VDm
|
bd0e59a795
|
fix(d3d): fix calling conventions
|
2025-05-03 15:54:49 +04:00 |
|
superp00t
|
31f215ea14
|
feat(console): hardware detection et cetera
|
2025-04-12 04:35:49 -04:00 |
|
superp00t
|
7bd7d1ac9e
|
fix(d3d): badly copied code
|
2025-04-01 14:55:45 -04:00 |
|
superp00t
|
8adf3a0061
|
feat(d3d): clean up hardware cursor stuff
|
2025-04-01 12:43:55 -04:00 |
|
VDm
|
2a02ba3657
|
feat(d3d): update CGxDeviceD3d::ISceneBegin
|
2025-03-31 00:08:41 +04:00 |
|
VDm
|
9c0c0c64ba
|
fix(d3d): fix cursor shape for non-client window area
|
2025-03-30 12:41:01 +04:00 |
|
VDm
|
2f070a489e
|
feat(d3d): add GxRs_Lighting case in CGxDeviceD3d::IRsSendToHw (fix cursor appearance)
|
2025-03-29 22:42:18 +04:00 |
|
VDm
|
d80e2b4b4f
|
feat(d3d): add hardware cursor support
|
2025-03-29 18:04:21 +04:00 |
|
superp00t
|
7240aa5dd2
|
fix(gx): removed DirectXMath-less matrix multiplication shim
|
2024-09-10 20:21:03 -04:00 |
|
superp00t
|
3e77eb935a
|
feat(gx): add directxmath for MinGW
|
2024-09-07 13:54:54 -04:00 |
|
superp00t
|
9fc5476ef7
|
feat(gx): add broken cursor drawing implementation
|
2024-09-06 12:32:50 -04:00 |
|
superp00t
|
422a36cd93
|
fix(gx): log what api is being used when initializing device
|
2024-07-22 16:16:41 -04:00 |
|
superp00t
|
20f392cd74
|
chore(build): make Thunderbrew zig-buildable
|
2024-07-21 16:41:14 -04:00 |
|
fallenoak
|
d67e13087a
|
feat(gx): sync viewport in d3d backend
|
2023-04-15 13:56:49 -05:00 |
|
fallenoak
|
5174970b24
|
feat(gx): sync projection and view xforms in d3d backend
|
2023-04-15 12:14:33 -05:00 |
|
fallenoak
|
4a1101bd7d
|
feat(gx): stub ffp state syncing in d3d backend
|
2023-04-15 10:04:29 -05:00 |
|
Phaneron
|
da23578002
|
feat(gx): implement CGxDevice::BufData
|
2023-03-20 17:28:23 -05:00 |
|
fallenoak
|
acaa42019a
|
feat(gx): add getter for device window
|
2023-03-19 23:48:52 -05:00 |
|
fallenoak
|
d5562cb82a
|
feat(gx): reset d3d device on window size changes
|
2023-03-19 13:29:10 -05:00 |
|
fallenoak
|
73859890b1
|
feat(gx): use caps-defined shader profiles
|
2023-03-17 17:04:58 -05:00 |
|
fallenoak
|
92ba4b66ae
|
feat(gx): force render state update when setting d3d defaults
|
2023-03-17 09:29:32 -05:00 |
|
fallenoak
|
c0bf0d58e0
|
feat(gx): set default d3d states after creating d3d device
|
2023-03-17 09:21:34 -05:00 |
|
fallenoak
|
7dbb4af868
|
feat(gx): apply client area adjustments in d3d backend
|
2023-03-15 16:33:51 -05:00 |
|
fallenoak
|
69493f48ae
|
fix(gx): use correct define for show window call
|
2023-03-15 16:12:55 -05:00 |
|
fallenoak
|
aecd79a57c
|
feat(gx): adjust window for desired client area in d3d backend
|
2023-03-15 16:10:25 -05:00 |
|
fallenoak
|
aafbada709
|
fix(event): use correct types for window proc params
|
2023-03-15 15:24:14 -05:00 |
|
fallenoak
|
9ccd1884f3
|
feat(gx): handle custom window proc in device creation
|
2023-03-14 16:49:01 -05:00 |
|
fallenoak
|
de0050d111
|
fix(gx): correct stub handler for WM_SIZING in d3d backend
|
2023-03-14 16:24:35 -05:00 |
|
fallenoak
|
7bda95494d
|
feat(gx): handle WM_ACTIVATE in d3d backend
|
2023-03-14 16:20:43 -05:00 |
|
fallenoak
|
10e5fbb42b
|
feat(gx): handle texture uv wrapping in d3d backend
|
2023-03-14 12:48:39 -05:00 |
|
fallenoak
|
3328134c58
|
fix(gx): preload all non-render-target textures in d3d backend
|
2023-03-14 08:34:22 -05:00 |
|
fallenoak
|
3b7978b84d
|
feat(gx): add conditional shrink of proj matrix in d3d backend
|
2023-03-13 01:16:07 -05:00 |
|
fallenoak
|
91baaebd5b
|
feat(gx): set native projection matrix in d3d backend
|
2023-03-12 23:49:48 -05:00 |
|
fallenoak
|
8d36078606
|
feat(gx): implement window size queries in d3d backend
|
2023-03-12 00:38:36 -06:00 |
|
fallenoak
|
99691860d6
|
feat(gx): handle cull mode state in d3d backend
|
2023-03-12 00:23:40 -06:00 |
|
fallenoak
|
af59a58fa2
|
fix(gx): add missing break
|
2023-03-12 00:12:13 -06:00 |
|
fallenoak
|
6581142c64
|
feat(gx): handle blend mode state in d3d backend
|
2023-03-12 00:11:18 -06:00 |
|
fallenoak
|
56b24bfb3c
|
feat(gx): implement scene clear in d3d backend
|
2023-03-11 16:56:47 -06:00 |
|
fallenoak
|
c0d256f0a0
|
feat(gx): handle scissor test render state in d3d backend
|
2023-03-11 16:40:05 -06:00 |
|
fallenoak
|
ddcbd5829d
|
feat(gx): handle texture filter device states in d3d backend
|
2023-03-11 16:33:42 -06:00 |
|
fallenoak
|
d6cada50cd
|
feat(gx): handle alpha ref render state in d3d backend
|
2023-03-11 16:20:42 -06:00 |
|
fallenoak
|
648468531f
|
feat(gx): handle texture uploads in d3d backend
|
2023-03-11 15:57:46 -06:00 |
|
fallenoak
|
ffb121fe42
|
feat(gx): handle depth render states in d3d backend
|
2023-03-11 14:21:25 -06:00 |
|
fallenoak
|
5d80397fa6
|
feat(gx): handle depth device states in d3d backend
|
2023-03-11 13:03:50 -06:00 |
|
fallenoak
|
2c059ce55e
|
feat(gx): handle alpha device states in d3d backend
|
2023-03-11 13:00:26 -06:00 |
|
fallenoak
|
756cb7e05a
|
feat(gx): handle shader constants in d3d backend
|
2023-03-11 09:13:23 -06:00 |
|
fallenoak
|
434fba0e86
|
feat(gx): handle shader render state in d3d backend
|
2023-03-11 09:02:01 -06:00 |
|
fallenoak
|
69282c0c94
|
feat(gx): handle scene lifecycle in d3d backend
|
2023-03-11 08:59:17 -06:00 |
|
fallenoak
|
9a15edb6e4
|
feat(gx): partially handle size wm event in d3d backend
|
2023-03-11 00:09:06 -06:00 |
|
fallenoak
|
298590f52c
|
feat(gx): sync vertex buffers in d3d backend
|
2023-03-10 23:54:01 -06:00 |
|