* Fix input mapping - all inputs and DIPs work in switch test
* Fix AY8910 mapping, data read and write are at different addresses
* Document all DIPs shown in settings screen
* Document coin value, coin limit and credit limit DIPs (determined with debugger)
* Document DIPs with easily visible effect on game
* Fix input naming
* Still many unknown DIPs require investigation
New games added or promoted from NOT_WORKING status
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Crazy Bonus 2002 [Amanda King, Vas Crabb]
* Fix GFX decode for prkmast and crazybon
* Add PROM dumps from cmv4 to get correct colours in pkrmast and crazybon until real PROM dumps can be obtained
Restore the bug fix version of Daioh as parent with a description of the changes. Change the location test ver to prototype which is more likely as it's on the same PCB as the Blandia prototype and noted that in the driver as well.
Andrew dumped a Mad Alien set from his PCB, everything (including program ROMs and PROM) matched the 'madaliena' set in MAME apart from the bg graphics + bg tilemap ROM
Unfortunately one of the unique things about the madaliena set was the gfx, which were closer to the 'Highway Chase' graphics (Desert / Boat themed instead of Vegas themed) however, the PCB it was dumped from had a bad rom. I was hoping Andrew's set would provde us with the good gfx rom, but as his gfx matched the parent set instead, it didn't. I can't repair it using gfx extracted from Highway chase either as one of the tiles is unique.
Rather than removing the set with the unique gfx (albeit one rom missing) I've renamed it to 'madalienb' in the hope that a board with the proper ROMs for it shows up one day, I'm guessing it will have 'mc-1' etc. naming on the gfx roms, as the other two sets are simply 'mc.3k' Andrew's set is now 'madaliena'