- dxsdk was missing from includes
- winmm was missing from libs
- narrowing warning was silenced for VS, but not from vsllvm, where it leads to an error in menu_video_options::handle()
* hp9845: fixed handling of optional ROMs (nw)
* z80sio: massive enhancement to Z80 SIO driven by HP98046 test sw
* hp9845: implemented the HP98046 serial I/O module
* smartfp generate an interrupt, add a palette (nw)
* video registers look a lot like the spg220 hw here (nw)
* getting ready to split into video (nw)
* code shuffle (nw)
* shuffle (nw)
* (nw)
* (nw)
* (nw)
* unsp refactoring / tv game work (nw)
* unsp refactoring / tv game work (nw)
* srcclean (nw)
* more ops (nw)
* (nw)
* (nw)
* guesses (nw)
* more guesses (nw)
* (nw)
* Start fixing OS9 disk handling
* Got it working, now need to refine and test
* Almost complete. Doing more testing...
* Tested aginst a varient of sotware. Solved bug. Cleaned up tabs.
* Turned on sector interleaving in OS9_DSK and retested.
On Linux, enable Xinput support by default. The Xinput lightgun driver is the
only reliable+accurate method to use lightguns on Linux, we should enable this
by default to reduce the friction for Linux Lightgun users. This should have no
effect on users of Windows/Mac etc.
- it's a newer SoC (with a lot more capabilities, eg rotate, zoom, twice the sound channels)
- it uses an updated unSP core (with some extra opcodes)
also made the modifications needed to allow for extension of the unSP + disassembler once we've worked out what the extra opcodes are.
* spg110: jak_capb misc guesses (nw)
* misc priority stuff (nw)
* tweaks (nw)
* more tweaks (nw)
* small spg2xx refactor (nw)
* some spg2xx refactoring (nw)
* (nw)
* tidy (nw)
* these have all been moved out into modules (nw)
* sprite work in progress (nw)
* (nw)
* spg110: shift some stuff around and split into files here too
* (nw)
* (nw)
* (nw)
* sprite improvements
This effectively reverts b380514764 and
c24473ddff, restoring the state at
598cd52272.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
- added MOSFET model. Currently capacitances are not modelled.
This is a 3-pin model (Bulk connected to Source) with provisions to
extend it to 4-pin at a later stage.
- Add a capacitor generic model which is charge conserving.
Switch netlist to use this model instead of constant capacity model.
- Start putting constants into a central place.
Please expect minor timing differences due to a different numerical
path.
The cmos inverter example illustrates the analog implementation of a
cmos inverter gate. These were used a lot back in the 70s/80s to
generate sinus waves. The model should also be able to better emulate
4066 analog switches.
The addition of a relatively simple capacitor model is planned at a
later stage.
Expect everything from the MOSFET model at the current stage. Wrong
results as well as convergence issues and crashes.
.
A single 64K 2-way set associative cache
Used for both instructions and data
Enabled only for addresses in the first megabyte
Works always in writeback mode
.
It is needed by the nforce motherboard bios that uses it to simulate a
block of ram at address d0000 before ddr ram is configured
* SPG2XX - Make audio emulation a subdevice
(I need to reuse some of it for SPG110)
* these will end up in different places on spg110 so split the handler (nw)
* refactor a little for cleaner use later (nw)
* realign logging with function names (nw)
* (nw)
* (nw)
* recent change in audio_beat_tick appears to break "icanpian jjs" seems unintentional? (MG please verify)
also documented an existing suspicious use of 'channel' in code.
* use channel_bit here instead, seems more logical (nw)
* reorganize code here a bit too (nw)
- 80 column card with SDX in CP/M mode.
- ROM/RAM banking fixed for CP/M, and MTX500 now correctly detected.
- Support for Type 03 and Type 07 .mfloppy images.
- Added alternate MTX2 romset (German).
- Keyboard ROM now selected in Configuration.
- Quickload .RUN files.
* Document cross-compilation options
* Use lowercase for some libraries that are lowercase in system32 on Windows anyway
* Make USE_BUNDLED_LIB_SDL2=0 not use the bundled SDL
New WORKING machines
---
Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, 19 external donators]
Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators]
New WORKING Software List entries
---
jakks_gamekey_nm:nrxdig New Rally X & Dig Dug [Sean Riddle, Peter Wilhelmsen, 19 external donators]
note, Pole Position is not really very playable at the moment due to raster rendering glitches, the rest are, aside from some obvious sound issues (nw)
New machines marked as NOT WORKING
---
Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators]
There is a video rendering glitch (lkely another off by x lines raster issue) causing the letter selection text to not render properly, it appears the letters scroll instead of the text scroller below, which doesn't. (nw)
-spg2xx: Make rowscroll offset configurable, can't find register to control it, but JAKKS games need 0, while the chinese stuff needs 15 (nw)
-jak_wof: Marked as working, analog wheel isn't emulated, but is optional (I don't see where / how it maps) (nw)
-jak_wof: Improved inputs (nw)
-gamekeys now save to the gamekey seeprom not the system one (nw)
WIP checkpoint: while I believe it's largely accurate (and very slow), neither jazz nor sgi systems can fully boot yet using this device, so it remains experimental.
This implementation should go away when it has helped identify the improvements required for mips3.
- Added Slogger Plus 2 Expansion, Acorn Tube Interface and P.R.E.S. Advanced Plus 5 cartridge devices.
- Use derived 16Mhz clock on expansion bus and cartridge slots.
- Removed MCFG and added devcb3 in expansion and cartridge devices.
* Split up the different parts of ICO loading in the menus (locating files, scaling, drawing, etc.)
* Added icon support to software selection menu
* Added support for more ICO file variants, including PNG-in-ICO (new DIB parser is overkill for ICO but I can factor it out for BMP loading at some point)
* Added favourites filter for software menus - includes software that's favourited on any system, so GBC includes DMG favourties and vice versa
* Eliminated unnecessary member variables and O(n) walks in software selection menu
* Made the menus' cached texture structures a bit more efficient
-vsmileb: Found enough port bits to show the VTech logo and V.Smile Baby intro. No game boots yet. [Ryan Holtz]
-spg2xx: Added separate logging for external interrupts and address mapping. [Ryan Holtz]
- 32K ROM slots in B+ and Master series.
- PALPROM carrier boards from Computer Concepts, Watford Electronics, etc.
- Real Time Clock ROM devices from Solidisk and PMS.
- UserRAM sideways RAM from Acorn User.
- MRM E00 DFS.
* new NOT WORKING --- Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
* move to new driver instead (nw)
* minor note updates (nw)
* map inputs in matelcs (currently needs a hack to boot, so won't show anything yet) also removed a pointless bitswapping in a read function for some other stuff in the driver, and just correct the ports instead
* fix a typo (nw)
* note (nw)
- Add custom keyboard port and emulate most of the Expanded Typewriter Keyboard
- Add unidirectional printer port
- Use addressable latch devices to control various things, including disabling display during RAM test
- Hack to pass non-volatile memory test on uts10
* nes_vt: Add support for second APU and VT03 PCM
* nes_vt: Add support for VT3x PCM in DGUN2573, etc
* nes_vt_apu: Tidy up after rebase (nw)
Signed-off-by: David Shah <dave@ds0.me>
* nes_vt_apu: Add IRQ support
Signed-off-by: David Shah <dave@ds0.me>
* nes_vt_apu: Remove debug printing (nw)
* nes_vt_apu: Fix indentation (nw)
* XaviX work
new Software List items [Sean Riddle, David Haywood]
ekara_japan_d:dc0002 BAT Volume 6 (Japan) (DC0002-BAT)
ekara_japan_d:dc0005 TV Pop Volume 9 (Japan) (DC0005-TPJ)
ekara_japan_p:pc0001 BHT Volume 4 (Japan) (PC0001-BHT)
ekara_japan_p:pc0003 ENB Volume 1 (Japan) (PC0003-ENB)
ekara_japan_g:gc0001 BAT Volume 1 (Japan) (GC0001-BAT)
ekara_japan_g:gc0016 TV Pop Volume 5 (Japan) (GC0016-TPJ)
ekara_japan_web:ekaraweb12 e-kara Web cartridge 12M (blank) (Japan)
new clones
e-kara (US?, NTSC, set 2) [Sean Riddle]
enable support for 'p' type cartridges for use with ddrfammt [David Haywood]
various documentation improvements [Sean Riddle, David Haywood]
(there are also 3 bad dumps, currently commented out, will replace later)
* improved filenames (nw)
* for later (nw)
* checkpoint (nw)
* seeprom stuff (nw)
* (nw)
* correctly saves, does not correctly reload, also promote popira and ddrfammt to working
* new Software List entries [Sean Riddle, David Haywood]
ekara_japan:ec0001 J-Pop Mix Volume 1 (Japan) (EC0001-JPM)
ekara_japan:ec0032 ANM Volume 2 (Japan) (EC0032-ANM)
ekara_japan:ec0037 ENK Volume 4 (Japan) (EC0037-ENK)
ekara_japan:ec0046 J-Pop Mix Volume 20 (Japan) (EC0046-JPM)
ekara_japan:ec0005 J-Pop Mix Volume 5 (Japan) (EC0005-JPM)
ekara_japan:ec0007 1976-78 Volume 1 (Japan) (EC0007-G76)
ekara_japan:ec0079 ETZ (Japan) (EC0079-ETZ)
ekara_japan:ec0082 Matthew's Best Hit Selection (Japan) (EC0082-MBH)
ekara_japan:ec0009 ANM Volume 1 (Japan) (EC0009-ANM)
ekara_japan_en:en3 EN-3 (Japan)
ekara_japan_m:mc0013 KSM Mini Volume 5 (Japan) (MC0005-KSM)
ekara_japan_s:sc0012 SAI (series 3) Volume 3 (Japan) (SC0012-SAI)
ekara_japan_s:sc0004 SAI (series 1) Volume 1 (Japan) (SC0004-SAI)
ekara_japan_g:gc0002 BHT Volume 1 (Japan) (GC0002-BHT)
ekara_japan_g:gc0003 BAT Volume 2 (Japan) (GC0003-BAT)
ekara_japan_g:gc0004 BHT Volume 2 (Japan) (GC0004-BHT)
ekara_japan_p:pc0004 BHT Volume 7 (Japan) (PC0004-BHT)
* (nw)
* notes (nw)
* (nw)
* this register seems to be r/w (nw)
* fix crash in popira when pausing (requires register readback)
* save state stuff (nw)
* give excite fishing some inputs while I'm making misc minor changes (nw)
* also promote the Nostalgia games, and Card Night, as they have simple digital inputs and seem to work
* (nw)
* copy+paste modernization
* 2 more dumps (nw)
* doesn't seem to have an seeprom (nw)
* preliminary taikodp controls (nw)
* P4 uses SEEPROM (nw)
* rejig some bases (nw)
-sound/discrete, okim6295: Removed MCFG macros. [Ryan Holtz]
-norautp, osi, audio/mario: Removed MACHINE_CONFIG macros. [Ryan Holtz]
-vsmile: Split into its own driver from vii.cpp. [Ryan Holtz]
-vii: Fixed broken controller inputs. [Ryan Holtz]
-konamim2: Massive update. Most games work, but are still marked non-working due to rare MAME crashes in the PPC DRC. [Phil Bennett, Ryan Holtz]
Used in the high end HP9000/300 machines. Provides a resolution
of 1280x1024 @ 8bpp. It also provides two overlay planes and one
phantom plane. Each plane contains two window movers that are used
for copying characters and tiles on the screen. It also has a RUG
for line/vector drawing. The current state implements everything
that is required to have a working HP Visual user environment in
MAME.
Working:
- window mover
- pixel replacement rules
- window replacement rules
- f0 tripple replacement rule (copy src or keep destination depending on pattern register)
- VRAM bit access mode
- solid line drawing
Not implemented yet:
- drawing circles
- linetype vector/circles
- rectangles
- filling areas
- tripple replacement rules other than f0
-mips3.cpp: Various changes: [Ryan Holtz]
* Added an #ifdef to display DPRINTF calls from the SGI O2 PROM.
* Switched R4000BE/LE, R4400BE, R4600BE, and R5000BE to 64-bit data bus.
* Fixed a bug that caused a crash with 64-bit data bus and the DRC.
-indy_indigo2.cpp: Moved a number of devices into HPC3. [Ryan Holtz]
-hpc3.cpp: Fixed an oversight with IRQs. [Ryan Holtz]
-nscsi_cd.cpp: Added various new-SCSI CD-ROM devices which support 512-byte blocks by default. [Ryan Holtz]
-sgikbd.cpp: Added a rudimentary HLE SGI Indigo keyboard device. Still needs keys to be mapped. [Ryan Holtz]
-indigo.cpp: Various changes: [Ryan Holtz]
* Expanded logging.
* Enabled PIT8254 timer. Has the wrong clock value; the correct clock causes a hang.
* Improved RAM layout.
* Added stubs for DSP RAM and Entry-level graphics.
Two sample roms are missing, sad. Volume is not taken into account
yet (because the registers are not yet understood), pan is though.
Don't even think about reverb or effects :-)
Current code plays a scale in a loop. Comment the timer alloc in
machine_reset to kill that.
Demo song (missing lots of sounds, because roms): U then > until demo
then ENTER ENTER.
-change order of include files at top of i386.cpp
-move some routines between i386.cpp and i386priv.h
-move part of x87ops.hxx into new file x87priv.h
.
Now you only have to rename the hxx files to cpp and add the following
at the top of each one
.
#include "emu.h"
#include "i386.h"
#include "i386priv.h"
#include "x87priv.h"
#include "cycles.h"
#include "debugger.h"
#include "debug/debugcpu.h"
#undef i386
* [R9751] (Squashed) Early work on SMIOC emulation
commit 9b587be762abfd576e92792c612cd205c570924d
Author: Stephen Stair <sgstair@akkit.org>
Date: Tue Apr 10 19:41:55 2018 -0700
Connected SMIOC DMA to 68k
* SMIOC now reading bytes for serial from the 68k memory space successfully.
commit 0f801a05a3fa5b78768a1a2bcb9981466e8f2b0e
Author: Stephen Stair <sgstair@akkit.org>
Date: Tue Mar 27 18:31:32 2018 -0700
68k now running in lockstep with SMIOC for serial
* 68k now uses actual SMIOC as source of SMIOC status, so it waits for the SMIOC to complete commands before continuing.
* SMIOC DMA controllers now being asked to move bytes around
* "write character" (4100) commands to SMIOC are now completing and resulting in correct status being written and sent back to the 68k
* Every now and then the SMIOC stalls for a bit, it seems to be due to spending some time trying to communicate with the 8051 CPU (used to communicate with another cpu on the serial breakout box) that is not currently present in the emulated device.
Next Steps:
* We're going to move the terminal from the r9751 into the SMIOC, and hook it up to the DMA controllers as a hacky temporary solution.
* We need to emulate the 5xxxx memory range in SMIOC to proxy data to/from the 68k memory
* Then we'll start work on emulating the octal uart properly and hooking it up to RS232 channels.
commit ca91614fca3f43d87755d0c3439521276d7bfafb
Author: Stephen Stair <sgstair@akkit.org>
Date: Wed Mar 14 19:52:04 2018 -0700
Tinkering to get SMIOC further along
1) Enable 188 cpu to advance DMA immediatley if DRQ is held high when source synchronous DMA is started (It's not clear whether the DMA actually works this way yet)
2) Retrigger the DMA DRQ when a memory access is made to the DMA window (future work needed to proxy the reads/writes to the 68k's main memory) This is needed to support multibyte DMA reads/writes to the 68k window.
3) Reverse the bytes in the status register (based on current incomplete understanding of how this is encoded)
4) Connect the status register back to the r9751 on SMIOC status read
Current state: SMIOC's main board DMA state machine now completes the DMA transfer from the main board (With incorrect data), but we are still getting stuck.
Next steps: SMIOC is now hanging waiting on DMA to UART to complete, we need to implement some emulation of the UART and its connections to the surrounding 16 dma channels in order to make progress.
commit 62c1455c97a53ed970622e08cb03a225625914fd
Author: Stephen Stair <sgstair@akkit.org>
Date: Sun Mar 4 20:13:32 2018 -0800
Progress on emulating SMIOC
commit daee8498c5840417aee3ed9def0acfba5476335a
Author: Stephen Stair <sgstair@akkit.org>
Date: Sun Feb 25 20:02:32 2018 -0800
Working on bringing up SMIOC
Trying to get emulated SMIOC in lockstep with the main 68k.
commit 5a929fde90307040a0544682888f2f21a914b900
Author: Stephen Stair <sgstair@akkit.org>
Date: Wed Feb 21 20:06:27 2018 -0800
re-enable SMIOC, Logging improvements, first steps towards emulating on-board hardware.
commit f0c7a1665a18c99df5527ae45994f39f95223814
Author: Stephen Stair <sgstair@akkit.org>
Date: Sun Feb 11 16:26:31 2018 -0800
Emulation fix - Terminal now responds to input
commit ecff4035f3fdaa0329df46f99ccd516aa23ec8af
Author: Stephen Stair <sgstair@akkit.org>
Date: Tue Feb 6 19:00:35 2018 -0800
Hacky emulation of SMIOC
now successfully receiving serial characters!
commit 376bca90dff311d24e1f5014d8d6f0dc297bf671
Author: Stephen Stair <sgstair@akkit.org>
Date: Sun Jan 28 18:31:38 2018 -0800
Experimenting with SMIOC emulation
* Partial fixes for line state issues with persistent line values
When the AM9517 DMA controller mode is updated to change the polarity of DACK/DREQ, it doesn't update the DACK line values / request values (respectively).
This fixes this issue for one of the emulated devices in the file, but the other device has the same problem.
* Add skeleton of SCC2698B UART device
* Early progress on emulating SCC2698B Octal UART
Core structure for IO lines and writing registers is in place.
* Update address maps to new format.
* SCC2698b: Add tx/rx, baud rate generation
* Emulation improvements for scc2698b device
* MPP output pins emulated
* Improved logging for baud rate changes
* Channel configuration emulated
* Support for TX/RX Enable
* Started integrating new features into SMIOC
* Minor progress on the path to enabling new UART for SMIOC
* Resolved code issues related to upstream changes
* Working around an apparent problem with callbacks on sub-device devices
* Terminal added for serial port attached to SCC2698B UART.
* Things compile and seem to work.
* SMIOC: Serial is now outputting correctly through emulated SMIOC
Some glitches to work out, but this is nearly ready.
* AM9517a should not forget about input line status on master reset.
* Disable tracing
* SMIOC: Improving diagnostics and making some progress on the emulation
* Revised tracing in SMIOC and SCC2698B
* Improved tracing approach in r9751
* Minor progress towards working SMIOC emulation.
* [R9751] Update drivers to new code patterns after rebase
Rebased on latest mame, Fixed a few issues and updated the callback code patterns based on recent changes in devcb
* [R9751] Improve logging, fix interrupt race
Serial no longer drops output characters
* [R9751] Working on SMIOC emulation
Improved SMIOC emulation accuracy, Made some progress in getting through the disktool initialization sequence, but we are still hitting a problem - It looks like disktool should be resetting the SMIOC board when it starts, but the mechanism for this has not been found.
* [R9751] Improve tracing for system board registers
* [R9751] Improve SMIOC emulation
Still having some trouble with SMIOC but this seems to be an improvement.
SMIOC is now waiting for a status to be read before applying a new status, and mandatory parameter read logic is in place.
* [R9751] Incremental emulation improvements
the SMIOC failure was understood and fixed, and a new approach to getting the hardware to bootstrap correctly was implemented - Still having some problems with it though.
* [R9751] Fixed emulation issues
* Disktool now boots to the console
* UART receive only partly working, I don't think it's fully connected yet.
* [R9751] Further progress on SMIOC emulation
* Figured out the missing command parameter interface to the SMIOC board
* Still blocked because the SMIOC interface to the breakout board through an onboard 8051 is not emulated and the disktool software depends on properties coming from it.
* [R9751] Terminal is fully working for disktool
* Improved the emulation of the 80188 to 451 connection in order to reliably set a status bit disktool depends on.
* [R9751] Fix build after rebase
* [R9751] Cleanup, tracing improvements
* Remove second emulated terminal - SMIOC is now stable enough to run the terminal.
* Remove older and unnecessary emulation/tracing code
* r9751: Fix compile error and modify copyright holders
Zilog Z8038 FIO (FIFO Input/Output Interface Unit). Used to drive the parallel/printer port on the MIPS Rx2030. Passes basic diagnostic tests, but further work depends on progress in the mips.cpp driver.
On HP9000/300, these modules where always a logical unit connected to
the DIO bus. On some systems this was even a seperate DIO module. Lets
represent this in software. It also cleans up hp9k_3xx.cpp.
A skeleton for the Microsoft Jazz architecture, which was implemented in the MIPS Magnum 4000, Olivetti M700-10 and was the base/origin of several other MIPS ARC systems.
* added skeleton Inmos G300/G332/G364 device
* added skeleton NatSemi DP83932C SONIC device
* added skeleton MCT-ADR device
* Separate Microsoft 2-button mouse and Logitech 3-button Microsoft-compatible mouse
* Add Microsoft wheel mouse
* Make Mouse Systems mouse behave more realistically
* Add Mouse Systems "rotatable" mouse
* Simplify code and eliminate timers
(nw) X/Y translation and buttons works for all devices. The wheel on
the wheel mouse seems to be transmitting the right data, and CuteMouse
detects the wheel as being present, but no software seems to support it
properly. Software supporting the Mouse Systems "rotatable" mouse is
very rare - typically people just set the DIP switches on their M-1 for
"non-rotatable" mode. A standard mouse driver will see the "rotatable"
mouse moving two mickeys for each count, and move eratically on
rotation. The "rotable" mouse is poorly tested due to lack of software.
(nw) MAME doesn't have a proper input type for a mouse wheel, and it
doesn't seem to be possible to map the host mouse wheel to an axis when
configuring inputs. The default mapping ends up assigining the wheel or
rotation to one of the translation axes, which is very unhelpful.
Also add notes to Sun keyboard emulation.
There's a hack to make the 1200 Baud mouse actually run at 9600 Baud.
This is necessary because the SCC is incorrectly expecting 9600 Baud
rather than 1200 Baud. I don't have time to fix the SCC, so I'd
appreciate it if someone else would.
There's no way it should be expecting 9600 Baud on the mouse port.
Solaris 2.3 and later support 1200 Baud and 4800 Baud, and earlier
versions support 1200 Baud only. No version of Solaris works with a
9600 Baud mouse.
The workaround allows the mouse to be used in SunView on sun4_60 - I
haven't tested any other drivers.
* Add huc6230 Emulation
huc6272.cpp : Add ADPCM transfer, Add save states
PC-FXGA for PC-9801 C Bus is released in December 1995 in Japan, Correct metadata
* huc6272.cpp : Fix ADPCM address
* huc6230.cpp : Simpler interpolate
* huc6230.cpp : Fix clamp
huc6272.cpp : Fix ADPCM nibble
* huc6272.cpp : Fix data type
* Revert pcfxga year; PC-FXGA for PC9801 C-bus is not dumped?
* Implement Mitsumi Amiga 500, 600, and 2000/3000/4000/CDTV keyboards
* Add unlabeled keys to UK layout
* Restrict available keyboards depending on system type
* Note that C-A-A reset is now broken on "big box" Amigas as MAME doesn't implement it properly, and the hack providing a fake dedicated reset line has been removed
6502 MCU: fix execute loop
6500/1: implement as device with onboard peripherals
Fix some bogus comments
(nw) New keyboard only has U.S./Canada and UK variants for now. This keyboard doesn't
drive a dedicated reset line, instead using some sequence on the clock line detected by
the host chipset. MAME doesn't support this, so keyboard reset won't work. Also started
documenting the character labels on the keypad NumLock/ScrLock keys for language variants
but still need more pictures.