all related parameters.
...
Fixes issue with segahang games in particular.
2011-05-26 05:25:13 +00:00
Angelo Salese
847582b9d1
Fixed an ST-V window effect bug when it's in double interlace mode, fixes a graphic bug with Virtua Mahjong [Angelo Salese]
2011-05-25 23:47:02 +00:00
smf-
25c61185e5
fix build with visual studio
2011-05-25 23:09:55 +00:00
Angelo Salese
dac639961a
Fix for vmahjong, astrass and presumably znpwfv
2011-05-25 23:07:30 +00:00
Angelo Salese
ac985ba262
Breaks groovef, lovely, hacked it before I blow all my fuses ._.
2011-05-25 22:13:59 +00:00
Angelo Salese
3bb86174fc
Fixed NTSC resolution, helps with myfairld
2011-05-25 19:32:40 +00:00
Angelo Salese
9d98d0352f
er ... lol
2011-05-25 19:19:08 +00:00
Angelo Salese
dc1ea8a9cb
Fixed Pebble Beach regression, at last
2011-05-25 19:18:02 +00:00
Scott Stone
bc59359e83
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Baryon Future Assault [Corrado Tomaselli, f205v, The Dumping Union, David Haywood]
2011-05-25 18:47:23 +00:00
Angelo Salese
7e9314d20c
Moved SCSP to main irq function into an external write line function, fixes sound regression in Groove on Fight and Intro Don Don [Angelo Salese]
2011-05-25 18:10:42 +00:00
Angelo Salese
a01fcb25b3
More accurate pixel clocks for Sega Saturn / ST-V [Angelo Salese]
2011-05-25 17:55:44 +00:00
Scott Stone
17f02def66
Recompressed arctthnd.chd as a hard drive with proper params (no whatsnew)
2011-05-25 17:03:18 +00:00
Angelo Salese
134deb2857
new NOT WORKING games
...
---------------------
New Hi-Lo Poker [Smitdogg, The Dumping Union]
2011-05-25 16:36:38 +00:00
smf-
43aded85d3
fixed variable name collision which caused bad graphics in some games.
2011-05-25 15:39:49 +00:00
Angelo Salese
ed55276652
Still drawing lambs ...
2011-05-25 15:34:44 +00:00
Miodrag Milanovic
45dd274257
Removed memory allocation calls from image device (no whatsnew)
2011-05-25 14:00:45 +00:00
Miodrag Milanovic
5268e8a68b
Fix for unmounting not detected image files (no whatsnew)
2011-05-25 13:56:44 +00:00
Olivier Galibert
035f516ddb
konicdev et al.: Turn the 053250 into a modern device. [O. Galibert]
2011-05-25 11:16:24 +00:00
Olivier Galibert
f424a6b6f1
SVN sucks, let me count the ways.
2011-05-25 11:15:49 +00:00
smf-
db10b0d699
fixed display problems due to an uninitialized variable.
2011-05-25 10:04:40 +00:00
smf-
47f57b52f5
oops, forgot about debug builds.
2011-05-25 07:46:13 +00:00
Miodrag Milanovic
397d5652ae
inptport.c - Keyboard chars initialization fix [Tom Clayton]
2011-05-25 06:51:02 +00:00
Scott Stone
abda7f5273
New Games Added
...
===============
Arctic Thunder v1.002 [J. Wilke, ranger_lennier, gamerfan, Smitdogg, The Dumping Union] (NOT WORKING)
2011-05-25 03:40:48 +00:00
Scott Stone
574f396439
Added PORT_NAME to buttons to better illustrate actual use in Atari System 1 and Atari G1 drivers. [Tafoid]
2011-05-25 03:30:20 +00:00
Angelo Salese
00c4f1df2b
Ogni scarrafone è bell' a mamm' soja ...
2011-05-25 03:22:36 +00:00
Scott Stone
a74988fdfe
Fix duplicate ROM_REGION in overdriv as seen by -validate (no whatsnew)
2011-05-25 01:55:39 +00:00
smf-
2c8245a4c7
converted PlayStation GPU to a device [smf]
2011-05-24 23:04:47 +00:00
Angelo Salese
e932699a97
Dumped GFX / sound roms to Gigaman 2 [f205v, Smitdogg, The Dumping Union]
...
new NOT WORKING games
---------------------
Panikuru Panekuru [dopefishjustin, Smitdogg, The Dumping Union]
new clones
----------
Dream Crown (Set 2) [Yohji, Smitdogg, The Dumping Union]
Harley Davidson (Rev.B) [Gerald (COY), Smitdogg, The Dumping Union]
Motocross Go (MG2 Ver.A) [Gerald (COY), Smitdogg, The Dumping Union]
2011-05-24 21:18:24 +00:00
Ryan Holtz
0d2bc3300f
Fix -nohlsl
2011-05-24 19:35:47 +00:00
Angelo Salese
a2196c79ed
Cleaned up VDP2 dynamic res stuff
2011-05-24 18:34:17 +00:00
Ryan Holtz
e97aa6b56d
Internal HLSL cleanup - removed aux texcoords, restored software vertex processing due to low-end cards not doing hardware vertex processing, removed unnecessary tristrip->trilist splitting. Restores D3D functionality on integrated chipsets and marginal cards. [Ryan Holtz, Ashura-X]
2011-05-24 18:28:54 +00:00
Angelo Salese
3f0f794c59
Started a new irq code, disabled by default
2011-05-24 18:13:33 +00:00
Fabio Priuli
dff616147f
fixed macosx compile. no whatsnew.
...
and yeah, apple gcc is stupid. not really Kale's fault ;)
2011-05-24 17:45:47 +00:00
Angelo Salese
8a400aa919
Fixed Final Arch failing the IC13 test [Angelo Salese]
2011-05-24 15:18:44 +00:00
Ryan Holtz
8e7b015e3e
Using ROM_COPY instead of multiple of the same ROM_LOAD, nwn
2011-05-24 15:05:09 +00:00
Scott Stone
944f7a1d67
Changed manufacturer for Doraemon. Historically, the original anime author and publisher information is not added to a game developer/manufacturer data in MAME. (no whatsnew)
2011-05-24 14:16:53 +00:00
Ryan Holtz
5592299046
Fixing a MAMETesters crash re: xexex Mask ROM test, can't be arsed to track down the actual bug #
...
Also fixing bad ROM checks in GI Joe, Metamorphic Force, and Moo Mesa. Anyone who writes code that munges ROM data in place and also has a ROM-verification handler that returns that munged data instead of original data will from here on out be promptly shot.
2011-05-24 09:40:11 +00:00
Angelo Salese
661198bbfe
Small work
2011-05-24 02:07:48 +00:00
Angelo Salese
5bb984a67a
Small clean-up, in prevision of my upcoming big changes
2011-05-24 01:12:34 +00:00
Ryan Holtz
6760f6a40c
HLSL bugfxes, nwn
2011-05-24 00:23:40 +00:00
Angelo Salese
95f06e11a8
Cleanups and version bump
2011-05-24 00:13:27 +00:00
Luca Elia
9a4a69c85c
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Doraemon no Eawase Montage (prototype) [dopefishjustin, Smitdogg, Luca Elia, The Dumping Union]
2011-05-23 21:34:11 +00:00
Angelo Salese
749008af45
Removed bogus variable
2011-05-23 19:54:46 +00:00
Angelo Salese
b91ca7e606
Initial frameworking for upcoming artwork updates [Mr. Do]
2011-05-23 16:28:23 +00:00
Angelo Salese
f6cd8f7a8f
More clean-ups, last ones at this cycle
2011-05-23 16:23:41 +00:00
Angelo Salese
b756d28cb2
Porting from MESS, nw
2011-05-23 15:18:30 +00:00
Miodrag Milanovic
b93dd974c6
i386/i86 : Fixed error in disassembler by Carl (no whatsnew)
2011-05-23 14:59:47 +00:00
Angelo Salese
b994284798
Stateized the SMPC
2011-05-23 14:40:07 +00:00
Angelo Salese
47d242348c
TODO clean-ups ...
2011-05-23 13:16:37 +00:00
Miodrag Milanovic
6b45acc0a6
pic8259 - updated to be more according to documentation [Carl]
2011-05-23 08:22:58 +00:00
Miodrag Milanovic
dd5385298c
i286 - Fixed one opcode, making win 3.1 boots done by Carl (no whatsnew)
2011-05-23 08:21:10 +00:00
Roberto Fresca
950fd3a6f1
Major Poker: Proper MC6845 support to get it running...
2011-05-23 06:43:11 +00:00
Ryan Holtz
b63233e7a6
Call off the dogs, the OSD routing for OSD-side sliders has been fixed. nwn
2011-05-23 05:03:16 +00:00
Ryan Holtz
b1b15dd44e
Oops.
2011-05-23 00:57:17 +00:00
Ryan Holtz
25029d2dbf
Fixing broken Red Power slider
2011-05-23 00:15:18 +00:00
Ryan Holtz
01f16cb0f8
HLSL Updates: [Ryan Holtz, Bat Country Entertainment]
...
- Created a new OSD function, osd_get_slider_list, which allows OS-specific slider controls.
- Plumbed new OSD-specific slider controls for HLSL parameters on Direct3D 9 targets. And there was much rejoicing.
2011-05-22 23:59:27 +00:00
Roberto Fresca
16df8a060c
typo...
2011-05-22 21:20:32 +00:00
Roberto Fresca
d373e0fe8d
Added some notes about Lucky Lady (Wing) encryption.
2011-05-22 21:08:11 +00:00
Roberto Fresca
5d643a413a
Added missing bipolar PROM dumps to Lucky Lady (Wing) [Team Europe]
2011-05-22 20:35:22 +00:00
Angelo Salese
be5a0d2897
Removed some logging, nw
2011-05-22 17:23:20 +00:00
Angelo Salese
f59109e56f
Fix for find love
2011-05-22 17:15:42 +00:00
Angelo Salese
70c6ebeff9
More movements
2011-05-22 16:23:10 +00:00
R. Belmont
56ffe46769
Redo of F3 alloc/clear fix (no whatsnew)
2011-05-22 16:17:59 +00:00
Angelo Salese
982684a6cb
State-ized VDP1
2011-05-22 16:00:03 +00:00
Miodrag Milanovic
e4ccc74ae3
i286 - some fixes from Carl (no whatsnew)
2011-05-22 15:47:04 +00:00
Curt Coder
dbe84fd73d
Fixed MSVC warning. (nw)
2011-05-22 14:56:59 +00:00
Angelo Salese
c4cc882ad0
State-ized the vdp2
2011-05-22 12:45:04 +00:00
Curt Coder
87aa62c30a
Added missing COSMAC CPU configurations. (nw)
2011-05-22 09:12:31 +00:00
smf-
bf7fc842c7
initialize gatedesc as otherwise the compiler complains. no idea what the author intended, looks like the code is unfinished or bugged. nwm
2011-05-22 08:06:07 +00:00
Miodrag Milanovic
550cd7e8d8
i286 - Added switch task and logging for testing by Carl (no whatsnew)
2011-05-22 05:38:20 +00:00
Ryan Holtz
f38312b078
NULL crash fix, nwn
2011-05-22 02:50:39 +00:00
Ryan Holtz
53e20c168f
Fixing multiscreen games, nwn
2011-05-22 02:27:31 +00:00
Ryan Holtz
2cd23c1476
Made texture_create display a verbose message if texture creation fails, as texture creation failure leads to a crash and thus the user should know about it, nwn
2011-05-22 01:43:35 +00:00
Ryan Holtz
99dffc122e
HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat Country Entertainment]
...
HLSL: Fixed resolution-change crash and likely D3D performance regression with -nohlsl on low-spec cards [Ryan Holtz, Bat Country Entertainment]
2011-05-22 01:30:55 +00:00
R. Belmont
690f25a582
taitof3: initialize all allocated video RAM regions, prevents undeterministic behavior on startup
2011-05-21 22:27:42 +00:00