Angelo Salese
a2c1714403
Now randomly animate the title screen in New Zero Team ...
2010-12-21 15:37:07 +00:00
Curt Coder
86e191491e
Added pinout. (no whatsnew)
2010-12-21 15:10:49 +00:00
Angelo Salese
65e3890a30
Added sprites
2010-12-21 03:48:32 +00:00
Angelo Salese
1a11a6af2e
Fixed the sound banking, needs a new specific case (still no whatsnew)
2010-12-21 02:17:28 +00:00
Angelo Salese
769c881020
Changed the sound HW for New Zero Team, it clearly uses YM3812 and not YM2151
2010-12-21 02:09:13 +00:00
Angelo Salese
fd75254d68
Batch part 2
2010-12-21 02:02:37 +00:00
Angelo Salese
4f59d1b35e
Lazy banking for the clones ...
2010-12-21 01:57:56 +00:00
Angelo Salese
7146c6acab
new clone
...
---------
Raiden II (set 7, US Fabtek) [Smitdogg, The Dumping Union] (not working)
2010-12-21 01:51:55 +00:00
Curt Coder
8f31f46d4a
Added receive byte function to MC6850 ACIA for MESS generic terminal emulation. [Curt Coder]
2010-12-20 19:15:27 +00:00
mariuszw1
6a1cad38e1
New games marked as NOT_WORKING
...
-------------------------------
Hydro Thunder [Mr. Do]
Offroad Thunder [Tom, gamerfan, Smitdogg, The Dumping Union]
2010-12-20 18:57:06 +00:00
Angelo Salese
5a82e1e9d1
First batch of fixes, made New Zero Team to boot again
2010-12-20 18:53:17 +00:00
Michaël Banaan Ananas
d789188098
companyname <unknown> consistency (no whatsnew)
2010-12-20 18:42:57 +00:00
Michaël Banaan Ananas
b2e3f1e84b
they're bootlegs, so change company name from <unknown> to bootleg (no whatsnew)
2010-12-20 17:45:52 +00:00
Michaël Banaan Ananas
b38a049f53
rm nosound flag now that Kale made sound working in raiden II (no whatsnew)
2010-12-20 17:29:06 +00:00
Angelo Salese
37f9e00b73
It helps if I properly link the files
2010-12-20 17:04:48 +00:00
Angelo Salese
075e9b9f40
Splitted the two V33 games from the Raiden 2 cesspool for easier work, no whatsnew
2010-12-20 17:03:17 +00:00
Angelo Salese
300a85baae
Added sound comms in Raiden 2, giving working sound to it [Angelo Salese]
2010-12-20 16:12:07 +00:00
Aaron Giles
7c2a83e1ef
Add DEVICE_SELF_OWNER which allows an address map to refer to the
...
owner of its owning device. Useful for CPU address map handlers for
CPU's that are part of a device.
2010-12-20 14:08:32 +00:00
Miodrag Milanovic
6387823ea6
i8085 cpu Fixed loading of reg A from debugger 'do' command [Robbbert]
2010-12-20 13:54:18 +00:00
Miodrag Milanovic
07b5d6e615
Fix for bug #04142 [Miodrag Milanovic]
2010-12-20 09:36:38 +00:00
Michaël Banaan Ananas
d0c373bd77
tms9928a vblank time was off by a margin
...
Details for those who are interested:
0-191: render screen
192: dummy scanline, vblank interrupt at end
193-260: vertical retrace
261: pre-render scanline
(no whatsnew)
2010-12-19 23:26:19 +00:00
Michaël Banaan Ananas
366ded481c
small mistake in prev commit :)
2010-12-19 22:50:36 +00:00
Michaël Banaan Ananas
32d7b9fbc3
corrected a flaw with tms9928a vram address, no whatsnew
2010-12-19 22:44:38 +00:00
R. Belmont
e7b9fb3df7
Added key dump for scptour [Guru]
2010-12-19 22:20:05 +00:00
Michaël Banaan Ananas
929cc3b1e3
(vball_gfxset wasn't multisession-safe)
2010-12-19 21:52:46 +00:00
Olivier Galibert
8ae2b4887e
raiden2: Advance the cop code a little [O. Galibert]
2010-12-19 21:24:14 +00:00
Brian Troha
e9007eba58
multfish.c driver update. Adds 2 sets for Gnome and a new game Sweet Life 2 - No Whatsnew please!
2010-12-19 20:22:01 +00:00
Michaël Banaan Ananas
b03fd20b49
mt bug 03723 fix (schaser flipscreen)
2010-12-19 19:48:24 +00:00
Angelo Salese
97cbb1f2bc
new working game
...
----------------------
Denjin Makai [Angelo Salese, David Haywood, Tomasz Slanina]
(added some dips)
2010-12-19 19:35:28 +00:00
Olivier Galibert
abf9aa4b67
ics2115: Fix the timer [O. Galibert]
...
This used a combination of clues:
- The (68k) firmware for the turtle beach wavefront card tries to fit
(scaler+1)*(preset+1) to an expected value the best it can, but limits
the scaler values to 1..31.
- The igs games use 122 for the scaler, the cave games 148. The
currently wanted frequencies at the input of the counter are around
9700Hz for igs and 6200Hz for cave. 148/122=1.21 while 9700/6200=1.56.
-> The top 3 bits may be an exponent. As it happens,
122 = 3*32 + 26
148 = 4*32 + 20
(26+1) << 3 = 216
(20+1) << 4 = 336
336/216 = 1.56
-> Once you have that, we only need to main divider.
33868800 (main clock) / 216 (igs div) / 9700 (igs expected) = 16.16
That's close enough to 16 for our expected frequencies approximations.
That gives us a post-scaler frequency of
9800Hz for igs
6300Hz for cave
And a main (cave changes the preset from time to time) in-game final frequency of
62.82051Hz for igs (measured 62.8206 at the pin of the circuit in the past)
50Hz for cave (exactly, isn't that beautiful ?)
So I'm pretty sure the final formula is correct.
I'm not sure what's left to get rid of the imperfect sound flag.
2010-12-19 19:27:38 +00:00
Phil Bennett
31d554dc17
Added a 'changed by' search to the cheat engine [Pugsy]
...
---------- Forwarded message ----------
From: Pugsy <pugsy@gmx.net>
Date: Tue, Dec 14, 2010 at 3:13 PM
Subject: Minor patch to improve cheat finding functionality
To: submit@mamedev.org
Cc: "stephh U.P." <upstephh_wip@yahoo.com>
Hi
Here is a simple patch that will add a "changed by" search - it's effectively a increased and decreased search rolled into one. It is useful when you are uncertain if the value has increased by x or decreased by x so it saves having to guess which search method to try first.
--
Martin 'Pugsy' Pugh
MAME Cheat File Maintainer http://mamecheat.co.uk
Gamebase64 Team Member http://www.gamebase64.com
2010-12-19 17:41:56 +00:00
R. Belmont
673f5bef0f
H8: implement ldc #imm, ccr and rotr.w Rx for csplayh5 [R. Belmont]
2010-12-19 17:40:00 +00:00
Angelo Salese
58474e87bd
Commented out a bogus irq ack in Seibu Audio HW, fixes sound for good in Denjin Makai and removes a cheesy kludge for Denjin Makai and SD Gundam Psycho Salamander no Kyoui [Angelo Salese]
2010-12-19 17:16:52 +00:00
Brian Troha
40f88a8ee1
correct spelling mistake in 20pacgal.c
2010-12-19 16:44:40 +00:00
Phil Bennett
2be0f8159f
scobra.c: Added Super Cobra and Lost Tomb DIP switch locations [Kevin Eshbach]
2010-12-19 15:27:29 +00:00
Phil Bennett
007e122500
missile.c: Corrected Missile Attack ROM locations and added PROMs to Super Missile Attack [Kevin Eshbach]
...
---------- Forwarded message ----------
From: Kevin Eshbach <keshbach@comcast.net>
Date: Tue, Dec 14, 2010 at 2:09 AM
Subject: Patch file with some minor updates
To: submit@mamedev.org
· Added proms from Super Missile Attack
· Corrected Missile Attack rom locations
· Added Super Cobra dip switch locations from manual
· Added Lost Tomb dip switch locations from manual
2010-12-19 15:23:11 +00:00
Angelo Salese
3bfebdd9b5
Silly bugfix for triggering unemulated h8 opcodes in Cosplay Heaven 5, no whatsnew
2010-12-19 14:46:38 +00:00
Angelo Salese
f8087bd2ca
Fixed an un-inited bankswitch problem in the Seibu Audio driver, gives preliminary working sound in Denjin Makai [Angelo Salese]
2010-12-19 14:30:40 +00:00
Michaël Banaan Ananas
a16977ce2a
mt bug 4126 fix (scobra.c sound regression)
2010-12-18 22:55:43 +00:00
Angelo Salese
5454339a72
Marked dai ou giorgio roms as bad, no whatsnew
2010-12-18 21:03:05 +00:00
Michaël Banaan Ananas
57054396a5
mt bug 04145 fix
2010-12-18 20:11:45 +00:00
mariuszw1
9a1fcf7f91
New games added or promoted from NOT_WORKING
...
--------------------------------------------
Deluxe Trivia ? Whiz (Edition 5) [Mariusz Wojcieszek, Smitdogg, The Dumping Union]
2010-12-18 16:30:28 +00:00
Angelo Salese
319da75a5e
Adds the newly redumped roms
2010-12-18 14:58:40 +00:00
Scott Stone
1eb52a7e17
Fixed up Maze Invaders inputs, adding notes (Fixed MT#4144). Fixed up Dip Locations to match open/closed states shown in service modes for the centiped.c driver. [Tafoid]
2010-12-18 02:41:14 +00:00
Angelo Salese
dba309a7b9
Improved World PK Soccer inputs, not worth
2010-12-17 22:07:32 +00:00
Michaël Banaan Ananas
bc4f5edb80
corrected some powerinstinct gamenames (no whatsnew)
2010-12-17 21:32:43 +00:00
Angelo Salese
28af09aaba
Pixel perfect, we can safely remove the flag
2010-12-17 20:36:34 +00:00
Angelo Salese
1e67892a82
Fixed sprite-sprite priorities and fixed a sprite sticking bug on game over screen in Fire Barrel [Angelo Salese, David Haywood]
2010-12-17 19:51:02 +00:00
Angelo Salese
d5135cead6
Fixed a misplaced sprite bug in Fire Barrel [Angelo Salese]
2010-12-17 18:20:23 +00:00
Scott Stone
94043b9c06
Correct clocks documented from original PCB (galpani2i) for Gal Panic 2 [Corrado Tomaselli]
2010-12-17 18:09:40 +00:00
Angelo Salese
1b4120325f
Fixed sprite wrap-around y in Irem M107 HW [Angelo Salese]
2010-12-17 17:08:28 +00:00
Michaël Banaan Ananas
016da19c55
approved mt bug 04137 fix by MASH
2010-12-17 16:57:09 +00:00
Aaron Giles
4b2de92fba
> From: atari_ace@frontier.com
...
> To: submit@mamedev.org
> CC: atariace@hotmail.com
> Subject: [patch] Improve thread safety of FM sound cores
> Date: Sun, 7 Nov 2010 08:50:36 -0800
>
> Hi mamedev,
>
> Most of the FM sound cores still have some static state in them which
> means they are not multithread safe. This patch fixes this.
>
> ~aa
2010-12-17 14:59:55 +00:00
R. Belmont
b4cc7cc7c1
SDL: Clear and flip 3 times on resolution changes instead of twice, required by some OpenGL drivers [Chris Kennedy]
2010-12-17 14:34:56 +00:00
Angelo Salese
2ad8cd28d3
Haze: Adds the redumped rom, simplified tile addressing in PGM; fixed a one line error in row select in m107 (no whatsnew)
2010-12-17 14:24:35 +00:00
Scott Stone
c4e70bb4da
Fixed rowscroll effect in Fire Barrel [David Haywood]
2010-12-17 00:26:41 +00:00
Michaël Banaan Ananas
1fdd44aab9
fix firebarr spriteflip (no whatsnew)
2010-12-16 22:10:47 +00:00
Roberto Zandona
6ebae332f6
cb2001: fixed 2 opcodes [Roberto Zandona']
2010-12-16 22:00:10 +00:00
mariuszw1
c435a8d80a
New clones added
...
-------------------
Tic Tac Trivia (Vertical) [Smitdogg, The Dumping Union]
2010-12-16 21:16:18 +00:00
Michaël Banaan Ananas
dd3bed98af
forte2.c, pengadvb.c: fixed savestates [ShimaPong]
2010-12-16 19:15:18 +00:00
Angelo Salese
627feac448
Fixed a title screen color bug in World PK Soccer [Angelo Salese]
2010-12-16 18:29:54 +00:00
Angelo Salese
41d74b4493
Fixed a priority bug, updated notes
2010-12-16 18:01:27 +00:00
Angelo Salese
03f6344901
Ported row select to every other tilemap in Irem M107 and fixed a bug in it, gives correct stretching gfxs at the end of level 1 and at the start of level 8 in Fire Barrel [Angelo Salese]
2010-12-16 16:01:29 +00:00
Angelo Salese
0e92105e5b
Another bad dump signal ...
2010-12-16 15:19:54 +00:00
Angelo Salese
24daaec32d
Added ESP Galuda dump as per Guru, no whatsnew needed I suppose ...?
2010-12-16 14:37:48 +00:00
Curt Coder
b11b2bdcc8
Added Synertek SY6845E subtype to mc6845.c [Curt Coder]
2010-12-16 14:35:06 +00:00
Angelo Salese
6c3f61fa84
Added preliminary row select effect in Irem M107, fixes for good the start-up transitioning in Fire Barrel [Angelo Salese, David Haywood]
2010-12-16 01:58:27 +00:00
Angelo Salese
c2b227a032
added default eeproms, not worth
2010-12-15 22:46:00 +00:00
Angelo Salese
6d601450c2
Fixed regressed gameplay speed in Dream Soccer '94 (M107 version) [Angelo Salese]
2010-12-15 22:42:15 +00:00
Angelo Salese
9abebbc9aa
game notes, not worth
2010-12-15 22:23:49 +00:00
Angelo Salese
d19cd290ef
Added a preliminary hook-up for an alternative rowscroll effect in Irem M107 HW, noticeable in Fire Barrel stage 2 and 6 and World PK Soccer goal scrolling [Angelo Salese]
2010-12-15 22:17:08 +00:00
Angelo Salese
26a7eeef6a
Marked the game as GAME_UNEMULATED_PROTECTION, until we understand more about the 0xc* commands (or the MCU is decapped)
2010-12-15 20:13:38 +00:00
Angelo Salese
63998e1dc8
Reverted it back, it seems to make more sense like this ...
2010-12-15 18:04:20 +00:00
Angelo Salese
1416f91e01
Fixed (hopefully for good) the loop problem ...
2010-12-15 17:51:04 +00:00
Angelo Salese
ff526f8190
Added an hack for yet another subtle behaviour ...
2010-12-15 17:23:44 +00:00
Angelo Salese
9292f4a771
new working game
...
----------------------
Rumba Lumber [Corrado Tomaselli, David Haywood, Angelo Salese]
(Haze: added some dips)
2010-12-15 14:44:05 +00:00
R. Belmont
18dad397fb
Use correct I/O board ROM for Race On (no whatsnew)
2010-12-15 14:27:46 +00:00
Angelo Salese
42e5d12568
Fixed a bug with the bird, thought it was bit-wise but it's actually value-wise
2010-12-15 14:19:24 +00:00
Angelo Salese
b9a75333d6
Added 0xb4-0xb5-0xb6 command and fixed a subtle protection behaviour, game seems fully playable (although it needs some testing)
2010-12-15 04:22:11 +00:00
R. Belmont
e6d509d7e6
Games added as GAME_NOT_WORKING
...
-------------------------------
Crisis Zone (CSZ04 Ver. B) [Guru]
2010-12-15 03:02:30 +00:00
Angelo Salese
b3b3a7b122
Added command 0xbb, game can now give proper game over
2010-12-15 03:01:13 +00:00
R. Belmont
0e0ec67a37
Games added as GAME_NOT_WORKING
...
-------------------------------
Race On! (RO2 Ver. A) [Guru]
2010-12-15 02:39:17 +00:00
Angelo Salese
e2a890a296
Small extra comment, before I forgot ...
2010-12-15 02:32:02 +00:00
Angelo Salese
5af83afe14
Added command 0xb1
2010-12-15 02:30:46 +00:00
Angelo Salese
798ae30f9e
Added command 0xb2
2010-12-15 02:03:09 +00:00
Angelo Salese
9bcfe905e7
new NOT_WORKING game
...
---------
Rumba Lumber [Corrado Tomaselli]
(to substitute the previous one, I've removed rom patch, added bare-bones protection and Haze fixed gfx colors)
2010-12-15 01:22:21 +00:00
Angelo Salese
54e60799d1
new clone
...
---------
Rumba Lumber [Corrado Tomaselli]
2010-12-14 23:41:32 +00:00
Yasuhiro Ogawa
a3850581fa
added correct decryption key for Bullet [Chack'n]
...
New clone added
Quester Special Edition (Japan) [taka-e]
2010-12-14 21:27:35 +00:00
Angelo Salese
84940d7b25
Added reset line trigger from main to sound CPU in Irem M107 driver, fixing Fire Barrel sound [Angelo Salese]
2010-12-14 03:15:41 +00:00
Angelo Salese
f3b0fe7f6d
new ddp3 v101 supported, no credit
2010-12-14 02:20:40 +00:00
Angelo Salese
69a3d4e809
Wrote down some notes regarding Tatakae Big Fighter, not worth
2010-12-13 20:11:48 +00:00
Angelo Salese
e0d59cc8b0
new clone
...
---------
Gals Panic 2 (Italy) [Corrado Tomaselli]
2010-12-13 18:00:48 +00:00
Angelo Salese
602486dd16
Removed ROM patches to Tatakae Big Fighter [Angelo Salese]
2010-12-13 14:05:29 +00:00
Angelo Salese
7bf3b68212
Added ddp3a, no whatsnew
2010-12-13 13:47:42 +00:00
Angelo Salese
833d5c2783
Fixed service mode in Tatakae Big Fighter [Angelo Salese]
2010-12-13 03:43:15 +00:00
Angelo Salese
8cc543757c
Clean-ups, no whatsnew needed
2010-12-13 03:10:04 +00:00
Brian Troha
ba1dbc0197
new clone added: parodius (World)
...
New Clone Added
------------------------------------
Parodius DA! (World, set 2) [Corrado Tomaselli, The Dumping Union]
2010-12-12 23:47:58 +00:00
Brian Troha
05ca543956
New clone added: Gyruss bootleg
...
Supposedly a Taito NZ license but no (c) change from Konami
New Clone Added
-------------------------------------------
Gyruss (bootleg) [Darran]
2010-12-12 23:01:53 +00:00
Angelo Salese
dc01bb8dd6
Added correct refresh rate for PGM games [Zakk]
2010-12-12 21:08:50 +00:00
Angelo Salese
d9419ca8ef
Hand tuned Z80 clock divider in Pastel Gal driver, needed to correct galds sound sample pitch [Angelo Salese]
2010-12-12 19:56:29 +00:00
Angelo Salese
1d39ed5355
new clone
...
---------
Gals Ds - Three Dealers Casino House (bootleg?) [Team Europe & catSushi]
2010-12-12 18:42:03 +00:00
Aaron Giles
b276730d7d
tagmap_hash is supposed to be fast. Calling strlen is not the way to be fast.
2010-12-12 16:26:31 +00:00
Miodrag Milanovic
84c873b4fd
Fixed debug command symlist (bug #4131 ) [Robbbert]
2010-12-12 09:50:47 +00:00
R. Belmont
a615d1f6a6
Add key for vf4cart [Andreas Naive]
2010-12-11 23:55:13 +00:00
Andreas Naive
df6d3ea3d0
Updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive]
2010-12-11 23:42:42 +00:00
Angelo Salese
3fa6036505
Haze: Fixed command 0x40, fixes thruster placement in DDP DOJ, makes both DDP ODJ and Ketsui as working games, no whatsnew
2010-12-11 12:35:53 +00:00
Scott Stone
ebeda38736
Assorted accuracy updates: [Corrado Tomaselli]
...
- pacmania roms relabeled with the correct names.
- chaknpop changed clocks to PCB verified levels.
- tankbust changed clocks to PCB verified levels.
- kyros clocks changed to match bootleg PCB.
- mshuttlej (Japan - Set 1) sample rom MY06 should match US set.
2010-12-10 20:49:57 +00:00
Angelo Salese
2c13b996e0
Haze: kludged thruster protection in DDP DOJ, still not worth
2010-12-10 20:03:30 +00:00
Angelo Salese
6b89ed838f
Haze: some PGM clean-ups, not worth
2010-12-10 18:02:27 +00:00
Angelo Salese
2da078d7c3
Fixed (?) end of spritelist marker in PGM [David Haywood]
2010-12-10 17:35:29 +00:00
Angelo Salese
b35e5f6eb1
Haze: DoDonPachi Dai Jou Ou protection fixes, game seems playable (no credit wanted)
2010-12-10 15:48:47 +00:00
Curt Coder
96b9776773
Adjust MC6850 receive/transmit timer periods when clocks are changed. [Curt Coder]
2010-12-10 15:23:01 +00:00
mariuszw1
d5ef27b951
New clones added
...
-------------------
Ataxx (Europe) [Corrado Tomaselli]
2010-12-09 21:59:41 +00:00
Brian Troha
45fe7bb93c
New clone: World Class Bowling v1.4
...
New Clone Added
----------------------------------
World Class Bowling v1.4 [Brian Troha, The Dumping Union]
2010-12-08 23:11:56 +00:00
Scott Stone
a9d5749e12
Tab fix for previous submit (.. that's what I get for using notepad ..)
2010-12-08 22:47:42 +00:00
Scott Stone
f38e107cc9
Added Atari System I info regarding identification bytes.
2010-12-08 22:41:22 +00:00
Aaron Giles
6bfc3413e4
Cleanups and version bump.
2010-12-08 07:01:03 +00:00
Aaron Giles
3fc2f94628
Fix 20pacgal.
2010-12-08 06:46:08 +00:00
Scott Stone
d108efdb74
Improved PGM Video RAM mirroring [David Haywood]
2010-12-08 02:06:35 +00:00
Scott Stone
dae2751bf0
New games marked as GAME_NOT_WORKING
...
------------------------------------
Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo]
2010-12-08 00:19:14 +00:00
Scott Stone
c40f1ed0c7
New clones added
...
----------------
Moon Shuttle (US? set 2) [robcfg]
Also from previous submit:
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Double (French) [Gerrit Volkenborn]
2010-12-07 23:48:04 +00:00
Scott Stone
92d0e6c67c
Added support for Karateco's "Super Double" to the goldnpkr driver. [Gerrit Volkenborn]
2010-12-07 22:59:57 +00:00
Scott Stone
9fece528f0
Updated the Space Stranger overlay layout by adding the overlay
...
for the Upright version, which looks different to the Cocktail. [M.A.S.H.]
2010-12-07 22:44:44 +00:00
mariuszw1
2a942eebdc
CPS-3 update [Team CPS-1]:
...
* Added JoJo's Venture USA bios rom CD version
* Reordered some CPS sets per release date in mamedriv.c
* Minor cleanups and fixes
Credits:
New clones added
----------------------------------------------------------------
JoJo's Venture (USA 990108) [Layne, Smitdogg, The Dumping Union]
JoJo's Venture (USA 981202) [Layne, Smitdogg, The Dumping Union]
2010-12-07 21:32:33 +00:00
R. Belmont
8172cdb776
Various device fixes/enhancements [Hans Ostermeyer]
...
* mc146818: Add UTC mode, various enhancements and fixes
* 68681: Fixes for loopback mode
* 6840ptm: Status register update fixes
* pic8259: IRQ semantics fixes
* 8237dma: Added memory-to-memory transfers
2010-12-07 00:12:38 +00:00
R. Belmont
de0dabd29f
m680x0: Many FPU and PMMU fixes and enhancements [Hans Ostermeyer]
2010-12-07 00:03:46 +00:00
Aaron Giles
aecc1c8512
Fix regressions in games with buffered spriteram.
2010-12-06 18:12:28 +00:00
R. Belmont
1d37415a4a
Fixed BSD compile [ElBarto]
2010-12-06 14:39:18 +00:00
Angelo Salese
3219f252bd
Cleaned up drawing routines
2010-12-06 13:18:10 +00:00
R. Belmont
355919fc57
Add World Kicks for real (no whatsnew, just use the previous one).
2010-12-05 23:59:56 +00:00
Angelo Salese
48b4d8156f
Added IRQ3 and calendar, that's it for now
2010-12-05 18:39:50 +00:00
Luca Elia
68c9c9c10d
New games marked as GAME_NOT_WORKING
...
------------------------------------
Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union]
2010-12-05 18:30:46 +00:00
Angelo Salese
57bcc331d5
Added scrolling
2010-12-05 18:00:23 +00:00
Angelo Salese
0a68adee32
Added bare-bones audio support
2010-12-05 17:39:48 +00:00
R. Belmont
bdf82dfa28
New games added as GAME_NOT_WORKING
...
-----------------------------------
Ridge Racer V Arcade Battle [Guru]
Smash Court Pro Tournament [Guru]
2010-12-05 16:13:36 +00:00
R. Belmont
8d78845b0d
New games added as GAME_NOT_WORKING
...
-----------------------------------
Outrun 2 Special Tours [Heywood Floyd, The Dumping Union]
Crazy Taxi High Roller [The Dumping Union]
2010-12-05 04:16:41 +00:00
R. Belmont
b9f9066078
Removed incorrectly labeled "wldkicks" dump.
2010-12-05 03:24:53 +00:00
R. Belmont
fa8850a6ab
Added 2 keys to Naomi list (no whatsnew)
2010-12-05 02:16:59 +00:00
R. Belmont
33df0fefd1
New games added as GAME_NOT_WORKING
...
-----------------------------------
World Kicks [The Dumping Union]
Shakatto Tambourine Cho Powerup Chu [The Dumping Union]
Dirty Pigskin Football [Cah4e3]
2010-12-05 02:13:31 +00:00
R. Belmont
1ce59b1b2a
Fixed array bounds problems found by GCC 4.5.x [qmc2, R. Belmont]
2010-12-04 22:08:28 +00:00
Angelo Salese
3ec6511b1b
Other improvements, enters into attract mode
2010-12-04 19:14:13 +00:00
Angelo Salese
b0525516b0
Various improvements
2010-12-04 17:08:30 +00:00
Miodrag Milanovic
bda71c1cd5
Allowed the use of either decimal or hexadecimal values for <dataarea> size, <rom> size, and <rom> offset in software lists. [Curt Coder]
2010-12-04 13:29:12 +00:00
Miodrag Milanovic
135a1a9e08
Empty implementation for WIN32 sdlsocket to enable compile (no whatsnew)
2010-12-04 13:28:17 +00:00
Brian Troha
572b4ee688
Correct rom names for Power Drift sets
2010-12-03 22:28:33 +00:00
Angelo Salese
2721d179b0
Some early work to show the test mode (that is certainly more useful than the current 'Call Attendant' msg)
2010-12-03 20:31:13 +00:00
Angelo Salese
825283787e
Removed an outdated note
2010-12-03 19:45:54 +00:00
Angelo Salese
0d4874232b
Forgot mamedriv.c
2010-12-03 19:42:33 +00:00
Angelo Salese
dc70d117a2
new not working
...
---------------
NeoPrint V1 [ANY]
2010-12-03 19:39:33 +00:00
mariuszw1
f530031ff9
CPS-1 update [Team CPS-1]:
...
* Added Street Fighter II: The World Warrior (World 910228)
* Added missing notes about roms sockets to megaman
* Confirmed B-Board # for forgottnua, willowje, cawingu, fixed
their labels where wrong and added pcb infos to video\cps1.c
* Removed incorrect roms relationship between parent/clones
in ffightj, ffightj1, ffightj2 and cawingj
* Minor cleanups and fixes
New clones added
-----------------------------------------------------------------------------------------
Street Fighter II: The World Warrior (World 910228) [Layne, Smitdogg, The Dumping Union]
2010-12-02 21:40:08 +00:00
Aaron Giles
57ef3a5ed6
Split the screen device into a separate module.
...
Converted global video routines into a video_manager.
Moved video manager initialization earlier in startup.
2010-12-02 17:26:38 +00:00
Curt Coder
3c55c67436
Added xtal for MESS. (no whatsnew)
2010-12-01 16:56:24 +00:00
Angelo Salese
81607254ca
Added proper sample playback in Rougien [Andrew Welburn, Angelo Salese]
2010-12-01 00:03:01 +00:00
Andreas Naive
7899e8601b
More updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive]
2010-11-29 22:32:22 +00:00
R. Belmont
ff11583e4e
Same F4 fix for Mac OS X debugger (no whatsnew)
2010-11-29 16:35:11 +00:00
Aaron Giles
4a032ab057
Fix F4 shortcut so it explicitly labels the address as a number
...
by preceding it with "0x". This allows F4 to work properly, for
example, on the 68000 stepping to address a6, which also happens
to be a register name.
2010-11-29 16:23:20 +00:00
Angelo Salese
6aea3af6c1
Improved some documentation, not worth again
2010-11-28 12:16:18 +00:00
Andreas Naive
f24bd1e5b4
Updated Naomi/Naomi2 M2/M3 encryption. [Andreas Naive]
2010-11-27 23:49:13 +00:00
Brian Troha
c2aa06f3ca
new Merit Mega Touch 2 clone
...
New Clone Added
----------------------------------
Pit Boss Megatouch II 9255-10-01 R0E [Smitdogg, The Dumping Union]
2010-11-27 21:59:22 +00:00
Angelo Salese
a02a06c619
Hooked up MSM5205 sample playback routines to Rougien, disabled by default because sample start write handler is still a mystery [Angelo Salese]
2010-11-27 18:12:11 +00:00
Angelo Salese
8c07f16ecb
Haze: Ketsui et al protection cleanups (no whatsnew)
2010-11-27 16:43:27 +00:00
Brian Troha
813f420574
minor update to Sega System32 rom renaming.
2010-11-27 16:14:48 +00:00
Brian Troha
8620477847
Corrected several rom names in the Sega System32 driver. Most notably the correct revision for Spider-man & Golden Axe II US sets. [The Dumping Union]
2010-11-26 22:45:46 +00:00
Miodrag Milanovic
33b47edf95
- Fixed issue with image empty slot [Miodrag Milanovic]
...
- Default for writeconfig is now 0 for MESS since it is not needed anymore
- Fixed handling of mounted devices on hard reset
- Unified some emuopts code, and removed ifdefs
2010-11-26 13:50:56 +00:00
mariuszw1
c55f86f326
New clones added
...
-------------------
Dogyuun (test location version) [Andrew Welburn]
2010-11-25 21:22:29 +00:00
mariuszw1
1325ad0581
New clones added
...
-------------------
Time Killers (v1.21) [Gnoppi, Smitdogg, The Dumping Union]
2010-11-24 20:59:36 +00:00
mariuszw1
c90f825da6
New clones added
...
-------------------
Buck Rogers: Planet of Zoom (not encrypted, set 2) [Smitdogg, The Dumping Union]
2010-11-24 20:46:40 +00:00
mariuszw1
a3aa7831dc
New games marked as NOT_WORKING
...
-------------------------------
X Tom 3D [Guru]
2010-11-23 22:18:15 +00:00
mariuszw1
22fe36f17f
Replaced smgolfb with correct dump [D. Beneke, M. David, Smitdogg, The Dumping Union]
2010-11-23 21:01:16 +00:00
mariuszw1
60bf38cdeb
New clones added
...
-------------------
Sunset Riders 2 (bootleg) [f205v, Smitdogg, The Dumping Union]
2010-11-23 20:43:22 +00:00
Scott Stone
a81c7b8acf
Reverted a non-functioning patch submitted some 6 months ago which got rid of all rotary emulation in timesold and clones.
...
Comment: Is the old implementation correct (12 direction rotary)? The bootleg (bltfieldb) doesn't react with the mapping so I'd assume it's not fixed for such control?
2010-11-23 13:15:44 +00:00
Curt Coder
5bd39b69a1
Added missing CPU types to assert. (no whatsnew)
2010-11-22 15:13:16 +00:00
Angelo Salese
7e88fc6ba9
new clones
...
----------------
Jungle Boy [Andrew Welburn]
Bee Storm - DoDonpachi II (ver 101) [JackC] (not working)
new not working
---------------
Dream Crown [Charles MacDonald, Smitdogg, The Dumping Union]
(Plus some other stuff that nobody wants credit on)
2010-11-22 01:10:01 +00:00
R. Belmont
a0d97cb19f
New games added as GAME_NOT_WORKING
...
-----------------------------------
Samba de Amigo ver. 2000 [Anonymous]
Derby Owner's Club 2000 [Anonymous, f205v]
Shootout Pool Medal [Anonymous]
2010-11-21 22:53:00 +00:00
mariuszw1
73261bf6d1
New clones added
...
-------------------
Buccaneer [Gerald (COY), Smitdogg, The Dumping Union]
2010-11-21 21:57:02 +00:00
mariuszw1
94cc3a1252
CPS-1 update [Team CPS-1]:
...
* Added Mega Man: The Power Battle (CPS1, USA 951006)
and set as new parent
* Fixed slammast, slammastu labels,
added D-Board PALs and pcb infos
* mercs -> mercsr1, mercsua -> mercs
New clones added
----------------------------------------------------------------------------------------------
Mega Man: The Power Battle (CPS1, USA 951006) [john666, gamerfan, Smitdogg, The Dumping Union]
2010-11-21 20:38:19 +00:00
Scott Stone
e7e29b437c
Corrected filename to list actual board location (per Guru)
2010-11-21 15:01:34 +00:00
Brian Troha
6f0061cfa8
minor correction of ROM labels for newly added Merit Touch set
2010-11-20 23:55:08 +00:00
mariuszw1
59c646a43d
New clones added
...
-------------------
Mortal Kombat II (rev L1.1) [TerryMasters]
2010-11-20 20:56:12 +00:00
mariuszw1
82bc4b3132
New clones added
...
-------------------
Mortal Kombat (prototype, rev 4.0 07/14/92) [xDisciplex]
2010-11-20 20:44:53 +00:00
Scott Stone
9e576b2f79
Misc spell fixes
2010-11-20 20:14:54 +00:00
mariuszw1
ffb748f215
CPS-1 update [Team CPS-1]:
...
* Added The King of Dragons (World 910805)
and set as new parent
* Minor cleanups and fixes
New clones added
-----------------------------------------------------------------------
The King of Dragons (World 910805) [cacis, Smitdogg, The Dumping Union]
2010-11-20 19:56:45 +00:00
Angelo Salese
c105b2ae16
Another anonymous addition, ddp3 black label
2010-11-20 17:00:12 +00:00
Scott Stone
05d46f95bf
Added Button 3 to the original Yie Ar Kung-Fu boardsets. While not shown in manual, there is function for these buttons and the emulation should account for this possibility.
...
Mapping is off by default.
2010-11-20 16:15:54 +00:00
mariuszw1
56e812c034
New clones added
...
-------------------
Super Megatouch IV (9255-41-01 ROG, Standard version) [N. Francfort, Smitdogg, The Dumping Union]
2010-11-20 08:21:22 +00:00
R. Belmont
0dd880a3cb
SDL: add ptty (*IX/OS X) and sockets (all SDL builds) capability [Tim Lindner, R. Belmont]
2010-11-20 04:14:19 +00:00
Angelo Salese
8ef357dcdd
Another one (ESP Galuda), still no whatsnew
2010-11-19 20:32:01 +00:00
Angelo Salese
9c3077a557
From Haze, testing the waters (Ketsui and DDP3 addition), no whatsnew
2010-11-19 19:59:14 +00:00
Miodrag Milanovic
975ae93fde
Fixed interrupt handing in V810 core,and flag position in PCW [Miodrag Milanovic]
2010-11-19 13:19:26 +00:00
Andreas Naive
c8bbb4ab25
Updated Naomi's M2/M3 decryption. On the fly decryption of Virtua Striker III is now possible. [Andreas Naive]
2010-11-18 23:01:51 +00:00
Angelo Salese
2ae85ae98b
Added bare bones irq support to V810 CPU [Miodrag Milanovic]
2010-11-18 17:36:16 +00:00
Luca Elia
35c83a4901
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Pac-Slot [Bicycle Repair Man, Luca Elia]
2010-11-17 17:29:57 +00:00
mariuszw1
9480396d65
New clones added
...
-------------------
Megatouch III (9255-20-06 ROD, California version) [f205v, Smitdogg, The Dumping Union]
Megatouch IV (9255-40-01 ROB, Standard version) [Kevin Eshbach, Smitdogg, The Dumping Union]
2010-11-16 21:30:08 +00:00
mariuszw1
d1bfc7a210
New games marked as NOT_WORKING
...
-------------------------------
Barroom Baseball (prototype) [Mariusz Wojcieszek]
2010-11-16 20:41:14 +00:00
R. Belmont
b7fe2d497c
SDL: Mac compile warning fix [Wilbert Pol]
2010-11-16 03:16:12 +00:00
R. Belmont
b2c5f44b25
SDL: Build fixes for Ubuntu, -uifont non-ASCII rendering fix [R. Belmont, Barry Rodewald]
2010-11-16 03:14:21 +00:00
R. Belmont
64141e7c07
SDL: OS X support for -uifont [Tim Lindner]
2010-11-15 17:34:03 +00:00
Aaron Giles
3c10bcaed2
From: Atari Ace <atari_ace@frontier.com>
...
Date: Sun, Nov 7, 2010 at 3:43 PM
Subject: [patch] Split entangled drivers
To: submit@mamedev.org
Cc: atariace@hotmail.com
Hi mamedev,
This patch takes some driver_device classes that cover multiple
drivers and splits them so that each driver gets their own
driver_device class. In most cases, these drivers got entangled
because of audio/mcu code that was shared between multiple drivers.
The first patch breaks that dependency by making a separate base class
for the common code and having each driver_device derive from that.
That solution isn't really the typical MAME approach, so the second
incremental patch changes them into proper devices.
espial/marineb/zodiak
- common code duplicated
m52/m57/m58/m62/travrusa
- common code in audio/irem.c
junofrst/pooyan/rallyx/rocnrope/timeplt/tutankm
- common code in audio/timeplt.c
hyperspt/sbasketb/trackfld/yiear
- common code in audio/trackfld and audio/hyprolyb.c
40love/bking/buggychl/msisaac
- common code in machine/buggychl.c
2010-11-15 16:52:56 +00:00
Angelo Salese
eafc948100
Small note for Turbo Force, not worth
2010-11-14 14:56:10 +00:00
Brian Troha
a11cb3c8de
new clone added: Super Space Invaders '91 (older)
...
New Clone Added
----------------------------------
Super Space Invaders '91 [Irongiant]
2010-11-14 02:11:52 +00:00
Brian Troha
ea76312a25
correct rom names for an Area51 set
2010-11-14 01:31:38 +00:00
R. Belmont
b3df32cbc8
Games added as GAME_NOT_WORKING
...
-------------------------------
Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous]
Ringout 4x4 [Anonymous]
Inu no Osanpo [Anonymous]
King of Route 66 [Anonymous]
2010-11-13 18:36:13 +00:00
R. Belmont
fb70e23067
SDL: Fix OS X and Windows builds (no whatsnew)
2010-11-13 03:50:33 +00:00
R. Belmont
f75bcedd30
SDL: -uifont now can also look up system font families like Windows [R. Belmont]
2010-11-13 02:51:23 +00:00
Fabio Priuli
2917a254c3
tms7000: Corrected two opcodes: typo in inv_b
...
and JPZ was wrong in official TI document. [Gilles Fetis]
sent through MESS bugzilla and reviewed by Tim Lindner
2010-11-12 17:46:39 +00:00
R. Belmont
db0b32ddb0
SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds.
...
This takes full pathname/filename to the font, and the name can have styles
appended as in Windows: [b] for bold, [i] for italic, [s] for strikethrough,
and [u] for underlined. Fonts are rendered at a size of 120 points and scaled
down by the core, which looks superb on high-res displays. (Liberation Sans
that comes with most recent distros looks really good).
Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the required
package names are "SDL_ttf" and "SDL_ttf-devel".
2010-11-12 03:57:19 +00:00
Scott Stone
ef200e5ff2
Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid]
2010-11-11 01:40:32 +00:00
Fabio Priuli
65ddb70768
Fixing a SRAM bug in MESS. not worth mention.
2010-11-10 18:54:40 +00:00
Fabio Priuli
940917c1ac
Fix for MT04111: timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) [stephh]
2010-11-10 18:52:37 +00:00
mariuszw1
195d5e1bbe
Fixed 03879: pbst30, pbst30a, pitbossm, pitbossma: Game does not boot [Mariusz Wojcieszek]
2010-11-09 21:37:30 +00:00
mariuszw1
522819b0f4
Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek]
2010-11-09 21:02:38 +00:00
Aaron Giles
92b3dd111f
Cleanup & version bump.
2010-11-08 09:08:55 +00:00
Aaron Giles
12111c21d0
Fix issues with setting condition expressions on break/watchpoints.
2010-11-08 08:58:41 +00:00
Tomasz Slanina
c9b82055c5
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Bygone [Cananas, Mr. Do, S. Brown, J. Bijl,ranger_lennier, F. Xerri, Gor, Kevin Eshbach, Smitdogg, Tormod, Guru, Tomasz Slanina , The
Dumping Union]
2010-11-07 19:21:47 +00:00
Angelo Salese
50dcbb6222
Fix for MT bug #4096
2010-11-07 15:45:43 +00:00
Angelo Salese
a23dc5167e
Removed deprecat.h usage and rewritten irq routines in DJ Boy [Angelo Salese]
2010-11-07 15:10:42 +00:00
Luca Elia
a4b0d0e79b
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Janputer Special [gamerfan, ranger_lennier, Smitdogg, The Dumping Union]
New clones added
----------------
Mahjong Neruton Haikujiradan (Japan, Rev. A?) [Smitdogg, The Dumping Union]
2010-11-06 17:26:08 +00:00
Scott Stone
7f4071e1f1
Incorporate MESS change into MAME core.
2010-11-06 17:24:58 +00:00
Brian Troha
33de482b1b
Minor documentation update. Added Sega Romboard ID for a Golden Axe set, added PCB # for Big Karnak and correct rom names for the Touchmaster v2.xx & v3.00 sets - not worth mentioning ;-)
2010-11-06 15:58:35 +00:00
R. Belmont
879a99b75a
Games added as GAME_NOT_WORKING
...
-------------------------------
Zero Gunner 2 [The Dumping Union]
2010-11-06 15:41:23 +00:00
Curt Coder
8734e944ee
Added UTF-8 constants for cursor key arrows, and accented characters on the Swedish/Finnish keyboard layout. [Curt Coder]
2010-11-05 06:21:40 +00:00
Aaron Giles
d4a893ffbb
Fix O umlaut like I suggested, hoping this will fix XML parsing for -listxml
2010-11-04 06:44:54 +00:00
R. Belmont
ae4981f8a9
kofxi: Redumped mask ROMs due to error in TSOP70 adaptor [Cah4e3]
...
Game still doesn't boot in MAME (works in Demul) - Kale, if you're bored... :)
2010-11-04 03:34:56 +00:00
Derrick Renaud
988b462047
Atari Cops'n Robbers Updates [Derrick Renaud]
...
Added Motor 0 & 1, and Zings sounds.
Zings sound not hooked up until address for Fires & Zings is found.
Fixed operation of DISCRETE_COUNTER_7492 [Derrick Renaud]
---------- Not Whats New stuff ----------
If anyone can figure out the address/bits for the Zings/Fires sounds that would be great. I figured out all the others. FWIW, it does not seem to be any of the bits at 0x1000, The bits should be high, then go low to trigger the sound effect.
Zings has a oneshot with a minimum 0.2s length which is extended while the trigger is low.
Fires goes low to fully charge a cap. As long as it is low, the shot will be at full volume, then decay after it goes high.
Thanks,
D.
2010-11-04 01:54:17 +00:00
Tomasz Slanina
e5abe36fd1
new NOT WORKING
...
----------------
Shooting Star [Tomasz Slanina]
2010-11-03 15:31:08 +00:00
Aaron Giles
39cd5cc7f5
Fix compile error.
2010-11-03 04:10:51 +00:00
mariuszw1
b59eb83588
Fixed crash in cubocd32/akiko [Mariusz Wojcieszek]
2010-11-02 22:11:31 +00:00
Curt Coder
52276db123
Fixed MSVC compile. (no whatsnew)
2010-11-02 18:06:10 +00:00
Tomasz Slanina
b3b3913080
OSX compile fix.
2010-11-01 23:51:09 +00:00
Scott Stone
102b11ce06
Neo Geo Changes: [Johnboy]
...
. maglord/maglordh - Mixed up crc's, fixed
. flipshot - Added correct p1
. kotm2 - Tagged MVS AND AES VERSION
. miexchng - Added correct c3/c4
. Updated game pcb info
. Continued to document mask ROM types
2010-11-01 12:04:18 +00:00
Aaron Giles
a2ce61ac6c
Converted the expression engine to C++, did the usual cleanup.
2010-11-01 07:48:02 +00:00
Derrick Renaud
c956d18f78
Atari Cops'n Robbers Updates [Derrick Renaud]
...
Converted controls to Positional type.
Started Discrete sounds. (Motor 2 & 3, Crash sounds implemented)
Optimized speed of DISCRETE_DAC_R1 [Derrick Renaud]
2010-11-01 03:31:24 +00:00
R. Belmont
a9521177b8
Sync ASC with MESS (no whatsnew)
2010-11-01 00:57:11 +00:00
Wilbert Pol
5976655411
i286.c: Partially implemented protected mode. Fixed verw, verr, lar, lsl, and arpl instructions. [Wilbert Pol]
2010-10-31 15:29:10 +00:00
Wilbert Pol
dd12c245a8
i80186/i80286: Fixed bound instruction restart when prefixed with a segment. [Wilbert Pol]
2010-10-31 07:54:54 +00:00
R. Belmont
66ccc4c8a4
PPC: don't crash 601
...
(Aaron, please feel free to hate this and redo it correctly. It does seem to work for me though).
2010-10-30 01:15:51 +00:00
R. Belmont
508c3c3677
M6805: Add extremely preliminary 68HC05EG support.
2010-10-29 02:13:12 +00:00
Wilbert Pol
ca8ed2cc36
i286.c: Moved call of i80286_urinit to CPU_INIT. Fixed display of PC in the debugger. [Wilbert Pol]
2010-10-28 20:45:35 +00:00
Wilbert Pol
fd5c78edff
Fix OSX compile.
2010-10-28 20:43:52 +00:00
R. Belmont
65030fc8e8
New games added as GAME_NOT_WORKING
...
-----------------------------------
The King of Fighters XI (Cah4e3)
2010-10-28 13:34:43 +00:00
R. Belmont
2287dbffc8
Naomi updates:
...
Redumped Kick 4 Cash to fix bad dumps [f205v]
Completed dump of Neo Geo Battle Coliseum [Guru]
2010-10-28 00:58:10 +00:00
mariuszw1
cf82233a83
New games marked as NOT_WORKING
...
-------------------------------
Odeon Twister 2 [XoreX, Mariusz Wojcieszek]
2010-10-27 20:18:23 +00:00
Aaron Giles
354eec3124
C++-ified the cheat engine.
2010-10-27 05:16:06 +00:00
Aaron Giles
e56b4c9c02
Fixed error that caused us to repeatedly re-render characters
...
that had empty bitmaps.
2010-10-27 05:15:12 +00:00
Derrick Renaud
13c39be494
Discrete Updates [Derrick Renaud]
...
Removed old DISCRETE_74LS624 code and replaced it with new 74LS629 based code.
Updated Mario to use new DISCRETE_74LS624 and DISCRETE_XTIME_logic modules.
----
Some not whats.new stuff:
I also fixed the regression to Galaxian.
I made a DISCRETE_DECLARE_CONTEXT() macro to clean up the discrete module code and make it easier for any future possible C++ conversion.
2010-10-27 02:09:13 +00:00
Scott Stone
411f90023d
Fixed and verified with Test Mode the few System 18 bootlegs located in the system16.c driver for Inputs and Dip Switches. [Tafoid]
2010-10-27 00:30:25 +00:00
Roberto Fresca
3e8fe39103
Replaced the "replaced" char, plus some copyright addition (no whatsnew)
2010-10-25 21:57:44 +00:00
Angelo Salese
e91181bcf9
Fix compile
2010-10-25 16:28:53 +00:00
Roberto Fresca
ba9ad5c3a2
Replaced some previously replaced chars (no whatsnew)
...
The original chars were switched automatically to question signs "?".
Now replaced by "'".
2010-10-25 05:52:16 +00:00
Roberto Fresca
af905c067a
New clones added
...
----------------
Mega Double Poker (conversion kit, set 2) [Roberto Fresca]
2010-10-25 05:44:31 +00:00