RobertoFresca
cf1d286768
Space Rocks: Marked the bipolar PROM as bad dump...
2016-02-23 23:41:18 -03:00
therealmogminer@gmail.com
b7675d4652
Maybe fix nounevenstretch on windows osd
2016-02-24 01:12:22 +01:00
therealmogminer@gmail.com
8644419c95
Fix -window -r -nokeepaspect behavior on Windows OSD, nw
2016-02-23 23:34:36 +01:00
David Haywood
eb3600df11
new clones
...
D. D. Crew (bootleg) [Porchy, Caius, The Dumping Union] (NOT WORKING)
like most actual-era System 18 bootlegs this is a mess of modified hardware, eg. no VDP, completely different tilemap systems, sound systems and such.
2016-02-23 22:25:09 +00:00
hap
fe2e403d77
fidel68k: correct V7 cpu clock
2016-02-23 21:35:42 +01:00
hap
fcf08e29f5
meritm: doesn't use AY8930 expanded mode either, too bad
2016-02-23 20:46:45 +01:00
Stiletto
880082b862
Merge pull request #641 from AntoPISA/patch-3
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Update pacman.cpp
2016-02-23 14:38:45 -05:00
Stiletto
b6790091cb
Merge pull request #642 from AntoPISA/patch-2
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Update meadwttl.cpp
2016-02-23 14:38:32 -05:00
Lord-Nightmare
e27949219d
Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART. [Lord Nightmare]
...
AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare]
2016-02-23 13:45:12 -05:00
Olivier Galibert
9740102e64
fix makedep when encoutering GAMEL (nw)
2016-02-23 19:26:50 +01:00
hap
60172c6387
goldstar: ladylinr aysnd address/data was wrong way around - the game doesn't do anything then enabling the ay though
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wildpkr: found where aysnd is mapped, but doesn't do much with it either
2016-02-23 19:26:30 +01:00
Antonio Paradossi
d7fa1f1433
Update pacman.cpp
...
Added correct year for cannonbp in according with history.dat.
2016-02-23 17:59:53 +01:00
Antonio Paradossi
f0dc7d7b67
Update meadwttl.cpp
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Added year according with history.dat (nw)
2016-02-23 17:52:04 +01:00
Miodrag Milanovic
34acb73777
Makes xcode compile fine if generated files are already there (nw)
2016-02-23 15:57:36 +01:00
hap
1c59f7c3ac
pokerstuff: small update
2016-02-23 15:38:25 +01:00
Miodrag Milanovic
c0edc0ed3c
Updates for Chinese translations [YuiFAN]
2016-02-23 15:29:37 +01:00
Miodrag Milanovic
a87419ea5c
Forgot to commit this one (nw)
2016-02-23 14:33:30 +01:00
Miodrag Milanovic
dc4adb73bb
Portuguese Brazil translation [Ashura-X]
2016-02-23 13:41:09 +01:00
Miodrag Milanovic
a6bec4ca50
Did more for Serbian Cyrillic (nw)
2016-02-23 12:47:55 +01:00
hap
9dd3f11c30
mcr: small cleanup
2016-02-23 10:24:13 +01:00
Miodrag Milanovic
44cd7de094
Merge branch 'master' of https://github.com/mamedev/mame
2016-02-23 10:18:00 +01:00
Miodrag Milanovic
22b96806a0
Fix to UTF-8 [Fabio Priuli]
2016-02-23 10:17:10 +01:00
RobertoFresca
897d767b9a
Merge branch 'master' of https://github.com/mamedev/mame
2016-02-23 06:15:10 -03:00
RobertoFresca
e941db6cb4
Changed kurukuru and ppj inputs according to discussed on IRC...
2016-02-23 06:14:28 -03:00
hap
54887d2230
jankenmn: avoid unnecessary use of PORT_CODE
2016-02-23 09:08:51 +01:00
Miodrag Milanovic
cd9e6ec7b6
Update for Italian [Fabio Priuli]
2016-02-23 08:36:32 +01:00
Miodrag Milanović
b77a5b36c1
Merge pull request #639 from Chintiger/patch-2
...
Made more fixes and updates.
2016-02-23 07:58:14 +01:00
Miodrag Milanović
f24e935fdc
Merge pull request #637 from AntoPISA/patch-1
...
Update strings.po
2016-02-23 07:57:56 +01:00
tfujita
7ca34ce0f7
Made more fixes and updates.
2016-02-23 14:48:45 +09:00
hap
5519547e21
fidelz80: fix cc10 RAM location
2016-02-23 06:48:05 +01:00
Vas Crabb
2de3bf76d8
nw
2016-02-23 14:32:59 +11:00
Vas Crabb
9bf1d11706
Better input ports for Wedding Rhapsody
2016-02-23 13:55:56 +11:00
Vas Crabb
5c5637eb5d
better explanation of pyonpyon, don't hard-code default inputs, use standard bookkeeping input
2016-02-23 13:06:24 +11:00
Vas Crabb
2929a5ea12
revert Jyanpu to Jump (nw)
...
Firstly standard romanisation is "ja" not "jya" anyway, so it isn't even techically correct
Secondly MAME uses English spelling for imported English in Japanese titles, e.g. "gal" not "gyaru" in many mahjong titles
2016-02-23 12:34:40 +11:00
Scott Stone
0967d1159d
New Clones Added (Not Working)
...
-------------------------------
Jurassic Park 3 (ver UA) [ShouTime]
2016-02-22 19:38:57 -05:00
Lord-Nightmare
d25dd17563
minor comments updates (nw)
2016-02-22 18:38:28 -05:00
Justin Kerk
59e3b14c18
Merge pull request #638 from 0-wiz-0/master
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Remove BOM from XML file.
2016-02-22 14:29:17 -08:00
Antonio Paradossi
5e447e9775
Update strings.po
...
Still some additions and corrections
2016-02-22 22:59:02 +01:00
Thomas Klausner
72425b1127
Remove BOM from XML file.
...
They never should have one.
2016-02-22 22:27:21 +01:00
therealmogminer@gmail.com
72365ec20a
Fix lack of bgfx output on OS X, nw
2016-02-22 22:23:23 +01:00
Antonio Paradossi
8190fe0cef
Update strings.po
...
Various fixes in the translation
2016-02-22 21:41:27 +01:00
Miodrag Milanovic
8dff2200d0
And I hate you too XCode (nw)
2016-02-22 21:11:57 +01:00
angelosa
b97f80cb10
Second part of Italian PO.
2016-02-22 19:53:37 +01:00
Miodrag Milanović
19c458bb86
Merge pull request #636 from Chintiger/patch-1
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Japanese strings.po [Fujix]
2016-02-22 18:36:37 +01:00
therealmogminer@gmail.com
72dd79838f
Fix bgfx crash when launching games from UI, nw
2016-02-22 17:57:35 +01:00
Chintiger
27fd3f8bba
Update strings.po
2016-02-23 01:41:19 +09:00
therealmogminer@gmail.com
53994092de
Fix D3D and BGFX fullscreen toggle issues, nw
2016-02-22 17:30:35 +01:00
Angelo Salese
e4c5cf650b
First pass for Italian PO file.
2016-02-22 15:26:16 +01:00
Miodrag Milanovic
9e582e65ee
No need for English to have things duplicated (nw)
2016-02-22 15:08:07 +01:00
Miodrag Milanovic
cce0696a5f
Made OSD=sdl build compile out of box in Visual Studio (nw)
2016-02-22 14:23:15 +01:00