dankan1890
0bab931a80
Visual Studio 2015 netlist fix. (nw)
2016-03-30 19:09:40 +02:00
Miodrag Milanovic
f67cb62dbc
Fix VS build (it was reverse logic then others) (nw)
2016-03-30 11:03:03 +02:00
Miodrag Milanovic
913ab1e140
Cleanups and version bump
2016-03-30 08:35:21 +02:00
David Haywood
8b2613e3e0
new NOT WORKING
...
Super Game (Sega Master System Multi-game bootleg) [Astroblaster]
unfortunately the dump is incomplete, there's a 512KB MASK rom that hasn't been dumped.
(it also probably uses an MCU for the timer / credit logic, but we can simulate that)
2016-03-30 00:17:06 +01:00
Miodrag Milanovic
fe5c894890
added line back removed by mistake (nw)
2016-03-29 15:48:24 +02:00
Miodrag Milanovic
5cab7dbd8b
fix per source build (nw)
2016-03-29 10:58:01 +02:00
Miodrag Milanovic
de5c77d785
add to arcade projects (nw)
2016-03-29 10:53:22 +02:00
Miodrag Milanovic
b055af8907
Fix ldplayer issue (nw)
2016-03-29 10:17:19 +02:00
Miodrag Milanovic
9b3788035c
scrclean on lua scripts (nw)
2016-03-29 08:49:47 +02:00
Miodrag Milanovic
3fb7f61cfc
Fix building tools (nw)
2016-03-29 08:43:20 +02:00
Miodrag Milanovic
953d0f9b17
fix typo (nw)
2016-03-29 08:26:11 +02:00
Miodrag Milanovic
ee3edd0e2b
Add missing include (nw)
2016-03-29 08:24:17 +02:00
Jeffrey Clark
c3397ae4a9
fix include dirs (nw)
2016-03-29 00:45:53 -07:00
Jeffrey Clark
4b50847560
Multiple link and include path support (nw)
...
ie. USE_SYSTEM_LIB_FLAC=FLAC,ogg:/usr/include
2016-03-28 23:09:03 -05:00
Jeffrey Clark
00b56f38c8
only explicit system include paths (nw)
2016-03-28 22:57:13 -05:00
Jeffrey Clark
18d7e34620
cleanup build includes (nw)
2016-03-28 22:46:00 -05:00
Jeffrey Clark
9d9c8fad6a
Extend system library support (nw)
...
Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711 )
USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00
Justin Kerk
f26ce9ee1d
Emscripten update (nw)
2016-03-28 21:50:41 +00:00
dankan1890
68ebc2b0e5
Visual Studio compile fix. (nw)
2016-03-28 22:57:35 +02:00
David Haywood
665cce56de
pull the tecfri spyhunter bootleg out of the mcr driver, hardware is too different (nw)
2016-03-28 05:59:47 +01:00
David Haywood
9d12206fd5
new clones
...
Spartan X (Tecfri hardware bootleg) [farzeno, rockman]
put this is a new driver because if the other Tecfri boots are anything to go by the modifications will be gross, still need to pull spyhuntpr into it's own driver too after finding out just how different it is to the original.
2016-03-27 22:45:27 +01:00
Miodrag Milanovic
2e3670efba
Small issues fix (nw)
2016-03-27 21:09:15 +02:00
Miodrag Milanovic
158c90cf11
Initial work to make MAME work on Android [Miodrag Milanovic]
2016-03-27 17:35:23 +02:00
couriersud
9d2f61ee92
netlist:
...
- more code optimization
- hide matrix_solver_t implementation
- use netlist_time for time deltas
2016-03-27 15:41:42 +02:00
arbee
c9bd18a22d
apple2: start reverse-engineering the AE PC Transporter card [R. Belmont]
2016-03-26 21:04:15 -04:00
balr0g
822c2689b0
(nw)
2016-03-26 09:53:59 -04:00
balr0g
22e5ebfbe2
Proper msgfmt fix for Python 2.6 (nw)
2016-03-26 09:46:01 -04:00
balr0g
4a47aa234e
oops (nw)
2016-03-26 09:02:41 -04:00
balr0g
1f6688b967
Bugfixes to msgfmt, charset parsing broken on Python 2.6 for inexplicable reasons but does not cause failure (nw)
2016-03-26 09:01:45 -04:00
Justin Kerk
1bd63ee7ed
Emscripten: include shadow-mask.png (nw)
2016-03-26 04:28:54 +00:00
balr0g
b79f9db981
(nw)
2016-03-25 15:48:57 -04:00
balr0g
9fbc939781
Make msgfmt also Python2 compatible and fix several bugs (nw)
2016-03-25 15:42:35 -04:00
balr0g
66e5f75c22
Import current msgfmt.py from Python 3 tree (nw)
2016-03-25 15:42:35 -04:00
Dirk Best
37a32099cd
svi318: preliminary support for the sv603 coleco game adapter
...
lacks controller support
2016-03-25 17:47:33 +01:00
Miodrag Milanovic
315612190b
Added parsing of plugin json files for machine_manager (nw)
2016-03-24 21:07:39 +01:00
balr0g
ee68c9aab3
Convert msgfmt script to UTF-8 (nw)
2016-03-24 09:40:23 -04:00
Miodrag Milanovic
3bd130ebce
Change BGFX_CONFIG_MAX_FRAME_BUFFERS on proper way (nw)
2016-03-24 09:40:29 +01:00
couriersud
489e2919db
Netlist: code maintenance
...
- rename netlist_analog_t to analog_t
- straighten object model
- reduce access to member variables
- use pvector<analog_net_t::list_t> for groups.
- simple coverity fixes.
2016-03-23 22:03:26 +01:00
Miodrag Milanovic
c22a27df81
Ci20 wip support (nw)
2016-03-23 21:23:14 +01:00
Justin Kerk
62d1e88e98
Update bgfx paths for Emscripten (nw)
2016-03-23 18:59:02 +00:00
therealmogminer@gmail.com
ba0a1d8d52
Merge bgfx_shader into master, nw
2016-03-23 17:55:55 +01:00
Justin Kerk
b961152eee
Allow command-line errors to work in Emscripten (nw)
2016-03-23 04:52:13 +00:00
Brad Hughes
e7c1d09000
Merge: Build project for Windows Store
2016-03-22 18:50:55 -04:00
Brad Hughes
e6e30bb9dd
Build project for Windows Store
2016-03-22 18:46:08 -04:00
therealmogminer@gmail.com
a99df78801
Merge with master
2016-03-21 08:27:06 +01:00
therealmogminer@gmail.com
825d575195
Fix lots of issues with bgfx
2016-03-21 03:43:02 +01:00
Miodrag Milanovic
be38f0515b
Now shader compile tools are built on host machine (nw)
2016-03-20 16:50:14 +01:00
Miodrag Milanovic
356d419b0a
BGFX_CONFIG_DEBUG=1 for Debug builds (nw)
2016-03-20 15:15:46 +01:00
Dirk Best
6c9aaf6979
svi318: add the sv602 single slot expander
2016-03-20 14:23:41 +01:00
Dirk Best
55ebe70ca9
svi318: add centronics interface card (sv802)
2016-03-20 14:23:27 +01:00
Miodrag Milanovic
593803fb48
Fixed issue with internal font (nw)
2016-03-20 09:31:04 +01:00
cracyc
8fc8fc5ca3
pcat_dyn: add sound and mark toursol working [Carl]
2016-03-19 21:13:00 -05:00
Brad Hughes
9328fa9028
Fix VS Build issue for WRL ComPtr
2016-03-19 21:43:27 -04:00
Miodrag Milanovic
95a2e4c2c6
compile BGFX for RPI as well (nw)
2016-03-19 16:09:34 +01:00
Miodrag Milanovic
6590600990
Added support for Raspberry Pi cross-compile (nw)
2016-03-19 16:09:34 +01:00
therealmogminer@gmail.com
1226b243a2
Make JSON error checking a lot more verbose
2016-03-19 05:44:38 +01:00
Ted Green
b79020559e
Added files to build and fixed override functions
2016-03-18 15:34:57 -06:00
balr0g
0e76e679c7
Rename 'tests' to 'mametests' to avoid name clash (nw)
2016-03-18 09:24:43 -04:00
Miodrag Milanovic
45f20a43c7
added attotime test for balrog (nw)
2016-03-18 14:00:16 +01:00
Vas Crabb
100fa28671
* Remove confusing method from vectorstreams that hide base_ios method (fixes disassembly view)
...
* Allow std::string to pass through core_file unmolested (reduces temporary allocations)
* Make zip/7z instances of same class with uniform interface
* zippath browsing is broken at the moment
This is another step towards transparent archive support. It's now
possible to access zip and 7z archives with the same code. Nothing is
taking advantage of it yet. There's now some very similar code in
fileio.cpp and clifront.cpp that could be folded at some point.
2016-03-18 19:32:10 +11:00
Dirk Best
de0d79e5e9
svi318: add support for the rs232 interface (sv805)
2016-03-17 23:57:04 +01:00
Dirk Best
776bfad1c1
svi318: add support for the 80 column card (sv806)
2016-03-17 03:06:00 +01:00
Justin Kerk
d0ce8784a7
Build more of font_sdl.cpp with Emscripten since there is an SDL2_ttf port now (nw)
2016-03-17 01:42:48 +00:00
Dirk Best
59a41ff1d7
svi318: rewrite banking, add expander bus, add svi601 super expander and
...
slot modules for the sv801 disk controller, sv803 16k memory epansion
and the sv807 64k memory expansion
2016-03-16 22:05:43 +01:00
smf-
593c9d5ce6
Build with vs2015 Update 2 RC
2016-03-16 18:19:11 +00:00
hap
d76a9644cf
tms1k: split part 3, done
2016-03-16 02:59:29 +01:00
hap
1a479042cf
tms1k: split part 2, renamed folder tms0980 to tms1000
2016-03-16 01:33:56 +01:00
hap
ce5cb07631
tms1k: split part 2, renamed files
2016-03-16 01:26:37 +01:00
therealmogminer@gmail.com
b212e5dc2e
Add most of the rest of the D3D HLSL chain, nw
2016-03-15 05:17:38 +01:00
Lord-Nightmare
eb3459137c
New NOT WORKING Machines added
...
---------------
Symbolics 3600 [trinitr0n/Ian F., Lord Nightmare]
2016-03-14 19:41:16 -04:00
Vas Crabb
fc87913612
Fix SDL Windows build
2016-03-14 19:32:17 +11:00
Vas Crabb
42fbb9c396
Make osd_file a polymorphic class that's held with smart pointers
...
Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures
Make zip_file and _7z_file classes rather than having free functions everywhere
Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache
Don't dump as much crap in global namespace
Add solaris PTY implementation
Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax
Rearrange stuff so the same things are in file module for all OSDs
Move file stuff into its own module
7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access
Directory functions still need to be moved to file module
SDL OSD may not initialise WinSock on Windows
2016-03-14 18:55:00 +11:00
Miodrag Milanovic
5fc2774703
Clang 3.8.0 supports -municode (nw)
2016-03-14 07:55:17 +01:00
David Haywood
e48a88ff43
ok, belongs in here, will improve this driver instead (nw)
2016-03-13 15:28:53 +00:00
therealmogminer@gmail.com
cd8f796df6
Add bgfx command line options, major shakeup of organization, nw
2016-03-13 15:51:19 +01:00
therealmogminer@gmail.com
ad1e6ef899
Add dynamic skipping of shader chain passes, nw
2016-03-13 15:51:17 +01:00
therealmogminer@gmail.com
3172371fcd
More work on bgfx data-driven shaders, nw
2016-03-13 15:51:15 +01:00
Miodrag Milanovic
fc3f2b67b9
fix error (nw)
2016-03-13 08:25:47 +01:00
David Haywood
79ee578ad6
new NOT WORKING
...
Android (early build?) [Ryan Holtz]
note this is NOT the same build of the game that Chris Hardy has, his looks more polished / finished, so this seems to be an earlier build / prototype. I don't know if the hardware is the same or not.
Still working on this.
2016-03-12 16:01:21 +00:00
Julian Sikorski
d0f99d22a7
Added ability to build using system libuv (1.8.0 or higher required)
2016-03-12 13:07:14 +01:00
Miodrag Milanovic
2bf46f72ed
Update to use with latest android nkd (nw)
2016-03-11 20:24:20 +01:00
Miodrag Milanovic
f2ce314206
mingw clang build is working, there seams to still be some issue with optimization (nw)
2016-03-11 19:31:07 +01:00
Miodrag Milanovic
679574e965
With latest package from MSYS of clang 3.8.0 build at least compile fine on windows (nw)
...
Strange crashing while executing
2016-03-11 15:00:29 +01:00
Miodrag Milanovic
e6142ef558
Support for aarch64 (nw)
2016-03-11 13:09:47 +01:00
hap
262fc7035a
renamed supercon.cpp to novag6502.cpp
2016-03-09 12:21:05 +01:00
Miodrag Milanovic
de04399afa
Fixed osdmini building for android and pnacl (nw)
2016-03-08 15:46:20 +01:00
Miodrag Milanovic
858c1002d1
compile with latest bgfx,bx (nw)
2016-03-08 12:58:10 +01:00
Miodrag Milanovic
98f0e800f4
Fixed arcade build and merged libbus with liboptional due to circular dependencies (nw)
2016-03-06 09:09:18 +01:00
Justin Kerk
af0a67c0f7
Restore uismall.png for now so that Emscripten menus work (nw)
2016-03-05 22:22:21 +00:00
Brad Hughes
854fe5592f
Fix Visual Studio build
2016-03-05 16:08:02 -05:00
cracyc
c049a91f4a
pcxt: use pc motherboard device and banking (nw)
2016-03-05 15:02:29 -06:00
Jeffrey Clark
b1182ed63b
fix build errors (nw)
2016-03-05 14:37:49 -06:00
Brad Hughes
88412da862
Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, plus code cleanup.
2016-03-05 15:02:52 -05:00
Miodrag Milanovic
626a13ae1a
Fixing issue compiling on GCC 4.9 till 5.1 (nw)
2016-03-05 14:12:51 +01:00
Miodrag Milanovic
6cc3a6cc90
Support for filtering exceptions (nw)
2016-03-05 11:55:22 +01:00
Miodrag Milanovic
298ce35d64
Added missing xaudio2 header from WINE that is free to use (nw)
2016-03-05 08:59:39 +01:00
cracyc
d74c750cbe
pc: simplify somewhat the pcs/clones and enable configs with less than 640k ram (nw)
...
tandy1t: make the shared vram actually work and use banking (nw)
--
Some of the tandy's will show garbage on the screen when booted, it's the memory test overwriting the shared vram
2016-03-04 21:36:39 -06:00
Miodrag Milanovic
24276fc7db
removed Apache 2 licensed library since it is not possible to mix with GPL2 (nw)
2016-03-04 20:18:47 +01:00
Miodrag Milanovic
8d4f4d62aa
remove remaining files (nw)
2016-03-04 09:27:47 +01:00
Miodrag Milanovic
c5836d89d7
Demoted svi318 to skeleton (nw)
2016-03-04 09:27:47 +01:00
Miodrag Milanovic
cc2330d739
Fix compile are demote drivers (nw)
2016-03-04 08:33:22 +01:00
Lord-Nightmare
dc6e705c0c
fix mess.lua build until rest of mboard dependencies are flushed (nw)
2016-03-04 01:56:55 -05:00
Miodrag Milanovic
9a8c689960
Removed code from Ralf Schaefer and demoted drivers to skeleton and not working (nw)
2016-03-03 21:15:37 +01:00
David Haywood
d51aa530be
remove drivers by 'Edgardo E. Contini Salvan' due to unresolved licensing (replaced with skeleton containing ROM loading only)
2016-03-03 18:45:14 +00:00
David Haywood
4fbd1d7bab
remove all drivers by 'insideoutboy' due to unresolved licensing, replaced with skeleton drivers (rom loading only)
2016-03-03 18:38:56 +00:00
Miodrag Milanovic
aa3f554b1e
Fix tools building on windows (nw)
2016-03-03 10:11:31 +01:00
Brad Hughes
ad6aaa81a9
link ole32 on Windows. Needed for CoInitializeEx()
2016-03-02 16:23:08 -05:00
Brad Hughes
39964e6b38
Merge branch 'master' of https://github.com/mamedev/mame.git
2016-03-02 14:14:47 -05:00
Brad Hughes
8803de248e
Add DirectWrite font support module
2016-03-02 14:13:53 -05:00
Curt Coder
99ba45ff75
newbrain: Dumped the COP internal ROM. [Chris Despinidis]
...
newbrain: Rewrote the driver to modern standards. [Curt Coder]
cop400: Implemented the MICROBUS interface. [Curt Coder]
2016-03-02 20:54:32 +02:00
Miodrag Milanovic
b489eb202c
made sources build use info from mame.lst (nw)
2016-03-02 14:21:26 +01:00
Miodrag Milanovic
8a84dd2232
Added mame.lst as main list, it is now generated, and should be updated manually (nw)
...
Filtering for subtargets are done by flt files now
2016-03-02 12:49:37 +01:00
Miodrag Milanovic
3baa2e6e81
update for osdmini (nw)
2016-03-01 21:17:34 +01:00
Miodrag Milanovic
d9510ed04d
Used std::thread and std::condition_variable (nw)
2016-03-01 20:52:56 +01:00
David Haywood
3b3c516a3d
Black Touch '96 hardware is a Korean clone of 'SNK68' hardware so start to refactor, and share code
2016-03-01 19:35:32 +00:00
Brad Hughes
65c3b22b20
Merge dynamic load XInput
2016-03-01 11:13:51 -05:00
Brad Hughes
630edadf9c
Dynamically load xinput
2016-03-01 11:08:05 -05:00
Miodrag Milanovic
2287efaab3
Enabled multi core compile on VS (nw)
2016-03-01 15:30:42 +01:00
Brad Hughes
3b0d8b1efb
Merge branch 'xinput_local_temp1' of E:\mame\bradhugh.mame\mame
2016-02-29 21:59:56 -05:00
Brad Hughes
5cc9973a0a
Add XInput support for Windows OSD
2016-02-29 21:48:14 -05:00
Vas Crabb
a830ea7627
* Support *n conversion in stream_format/string_format
...
* Make stream_format return characters printed
* Add iostreams with std::vector storage
* Move to type-safe templates for logerror and popmessage
* Remove now-unnecessary I64FMT from calls to logerror/popmessage
* Put some lib/util stuff in util:: namespace
* Some fixes to Japanese translation
2016-03-01 06:52:36 +11:00
Miodrag Milanovic
23c28c48af
Build SDL2 for Android (nw)
2016-02-29 16:20:51 +01:00
Miodrag Milanovic
4224b67779
cleanup (nw)
2016-02-29 08:52:04 +01:00
Brad Hughes
f68ad66131
Merge input modules work.
2016-02-28 14:56:54 -05:00
Miodrag Milanovic
912598030e
added compiling SDL2 for Android (nw)
2016-02-28 20:28:42 +01:00
Brad Hughes
7dfb578559
Refactor OSD input into modules
2016-02-28 14:25:10 -05:00
Miodrag Milanovic
1adc64573f
compiles but crash on OSX with bundled one (nw)
2016-02-28 15:07:43 +01:00
Miodrag Milanovic
a17d1385c4
Separated windows only part in SDL2 build and prepared osx one (nw)
2016-02-28 12:58:04 +01:00
Miodrag Milanovic
adfae5ffe5
make possible to select if bundled SDL2 is used, made mingw and vs compile so far (nw)
2016-02-27 18:48:03 +01:00
Miodrag Milanovic
ea6b854844
Made Visual Studio use by default bundled SDL2 (nw)
2016-02-27 16:53:49 +01:00
therealmogminer@gmail.com
64135e73f9
Cleaned up sliders a bit in d3dhlsl, nw
2016-02-27 16:11:01 +01:00
Miodrag Milanovic
5951df437e
Added NotoSans-Bold as backup font for platforms that do not have default system fonts exposed (nw)
2016-02-27 11:52:11 +01:00
Miodrag Milanovic
9d4c8c5de5
Made xcode params more generic (nw)
2016-02-26 20:30:37 +01:00
Miodrag Milanovic
5a567f3541
Added support for x64 Androids (nw)
2016-02-26 16:00:29 +01:00
Miodrag Milanovic
3a811376d9
Made pnacl to compile (nw)
2016-02-26 14:50:09 +01:00
Miodrag Milanovic
2582ce7f16
cleanup (nw)
2016-02-26 14:16:50 +01:00
Miodrag Milanovic
4727b0d97f
OS/2 can not support SDL2 which is needed for MAME to run (nw)
2016-02-26 13:20:43 +01:00
Miodrag Milanovic
f79e314897
no way to support qnx (nw)
2016-02-26 12:57:31 +01:00
Miodrag Milanovic
5132d31224
Fix compile for Android(nw)
2016-02-26 11:59:17 +01:00
Miodrag Milanovic
e740bb6915
Fixing some more Android related things (nw)
2016-02-26 11:59:17 +01:00
Miodrag Milanovic
add7a65f3f
Make Android targets compile but not link, using clang compiler in NDK, since GCC will be removed in next one (nw)
2016-02-25 20:44:35 +01:00
Miodrag Milanovic
1a8d5a27d9
pnacl compile fixes (nw)
2016-02-25 14:58:39 +01:00
Miodrag Milanovic
4173530610
removed nacl, fixed android and pnacl (nw)
2016-02-25 14:58:39 +01:00
cracyc
24ced36677
at: create at motherboard device and split pci and ps2 machines into own files [Carl]
2016-02-24 10:45:12 -06:00
Olivier Galibert
9740102e64
fix makedep when encoutering GAMEL (nw)
2016-02-23 19:26:50 +01:00
Miodrag Milanovic
34acb73777
Makes xcode compile fine if generated files are already there (nw)
2016-02-23 15:57:36 +01:00
Miodrag Milanovic
a87419ea5c
Forgot to commit this one (nw)
2016-02-23 14:33:30 +01:00
Miodrag Milanovic
8dff2200d0
And I hate you too XCode (nw)
2016-02-22 21:11:57 +01:00
Miodrag Milanovic
cce0696a5f
Made OSD=sdl build compile out of box in Visual Studio (nw)
2016-02-22 14:23:15 +01:00
Miodrag Milanovic
d50870e3e4
fix building Emscripten build on Windows (nw)
2016-02-22 10:18:35 +01:00