Commit Graph

138 Commits

Author SHA1 Message Date
Aaron Giles
eb43d34725 Re-routed empty get/set context calls to the dummy CPU's, and removed them
from the CPU cores.

Disabled the use of PULSE_LINE for any input lines except NMI and RESET.
Added a helper function generic_pulse_irq_line() for doing a single-cycle
assert/deassert for those few drivers remaining that were trying to use
PULSE_LINE directly.
2008-12-09 06:21:15 +00:00
Aaron Giles
872ec20658 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Saturday, December 06, 2008 4:52 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Deprecat.h cleanup

Hi mamedev,

This patch changes some global Machine references to use machine,
device->machine, ... instead, and removes any unneeded #include
"deprecat.h" lines as well (about 10% of them in fact).  It was
generated using the attached script, and then reverting some cases
where it was overzealous.

~aa
2008-12-07 14:51:36 +00:00
Aaron Giles
554f86eb65 Pointer-ified the mips3drc. 2008-12-06 19:55:22 +00:00
Aaron Giles
282c1db110 activecpu_count -= 133
Removed mostly silly uses of activecpu from the CPU cores.
2008-12-06 16:56:22 +00:00
Aaron Giles
3c6eacc96f Changed save state system to accept machine parameters where
appropriate, and to keep all global variables hanging off the
machine structure. Once again, this means all state registration
call sites have been touched:

  - state_save_register_global* now takes a machine parameter
  - state_save_register_item* now takes a machine parameter
  - added new state_save_register_device_item* which now uses
     the device name and tag to generate the base name

Extended the fake sound devices to have more populated fields.
Modified sound cores to use tags from the devices and simplified
the start function.

Renumbered CPU and sound get/set info constants to align with
the device constants, and shared values where they were perfectly
aligned.

Set the type field in the fake device_configs for CPU and sound
chips to a get_info stub which calls through to the CPU and sound
specific get_info functions. This means the device_get_info()
functions work for CPU and sound cores, even in their fake state.

Changed device information getters from device_info() to
device_get_info() to match the CPU and sound macros.
2008-12-05 08:00:13 +00:00
Aaron Giles
85b961f5af CPU_IS_LE -> ENDIANNESS_LITTLE
CPU_IS_BE -> ENDIANNESS_BIG

Also fixed help for step over/in to specify correct keys.
2008-12-04 06:08:32 +00:00
Andrew Gardner
d801cf44b3 Moves empty brackets to the same line as CPU_(GET|SET)_CONTEXT calls.
This makes it easy to grep the CPU code to figure out which cores still need pointer-ification.
2008-11-30 16:25:09 +00:00
Aaron Giles
6924ad8120 Changed timer_alloc, timer_set, timer_pulse, timer_call_after_resynch,
and timer_get_time to pass the machine parameter. Moved timer globals
to hang off of the running_machine.
2008-11-26 06:38:08 +00:00
Aaron Giles
ca3478a1fc Removed globals from cpuexec.
Removed ATTOTIME_TO_CYCLES() and ATTOTIME_IN_CYCLES(). Replaced them
with functions in cpuexec: cpu_clocks_to_attotime() and
cpu_attotime_to_clocks(), both of which take CPU devices instead of
indexes. Updated all callers, many of which were using the functions
dubiously.
2008-11-25 06:23:14 +00:00
Aaron Giles
1d05ea6089 Cleanups and version bump for 0.128u4. 2008-11-24 04:10:18 +00:00
Aaron Giles
513011179d change_pc? What change_pc? 2008-11-24 02:40:16 +00:00
Aaron Giles
f86d66dc97 Removed NO_LEGACY_MEMORY_HANDLERS defines. 2008-11-24 01:42:27 +00:00
Aaron Giles
cd5d467fc8 NEC core converted. 2008-11-22 22:50:58 +00:00
Aaron Giles
7fbd73c60c A few more conversions. 2008-11-22 22:45:11 +00:00
Aaron Giles
5816061f8e Debugger interfaces cleanup. Still more to do but this compiles and
works. Added callback parameters to the expression engine. Improved
CPU parsing so you can use a CPU tag or index in most commands that
take one. Switched to passing CPU and address space objects around
where appropriate. Lots of other minor tweaks.
2008-11-21 16:53:48 +00:00
smf-
fae2eb291a changed bios call logging to read registers directly & all other accesses to Machine have been removed. 2008-11-20 17:29:11 +00:00
Aaron Giles
ba6a03d734 Memory banking now requires a machine object. This makes the memory
system fully global-free, apart from the "active_address_space"
which will eventually go away.

Also fixed compiler errors from last checkin.
2008-11-20 11:14:38 +00:00
smf-
3dcbbe190e pedantic, probably should number from 1 instead of 0... 2008-11-20 10:18:05 +00:00
smf-
6d15316659 removed excessive casts and fixed mvmva bug introduced in last commit. 2008-11-20 10:13:45 +00:00
Aaron Giles
371cd0a56d Another big one.
Moved memory global state into a struct hanging off of the machine.
Updated almost all memory APIs to take an address_space * where
appropriate, and updated all callers. Changed memory internals to
use address spaces where appropriate. Changed accessors to point
to the memory_* functions instead of the address space-specific
functions. Improved internal handling of watchpoints.

Added cputag_* functions: cputag_reset(), cputag_get_index(),
cputag_get_address_space(). These just expand via macros to an
initial fetch of the CPU via cputag_get_cpu() followed by the
standard CPU call.

Added debugger_interrupt_hook() and debugger_exception_hook() calls
which intelligently look at the debugger flags before calling.

Did minimal cleanup of debugger, mainly moving CPU-specific data
to hang off of the CPU classdata for more direct access.
2008-11-20 09:50:31 +00:00
smf-
24022b72ca pointerified the psx cpu core & switched it to the new memory functions. Changed some MIPS_* to PSXCPU_* 2008-11-19 19:32:44 +00:00
Aaron Giles
e7c418ef0f Generalized the concept of opbase access into "direct" access.
Removed opbase globals to the address_space structure.
Cleaned up names of pointers (decrypted and raw versus rom and ram).
Added inline functions to read/write data via any address space.
Added macros for existing functions to point them to the new functions.
Other related cleanups.
2008-11-17 18:33:10 +00:00
Aaron Giles
a5bf427929 Added "tag" parameter to state_save_register_item_* calls. Removed
state_save_combine_module_and_tag() function in favor of passing
the tag when registering. Revisited all save state item registrations
and changed them to use the tag where appropriate.
2008-11-17 06:21:26 +00:00
Aaron Giles
537c9becf6 WARNING: this compiles, but not fully cleanly, and a number of drivers
are broken.

Changed READ/WRITE handlers to accept an address_space * instead of a
machine *. The address_space object was enhanced to contain a machine
and a pointer to the relevant CPU object.

Fixed a number of errors found by the compiler, mostly in the core and
CPU/sound handlers, but there is a lot remaining to fix.

Added new function cpu_get_address_space() to fetch the address space
for calling in manually to these functions. In some instances, code
which should eventually be converted to a device is hard-coding fetching
the program space of CPU #0 in order to have something valid to pass.
2008-11-14 16:43:46 +00:00
Aaron Giles
cbd240d0de This patch replaces the Machine parameter where an running_machine *
is available and removes the deprecat.h where unnecessary.

[Oliver Stoeneberg]
2008-11-13 07:23:50 +00:00
Aaron Giles
63d10ee9bf Massive API cleanup/change. The primary goal is that all CPU-
related APIs now take a device pointer instead of an index.
All functions that take a CPU device are prefixed with cpu_*
All functions that are globally related to cpu execution
are prefixed with cpuexec_*. Below is a list of some of the 
mappings:

  cpu_boost_interleave     -> cpuexec_boost_interleave
  cpunum_suspend           -> cpu_suspend
  cpunum_resume            -> cpu_resume
  cpunum_is_suspended      -> cpu_is_suspended
  cpunum_get_clock         -> cpu_get_clock
  cpunum_set_clock         -> cpu_set_clock
  cpunum_get_clockscale    -> cpu_get_clockscale
  cpunum_set_clockscale    -> cpu_set_clockscale
  cpunum_get_localtime     -> cpu_get_local_time
  cpunum_gettotalcycles    -> cpu_get_total_cycles
  activecpu_eat_cycles     -> cpu_eat_cycles
  activecpu_adjust_icount  -> cpu_adjust_icount
  cpu_trigger              -> cpuexec_trigger
  cpu_triggertime          -> cpuexec_triggertime
  cpunum_set_input_line    -> cpu_set_input_line
  cpunum_set_irq_callback  -> cpu_set_irq_callback

In addition, a number of functions retain the same name but
now require a specific CPU parameter to be passed in:

  cpu_yield
  cpu_spin
  cpu_spinuntil_time
  cpu_spinuntil_int
  cpu_spinuntil_trigger
  cpu_triggerint

Merged cpuint.c into cpuexec.c. One side-effect of this
change is that driver reset callbacks are called AFTER the
CPUs and devices are reset. This means that if you make
changes to the CPU state and expect the reset vectors to
recognize the changes in your reset routine, you will need
to manually reset the CPU after making the change (since it
has already been reset).

Added a number of inline helper functions to cpuintrf.h for
managing addresses

Removed cpu_gettotalcpu(). This information is rarely needed
outside of the core and can be obtained by looking at the
machine->cpu[] array.

Changed CPU interrupt acknowledge callbacks to pass a CPU 
device instead of machine/cpunum pair.

Changed VBLANK and periodic timer callbacks to pass a CPU
device instead of machine/cpunum pair.

Renamed all information getters from cpu_* to cpu_get_* and
from cputype_* to cputype_get_*.
2008-11-13 06:59:57 +00:00
Aaron Giles
6f4ee44948 Added CPU device parameters to all CPU callbacks except for the
context ones (which are going away), the disassembler (which should
have no dependencies on the live CPU), and the validity check.

Removed global token from all pointer-ified CPU cores that don't
have internal read/write callbacks (which still need to reference it).
2008-11-10 08:51:06 +00:00
Aaron Giles
92f3053105 Major cpuintrf changes:
* added a set of cpu_* calls which accept a CPU device object;
  these are now the preferred means of manipulating a CPU

* removed the cpunum_* calls; added an array of cpu[] to the
  running_machine object; converted all existing cpunum_* calls
  to cpu_* calls, pulling the CPU device object from the new
  array in the running_machine

* removed the activecpu_* calls; added an activecpu member to
  the running_machine object; converted all existing activecpu_*
  calls to cpu_* calls, pulling the active CPU device object
  from the running_machine

* changed cpuintrf_push_context() to cpu_push_context(), taking
  a CPU object pointer; changed cpuintrf_pop_context() to
  cpu_pop_context(); eventually these will go away

* many other similar changes moving toward a model where all CPU
  references are done by the CPU object and not by index
2008-11-10 07:42:09 +00:00
Aaron Giles
9407fecd2d Populated tag and static_config parts of fake CPU device. Removed 'config'
parameter from CPU_INIT. Modified CPU cores to pull config from the device
static_config.
2008-11-09 07:12:24 +00:00
Aaron Giles
1e16c45212 Cleanups/version bump. 2008-11-09 01:04:37 +00:00
Aaron Giles
096529d2d8 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Wednesday, November 05, 2008 8:22 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add ADDRESS_MAP_NAME macro

Hi mamedev,

In theory, MAME's interface macros should completely hide the naming
conventions from the drivers and sound/cpu cores.  So as an
experiment, I renamed all the core apis and looked to see what broke.
The most common api coupling was with address maps in the CPU cores,
which this patch addresses by introducing a new macro,
ADDRESS_MAP_NAME (mimicing what is done in devintrf.h).  There were a
handful of related problems in some drivers which this patch also
fixes.  Some remaining issues I left alone (laserdisk apis reference
rom, video_update, machine_config, ksys573 use of nvram_handler,
megadriv use of ipt), in principle all the apis need _NAME variants to
encode the conventions.

~aa
2008-11-08 21:06:35 +00:00
Aaron Giles
2ba1a99283 Added macros for all CPU callbacks to ease future changes.
Updated all CPU cores to use them.
2008-11-08 09:20:43 +00:00
Aaron Giles
b44da3b748 WARNING: This is a significant change. If you are risk-averse and
working on something, hold off syncing.

Defined macros for core CPU functions: CPU_INIT, CPU_RESET, CPU_EXIT,
CPU_EXECUTE, along with macros for the name and for calling, in the
spirit of the devintrf.h macros. More will come later.

Changed init, reset, exit, and execute interfaces to be passed a
const device_config * object. This is a fake object for the moment,
but encapsulates the machine pointer and token. Eventually this will
be a real device.

Changed the CPU IRQ callbacks to a proper type, and added a device
parameter to them.

Updated all CPU cores to the new macros and parameters.

Note that this changes the way we "pointer"-ify cores. I'll send an
update shortly.
2008-11-06 18:42:37 +00:00
Aaron Giles
62d7168295 Pointer-ified the R3000 core. 2008-11-04 15:24:49 +00:00
Aaron Giles
4e80367366 Here's another MAME tidy patch. This one adds missing const/statics,
adds/removes entries in header files, and fixes a few potential
multisession issues by explicitly adding initializers.  asic65.c has
significant changes to accomodate using a struct instead of 16
variables, otherwise the changes in this patch are modest and obvious.

[Atari Ace]
2008-11-02 02:40:46 +00:00
Aaron Giles
cffe201094 From Oliver Stoeneberg [oliverst@online.de]
This contains three different patches:

20080829.patch
Introducing the running_machine* parameter in a few more places. Next 
step would be to make the execute_* function aware of it, if that's 
OK. Also used the machine parameter in memory.c were it's available.

20080829_1.patch
The already discussed and probably being rejected removal of 
dreprecat.h from debugger.h. I think this is a low-risk patch (we had 
worse cleanups) and it lowers the risk of new code using deprecated 
function beign introduced in MAME/MESS, because there is no invisible 
inclusion of deprecat.h anymore (I think one driver - kofball.c - got 
it with deprecated code).

20080829_2.patch
The last Machine -> machine conversion I had sitting in my local 
tree. I know the proper way is to turn them into devices, but I still 
haven't looked into that.
2008-09-04 08:55:01 +00:00
Aaron Giles
13a3d3fb89 From: Oliver Stoeneberg [mailto:oliverst@online.de]
Subject: Various cleanups

A couple of minor cleanups sitting on my disk for a while:
- removed obsolete ENABLE_DEBUGGER occurance
- removed more unprintable characters in SH-2 disassembler
- memset() usage cleanups
- removed duplicated TMS5110 entry in sound.mak
- use machine in uigfx.c where it's already available
2008-08-19 06:10:43 +00:00
smf-
e334a63782 reverted unit mask changes and removed the unused & unsafe memory_install functions. 2008-08-18 12:08:08 +00:00
smf-
5c5337424a Added unit mask to all memory installs that override the bus width. You couldn't install a handler with a different width before, as it complained about the lack of the unit mask. So I've assumed it's safe for all current calls to be changed to the one that picks up the cpu bus width. 2008-08-17 10:15:22 +00:00
Derrick Renaud
d5d5d9449b structure, lower-casing functions and re-inclusion updates of the src\emu\cpu headers J - M. 2008-08-12 03:40:09 +00:00
Aaron Giles
0b77a69691 From: Atari Ace [mailto:atari_ace@verizon.net]
Subject: [patch] Conditional code cleanup resubmit

Hi mamedev,

This is a resubmit of a previous patch.  The earlier version would not
compile with 32-bit MSVC, due to the fact that its linker required
external dependencies in dead code to be met before dead code
elimination was done, causing linker errors.  The proper fix for this
would be to add the necessary dependencies, so I instead simply left
the conditional code in place in winalloc.c and chd.c.

~aa

Original submission email below:
----
Conditionally compiled code tends to bitrot, so MAME should try to
avoid it as much as possible.  I sent a patch six months ago to
eliminate conditional code associated with logging, here's another
patch that does more of this.  Some notes:

1.  drc_ops.c: I couldn't find a LOG_CODE anywhere, so I used if (0).
2.  romload.c: I converted all the users of debugload to use
LOG((...)) instead, following the traditional conditional logging
pattern.
3.  windows/sound.c: I eliminated the separate sound log and directed
the few outputs to the error log.

~aa
2008-07-24 06:26:47 +00:00
Aaron Giles
e376a53661 Cleanups and version bump. 2008-07-03 15:50:46 +00:00
Aaron Giles
32b803dad5 Fixed LWXC1/LDXC1; corrects gauntleg camera. 2008-07-01 08:09:23 +00:00
Aaron Giles
1b941383f0 MIPS recompiler:
* marked IDT instructions for R4650 only
 * accounted for time taken in throwaway likely branch slots
 * fixed jalr to respect the correct link register
 * fixed c.eq, c.lt, c.le to fail if unordered
 * fixed swxc1, sdxc1 to use the correct source register (fixes many Gauntlet problems)
 * fixed CCR31 display in debugger
2008-06-30 08:23:20 +00:00
Aaron Giles
bc5eecc7a2 Stash jump target address before executing delay slot.
Also, don't update link register until delay slot has finished
executing.

Fixes hang in gauntleg, though there are math problems lurking still.
2008-06-29 06:19:59 +00:00
Aaron Giles
96d3879704 Don't generate compare interrupts unless the compare register was written
to. Fixes hangs in blitz, calspeed, and others. Also fixed vegas input
ports.
2008-06-27 14:23:50 +00:00
Aaron Giles
3d1376ed97 Cleanups/version bump. 2008-06-26 16:05:46 +00:00
Aaron Giles
68f3a9ab9e Removed DEBUGGER flag from makefile and ENABLE_DEBUGGER
macro from the source code. All MAME builds now include
the debugger, and it is enabled/disabled exclusively by
the runtime command-line/ini settings. This is a minor 
speed hit for now, but will be further optimized going 
forward.

Changed the 'd' suffix in the makefile to apply to DEBUG
builds (versus DEBUGGER builds as it did before).

Changed machine->debug_mode to machine->debug_flags.
These flags now indicate several things, such as whether
debugging is enabled, whether CPU cores should call the
debugger on each instruction, and whether there are live
watchpoints on each address space.

Redesigned a significant portion of debugcpu.c around
the concept of maintaining these flags globally and a
similar, more complete set of flags internally for each
CPU. All previous functionality should work as designed
but should be more robust and faster to work with.

Added new debugger hooks for starting/stopping CPU
execution. This allows the debugger to decide whether
or not a given CPU needs to call the debugger on each
instruction during the coming timeslice.

Added new debugger hook for reporting exceptions.
Proper exception breakpoints are not yet implemented.

Added new module debugger.c which is where global
debugger functions live.
2008-06-26 14:51:23 +00:00
Aaron Giles
25abe2749d Hornet driver:
- connected EEPROM (doesn't seem to affect much)
 - cleaned up system register access

GTI Club driver:
 - altered network IRQ clear to fix several problems
 - added Guru readme
 - fixed crashes due to missing inputs
 - gticlub "works" again

ZR107 driver:
 - added Guru readme
 - cleaned up system register access
 - these games work again with altered network IRQ timing

NWK-TR driver:
 - added Guru readme

DRC frontend:
 - now passes pointer to previous instruction when describing

PPC frontend:
 - attempts to roughly take into account branch and CR logical
    folding in timing computations
2008-06-25 15:02:07 +00:00
R. Belmont
1d2a733d95 Fixed compile where DEBUG=1 and DEBUGGER=0. 2008-06-23 17:00:18 +00:00