hap
b75a37e70b
skeletons added:
...
- Bambino Superstar Football
- Bambino Space Laser Fight
2015-03-08 22:02:23 +01:00
hap
c413e0a0aa
add generic test layout for vfd games
2015-03-08 21:02:42 +01:00
Vas Crabb
348fdff9d1
Better DIPs/inputs for unkch games (with help from Bad A Billy)
2015-03-09 04:47:49 +11:00
Vas Crabb
59075a30d3
More improved DIPs and inputs with help from Bad A Billy, including magodds, bingowng, tonypok, pkrmast, lucky8 and ns8linew
2015-03-09 04:47:48 +11:00
hap
26c1d03b94
better cmos i/o handling
2015-03-08 18:05:02 +01:00
mamehaze
bb75bf30c6
hng64 / v53 - looking at DMA (nw)
2015-03-08 16:22:52 +00:00
mamehaze
9f1daa9e76
Timer Unit is functionally identical to uPD71054 (which in turn is said to be the same as a pit8253) so give the v53 one of those (nw)
...
other peripherals aren't quite identical, just close to other devices (often missing modes or with other limitations)
2015-03-08 13:43:41 +00:00
mamehaze
cb5a18860a
more peripheral logic + notes (nw)
2015-03-08 12:41:08 +00:00
mamehaze
37bf50f2bc
few bits of v53 stuff, start dynamic peripheral mapping, attempts to set up timers at least (nw)
2015-03-08 11:56:50 +00:00
Miodrag Milanovic
075cb81413
(MESS)-gamate : audio fix for cube up [PeT]
2015-03-08 09:11:11 +01:00
Miodrag Milanovic
e3527882cb
fix compile from qmc2 (nw)
2015-03-08 09:09:08 +01:00
mamehaze
e58a2d0708
start an internal map for the v53 (nw)
2015-03-08 01:07:25 +00:00
hap
70253e6f91
fix P opcode madness
2015-03-08 00:46:37 +01:00
mamehaze
04e15f745f
shuffle more HNG64 stuff around, add stub CPU classes for the different CPU types it uses so that we can start implementing the peripherals properly rather than hacking them into the driver (nw)
2015-03-07 22:42:15 +00:00
hap
379aa241ed
fix MR and pattern offsets
2015-03-07 22:42:07 +01:00
hap
a36a9bef31
moved i/o handling to the c file
2015-03-07 20:59:59 +01:00
hap
a953b03b5c
small cleanup
2015-03-07 20:56:30 +01:00
Miodrag Milanovic
0d9be2925b
update bgfx (nw)
2015-03-07 19:12:51 +01:00
Luca Elia
55aaf4b742
Promoted Brick Zone v1.1 to working [Luca Elia]
2015-03-07 18:28:05 +01:00
hap
b6bab7da6d
fix prev commit
2015-03-07 17:58:26 +01:00
hap
80475a9e4e
correct program counter sequence in debug view
2015-03-07 17:14:27 +01:00
Vas Crabb
fe3695a94a
More goldstar.c inputs/DIPs documented/confirmed, add DIPs for chryangl according to manual (thanks Bad A Billy)
2015-03-07 23:08:45 +11:00
Ivan Vangelista
7d9b76ee95
pc080sn.c: initialized some variables, attempt at fixing jumping regression. (nw)
...
Tafoid, can you check if this fixes it? If it does, can't explain why this started mattering only after 0.159
2015-03-07 09:32:27 +01:00
Vas Crabb
6b6d6b832e
More goldstar cleanup and notes/DIP updates from Bad A Billy
2015-03-07 17:07:49 +11:00
Robbbert
0121b9e491
(MESS) mbee : some work on the old keyboard (nw)
2015-03-07 17:01:48 +11:00
hap
e85b10a655
opcode table WIP
2015-03-07 02:41:47 +01:00
Mike Naberezny
877b3bb9bb
jedtest.py: Python 3 compat. (nw)
2015-03-06 13:44:48 -08:00
hap
ec2e1b9756
copypaste
2015-03-06 22:42:38 +01:00
Lord-Nightmare
df6eaf0455
Fix name of Voice Sensory Chess Challenger (n/w)
2015-03-06 16:41:35 -05:00
Mike Naberezny
196e21d88d
chdtest.py: Python 3 compat. (nw)
2015-03-06 13:08:58 -08:00
hap
be5f14c495
fix hmcs40 10-bit-word handling
2015-03-06 21:47:36 +01:00
Mike Naberezny
b32c98689f
chdtest.py: Open as binary, read in chunks to reduce memory usage. (nw)
2015-03-06 12:18:30 -08:00
briantro
c8c37ef19c
seta.c: Standardize comment - NW
2015-03-06 14:09:41 -06:00
hap
8dee0a3e12
alnattck i/o
2015-03-06 20:18:26 +01:00
Ivan Vangelista
77c98e46a6
hotblock.c, ironhors.c: added save state support (nw)
2015-03-06 18:33:26 +01:00
hap
6000d9f9fb
elecbowl hardware is too complex to be in generic driver
2015-03-06 18:07:16 +01:00
hap
f148f7f609
added i/o opcodes
2015-03-06 17:47:07 +01:00
Miodrag Milanovic
8908bdc264
Removed unused variable (nw)
2015-03-06 16:08:00 +01:00
Vas Crabb
7384794c16
More info/notes in goldstar.c from Bad A Billy
2015-03-07 00:12:03 +11:00
Robbbert
bc0a035a69
(MESS) mbee : more things (nw)
2015-03-06 22:07:39 +11:00
mamehaze
4c9334db5e
document what the actual data from chwy is, and use that to fill in the missing ROM for now (marked as BAD_DUMP) one wrong tile is better than an entirely corrupt plane. (nw)
2015-03-06 07:56:12 +00:00
Vas Crabb
2408abf04a
Lamps/layout for crazybon
2015-03-06 16:30:48 +11:00
Vas Crabb
ed5150561a
corrections to comments (nw)
2015-03-06 14:54:32 +11:00
Vas Crabb
dfe0a8023a
Mark unknown PROMs as bad dump, notes
2015-03-06 13:02:20 +11:00
Vas Crabb
9fcf4db55f
Make jkrmast/pkrmast/pkrmasta use same inputs as crazybon so they'll run until something better can be discovered
2015-03-06 12:38:12 +11:00
Vas Crabb
a776e8ec78
Crazy Bonus WIP [Amanda King, Vas Crabb]:
...
* Fix input mapping - all inputs and DIPs work in switch test
* Fix AY8910 mapping, data read and write are at different addresses
* Document all DIPs shown in settings screen
* Document coin value, coin limit and credit limit DIPs (determined with debugger)
* Document DIPs with easily visible effect on game
* Fix input naming
* Still many unknown DIPs require investigation
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Crazy Bonus 2002 [Amanda King, Vas Crabb]
2015-03-06 12:38:11 +11:00
Vas Crabb
c7dc08e8bc
Current crazybon dump comes from a pkrmast conversion kit [Amanda King, Vas Crabb]
...
* Fix GFX decode for prkmast and crazybon
* Add PROM dumps from cmv4 to get correct colours in pkrmast and crazybon until real PROM dumps can be obtained
2015-03-06 12:38:11 +11:00
Vas Crabb
c728179916
Fix SDL1 build
2015-03-06 12:38:11 +11:00
hap
151bd510c9
added branch opcodes
2015-03-06 00:40:54 +01:00
briantro
b53dab53b0
seta.c: Minor fixes - NW
...
Restore the bug fix version of Daioh as parent with a description of the changes. Change the location test ver to prototype which is more likely as it's on the same PCB as the Blandia prototype and noted that in the driver as well.
2015-03-05 17:27:43 -06:00