Commit Graph

4007 Commits

Author SHA1 Message Date
Aaron Giles
6be42cb850 Missed a file. 2008-12-22 04:02:57 +00:00
Aaron Giles
c0ca96b075 Cleanups and version bump. 2008-12-22 04:01:51 +00:00
Aaron Giles
54424acf76 Skeleton driver for Eagle's "Janshi" (missing internal 0-3fff z(1)80 rom
code apparently) [David Haywood]

New games marked as GAME_NOT_WORKING
------------------------------------
Janshi [David Haywood]
2008-12-22 03:36:28 +00:00
Aaron Giles
64c7591175 From: Oliver Stoeneberg [mailto:oliverst@online.de]
Sent: Sunday, December 21, 2008 3:28 AM
To: submit@mamedev.org
Subject: minor stuff

Hi,

just a small one:
- adds a ATTR_PRINTF in inptport.c
- removes an unnecessary memset in emu/sound/rf5c68.c

So long
Oliver
2008-12-22 03:34:54 +00:00
Aaron Giles
b86e015e32 Preliminary driver for Taito's "Parent Jack" [David Haywood]
New games marked as GAME_NOT_WORKING
------------------------------------
Parent Jack [David Haywood]
2008-12-22 03:34:01 +00:00
Aaron Giles
8213a7af4f Rewrote 8080/8085 interrupt handling so that it makes sense.
Changed 8080/8085 callbacks to be specified in a config structure.
Converted 8080/8085 core to cpu_state_table.
Changed to a single HAS_808X define for both cores.
Fixed several drivers that used interrupts in odd ways.
Converted warpwarp driver to raw video parameters.
2008-12-22 03:18:03 +00:00
Angelo Salese
9f29926c2f Wrote a driver for Casino Winner,working with sound [Chris Hardy,David Haywood,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Casino Winner [Chris Hardy,Angelo Salese]
2008-12-22 00:17:44 +00:00
Roberto Fresca
421f6842fd Improvements to the skylncr.c driver. [Roberto Fresca, David Haywood]
- Complete reel support from the scratch.
- Full inputs, outputs & DIP switches from the scratch.
- Added new games.
- Updated technical and game notes.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Sky Lancer (Bordun, ver.U450C) [Roberto Fresca, David Haywood]
Butterfly Video Game (ver.U350C) [Roberto Fresca, David Haywood]
Mad Zoo (ver.U450C) [Roberto Fresca, David Haywood]


New games marked as GAME_NOT_WORKING
------------------------------------
Leader [Roberto Fresca, David Haywood]
2008-12-21 23:18:28 +00:00
Andrew Gardner
44a99ed738 Rewrite of the Motorola DSP56k CPU core. (Andrew Gardner)
* Fixed flag calculation and sign extension for numerous ops.
* Added rnd, mpysuuu, and dmac ops.
* Fixed do loop behavior to skip empty loops.
* Added stack underflow exception handling.
2008-12-21 19:07:44 +00:00
Phil Bennett
6bd48dad88 02757: sengoku3: manufacturer should be "Noise Factory / SNK" 2008-12-21 17:31:22 +00:00
Phil Bennett
432ac09596 New clones added
----------------
Double Dragon 3 - The Rosetta Stone (prototype) [Guru]
2008-12-21 17:14:08 +00:00
Roberto Fresca
c8b595039b Improvements to the dmndrby.c driver.
Please credit Mike Green.
2008-12-21 11:02:39 +00:00
smf-
1f25d3f935 fixed access violation caused by passing a NULL pointer into the dma finished code. 2008-12-21 09:52:56 +00:00
Andrew Gardner
c17377e8a9 Fixed update_handler for the dsp56k and polygonet. [Andrew Gardner]
(The driver more or less works again.  And holy moly is this thing fast with my crazy interleave values!)
2008-12-21 08:21:34 +00:00
Aaron Giles
f5ca4e1d0e From: David VanVoorhis [mailto:iq_132@hotmail.com]
Sent: Saturday, December 20, 2008 7:43 AM
To: submit@mamedev.org
Subject: Agress Fix

Here's a fix for Agress' title screen

Link if the attachment doesn't work. :)
2008-12-21 07:57:00 +00:00
Aaron Giles
825cfee6a8 From Mamesick:
* ddragon3.diff
- converted driver to be fully scanlines based using timers
- hooked up interrupts
- updated driver to new video screen raw parameters

* shadfrce.diff
- converted driver to be fully scanlines based using timers
- implemented raster interrupt timer in the main routine
- updated driver to new video screen raw parameters

* wwfsstar.diff
- converted driver to be fully scanlines based using timers
- updated driver to new video screen raw parameters

* wwfwfest.diff
- converted driver to be fully scanlines based using timers
- hooked up interrupts
- updated driver to new video screen raw parameters
2008-12-21 07:53:28 +00:00
Roberto Fresca
41ef03afbb Merged goldstar and lucky8 drivers. [David Haywood] 2008-12-21 07:26:49 +00:00
Aaron Giles
181f77e83a Fixes the reel emulation on IGS-009 driver [David Haywood]
New games marked as GAME_NOT_WORKING
------------------------------------
Grand Prix 98 [David Haywood]
2008-12-21 03:14:44 +00:00
Aaron Giles
c8ef4d72d0 From: Lei Wu [lanewu@hotmail.com]
Sent: Monday, December 15, 2008 1:27 PM
To: submit@mamedev.org
Subject: sfz2aad->sfz2ald
2008-12-21 03:12:36 +00:00
Aaron Giles
668647d2eb Fixed some color issues in the goldstar.c driver [David Haywood] 2008-12-21 03:11:20 +00:00
Aaron Giles
c93da768c5 Additional notes from hap. 2008-12-21 03:10:10 +00:00
Aaron Giles
dc63238265 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Friday, December 19, 2008 8:50 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add machine/space to some callbacks

Hi mamedev,

This patch widens some machine callbacks to include an object (either
machine or space).  I didn't convert these earlier since MAME didn't
explicitly need them, but some of these will be needed by MESS now
that Machine is gone and in general all callbacks need to pass an
object.

~aa
2008-12-21 03:07:52 +00:00
Aaron Giles
d617d4369d Minor code simplification. 2008-12-21 00:41:10 +00:00
Aaron Giles
5279595eee Removed MDRV_INTERLEAVE(x), which specified the minimum scheduling
quantum in terms of "frames" (a dubious concept now with multiple
screens and changing refresh rates). Replaced it with a new
MDRV_QUANTUM_TIME(x) which specifies the minimum scheduling quantum
as a time value. Time can be specified as HZ(x), NSEC(x), USEC(x),
etc. Updated all drivers to use this, assuming 60 was the frame
rate (this is not perfect but should work for almost all cases).

Changed MDRV_WATCHDOG_INIT_TIME(x) to automatically prepend
UINT64_ATTOTIME_IN_ to the parameter, ensuring there is no
improper use of this macro and bringing it in line with the
MDRV_QUANTUM_TIME() macro. Updated all callers.

Added new MDRV_QUANTUM_PERFECT_CPU(x) to specify that the minimum
quantum should be enough to ensure that the specified CPU tag
only ever executes a single instruction at a time. This can be
used to explicitly require "perfect" synchronization for drivers
that have multiple CPUs with shared memory. Turned this on for
the arknoid2 driver for now as a test (the interleave on that
driver was already very close to perfect anyway).
2008-12-20 21:17:53 +00:00
Wilbert Pol
0b6b3886cc Added running_machine parameter to the callback in the sid interface. 2008-12-20 20:00:25 +00:00
Angelo Salese
ac26377859 Added Three Ds to the Pastel Gal driver [David Haywood,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Three Ds - Three Dealers Casino House [David Haywood,Angelo Salese]
2008-12-20 19:13:57 +00:00
Wilbert Pol
8850e49309 Added running_machine parameters to the f3853 callbacks. 2008-12-20 19:10:31 +00:00
Roberto Zandona
20cc01ef5f sscope2: used new dumped roms 2008-12-20 18:18:47 +00:00
Nathan Woods
c9c8b50669 Added running_machine callbacks for the Amiga code 2008-12-20 17:54:15 +00:00
Angelo Salese
b501c8dd73 (Oh snap,forgot to add the driver)... 2008-12-20 16:44:48 +00:00
Angelo Salese
59c1045ffa Wrote a driver for 4nin-uchi Mahjong Jantotsu,working with some issues [David Haywood,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
4nin-uchi Mahjong Jantotsu [David Haywood,Angelo Salese]

(and commented out a printf line in Jangou HW.)
2008-12-20 16:42:59 +00:00
Angelo Salese
c3673f5aa1 Added Country Girl to the Jangou driver,working with sound [David Haywood,Angelo Salese]
- Fixed transparency pens in the Jangou driver (so removed the GAME_IMPERFECT_GRAPHICS flag); [Angelo Salese]
- Added a kludge for Jangou Lady RNG,will be worked on in the future; [Angelo Salese]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Country Girl [David Haywood,Angelo Salese]
2008-12-20 16:28:18 +00:00
Roberto Zandona
fd26606354 removed unused variable "result" 2008-12-20 13:18:09 +00:00
Roberto Zandona
dcc258f634 added pal in arkgcbl 2008-12-20 12:53:47 +00:00
Aaron Giles
f32fa3b2e6 02745: all sets using autosave: Games using autosave segfault on startup 2008-12-20 07:39:19 +00:00
Aaron Giles
446f13607f Memory view fixes:
* Fixed bug that computed the wrong total size if the address
  space was a full 32 bits
* Improved display to show unmapped memory with *s
* Disabled enumeration of disk and 0-length regions
2008-12-20 07:25:39 +00:00
Aaron Giles
9be5d30f20 More cleanup. Added address-space-specific constants for the various
bus width and shift CPU interface constants. Changed all the cores
to use them.

Minor spacing cleanup in Z80, Z180, TMS34010, ADSP21xx cores.

Changed ADSP21xx cores to accept a configuration struct instead of
using set_info to specify serial port callbacks. Simplified the
ADSP21xx get/set info significantly. Removed support for only
including certain variants of the chips; they are now either all
supported or all unsupported.
2008-12-20 02:57:13 +00:00
Aaron Giles
bc33516388 Oops, missed this file. 2008-12-20 00:06:49 +00:00
Aaron Giles
165be1ee47 Z180 uses new cpu_state_table 2008-12-19 23:04:42 +00:00
Aaron Giles
63a6f364f8 Fixed registers view to only show those entries valid for the
CPU type.
2008-12-19 22:34:19 +00:00
Aaron Giles
d2d5def542 Oops, swapped import/export on the R register. 2008-12-19 22:29:14 +00:00
Aaron Giles
320097d9fe Renamed CPUINFO_PTR_* to CPUINFO_FCT_* for function get infos.
Changed Z80 over to the new cpu_state_table mechanism.
2008-12-19 22:26:25 +00:00
Aaron Giles
f36fc8641e This update is the below two patches, plus the remaining changes
necessary to remove 12 of the final 14 references to the global
Machine. The remaining 2 are in fatalerror() and logerror(), which
are both local to mame.c, so Machine is now fully static.

--

From: Atari Ace [mailto:atari_ace@verizon.net] 
Sent: Thursday, December 18, 2008 5:47 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Make Machine static followup

Hi mamedev,

This incremental patch to my last patch undoes the change that caches
the ppu2c0x videorom.  I changed the code back to how it behaved
originally, using an existing machine on the chip struct to eliminate
the one troublesome Machine reference.

~aa

--

From: Atari Ace [mailto:atari_ace@verizon.net] 
Sent: Thursday, December 18, 2008 2:54 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Make Machine static!

Hi mamedev,

This large patch completes the removal of the use of Machine
throughout MAME.  It does so primarily by adding machine, device or
space to various apis and modifying the callers, but for some
remaining cases it adds a new api, mame_get_running_machine(), which
will be called instead.  There are only 14 uses of this api currently,
and that number should drop over time.

There are a few changes of note:
1.  6821pia.c.  I attached machine to the 'device' structure.  I'm
working on converting this to a proper device, but that change isn't
ready.
2.  fddebug.c.  I added a proper header so that the apis won't get
accidentally converted to static again.
3.  scsi.c.  I added a machine to SCSIInstance.
4.  system16.c.  I modified sys16_patch_code to take an array of
patches.
4.  custom.h.  I added the owning sound device to the reset/stop
routines as well as the token.  Note that passing only the device
would require exposing the internals of custom_sound, as the token
passed is not the device token, but the token returned from the
CUSTOM_START routine.  Better ideas here are welcome.
4.  ppc2c0x.c.  To avoid changing more interfaces, the init routine
saves the videorom location rather than looks it up each time.

I tried to choose what I felt was the natural parameter for an api,
rather than always pass machine, but in some cases I used machine to
limit the number of additional changes.  Some additional cleanup here
is probably warranted, I'll look into that later once I'm recovered
from this two-week project.

~aa
2008-12-19 19:40:22 +00:00
Aaron Giles
42c9aeff39 Cleaned up device and sound interfaces to match the CPU
interfaces when handling strings. Namely, the generic
get_info functions allocate a temporary string and the
device in question copies its string to the target,
instead of assigning a const char *. Updated all device
and sound cores to operate this way.

Added the concept of a cpu_state_table, which is
supplied by the CPU cores and which describes all the
register state accessible to the debugger and other
subsystems. The format of the table is such that most
data can be simply fetched from memory without the
further involvement of the CPU core, including the 
display of common formats. Extensibility points are
available for custom display and for importing/exporting
the data to intermediate variables for more complicated
scenarios. Updated the ADSP21xx, TMS340x0, and i86 cores
to use this.

Removed the old debugger register list, which was never
used. Replaced it with using ordering from the
cpu_state_table.

Renamed REG_PC -> REG_GENPC, REG_SP -> REG_GENSP, and
REG_PREVIOUSPC -> REG_GENPCBASE. Updated a few spots
that were using these directly. Moved these definitions
into the end of the register area rather than leaving
them outside which put them in a weird range.
2008-12-19 06:46:17 +00:00
Andrew Gardner
3fdd1d460a Decoded some graphics and setup some RAM in the Virtual Combat driver. [Andrew Gardner] 2008-12-19 03:59:48 +00:00
Roberto Zandona
a382407df8 fixed proms in boobhack 2008-12-18 22:40:04 +00:00
Wilbert Pol
4830ff3e28 Some PIC8259 updates:
- Fixed operation of edge-triggered interrupts
- INT output line is now cleared when an IRQ is acknowledged
- Implemented basic OCW3 features
2008-12-18 20:23:45 +00:00
Aaron Giles
72b283a0d1 Removed index and clock parameters from CPU_INIT function. 2008-12-18 10:11:10 +00:00
Aaron Giles
aa7e2482e2 CPU header cleanups....
i86/i286/i386/nec/v30mz:
 * renamed i86.h -> i86priv.h
 * renamed i86intrf.h -> i86.h
 * consolidated i88intrf.h, i186intf.h, i188intf.h, etc into i86.h

m6805:
 * moved memory read/write macros out of public header

m37710:
 * moved memory read/write macros out of public header

spc700:
 * moved many structs/functions/macros out of public header

tms32010:
 * moved memory read/write macros out of public header

sm8500:
 * pointer-ified the core (apparently never had get/set context!)

g65816:
 * moved memory read/write macros out of public header

pic16c5x:
 * moved memory read/write macros out of public header

t11:
 * moved memory read/write macros out of public header
2008-12-18 09:38:12 +00:00
Aaron Giles
785b6a50c6 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Wednesday, December 17, 2008 9:03 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] STREAM_UPDATE update

Hi mamedev,

This patch modifies the parameters of the stream_update_func callback.
The first two patches go through and changes all the callbacks to use
a consistent set of parameters (the larger patch was mechanically
generated, the smaller second patch are hand edits where review or
compilation showed issues with the automatic conversion).  The third
patch then macroizes all the callbacks to STREAM_UPDATE, and was done
mechanically except for the change to streams.h.  The fourth patch
then adds device to the callback, and eliminates Machine in a handful
of callbacks by referencing the device.  deprecat.h -= 8.

~aa
2008-12-18 08:32:50 +00:00
Aaron Giles
cf9fc58618 Made the concept of a "clock" native to devices. The clock is now
specified when the device is added, and the clock is available in
the device_config directly via device->clock. Updated all devices
that have a clock to specify it when adding the device, rather than
as part of their configuration. As part of this work, also created
device-specific _ADD and _REMOVE macros to simplify configuration.

Dfined a generic device execute function callback, though it
is not used yet. The long term plan is that any device with an 
execute callback will be scheduled along with the CPUs. Now that
CPUs are devices, their scheduling will be moved over to this
logic eventually.

Changed various NVRAM devices to fetch their default memory region
from the device->region rather than specifying it in the 
configuration.

Moved a number of CPUINFO_PTR_* constants to CPUINFO_FCT_*.

Fixed several drivers that manually created their own gfx_elements
to fill in the machine object, so they no longer crash.

Fixed incorrect CPU display on info screen (recently broken).

Moved device startup to *before* the DRIVER_INIT is called. This
is to allow the DRIVER_INIT to configure devices that have been
properly allocated. So far I don't see any negative effects, but
be on the lookout if something weird shows up.

Rewrote the device iteration logic to make use of the typenext
field and the newly-introduced classnext field for iterating more
efficiently through devices of a given type or class.

Fixed behavior of MDRV_CPU_REPLACE so it does not delete and then
re-add a CPU (causing the order to change).
2008-12-18 08:28:50 +00:00
Wilbert Pol
d9fbf0dba5 Removed unneeded segment base changes from the 80286 core. 2008-12-17 19:15:14 +00:00
Yasuhiro Ogawa
09f7e1e8d1 Finalizer update (by poUzVdb90):
- converted to tilemap
- added flipscreen
- changed sound chip name from SN76496 to SN76489A
2008-12-17 15:44:04 +00:00
Aaron Giles
2ed5fee4bb Fix compile error. 2008-12-17 15:15:21 +00:00
Aaron Giles
804860a75c Added the concept of device "owner", for devices owned by other devices.
Modified laserdisc players to walk back to their global device state
via the owner, rather than brute-force searching for the first instance
and hoping that is the right one.
2008-12-17 06:12:58 +00:00
Aaron Giles
e2ae5c7fa3 From: Atari Ace [atari_ace@verizon.net]
Sent: Tuesday, December 16, 2008 12:20 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Migrate CPU defines to cpu header files

Hi mamedev,

This patch migrates all the CPU definitions into the cpu header files.
The #defines and CPU_GET_INFO declarations were added by hand to the
cpu cores in the first patch, plus a few partly related fixes to the
non-DRC cores.  The second patch was produced by the attached script
which inserts all needed #includes, except for two that were added by
hand in the first patch.  The first patch also removed an extra define
of N2A03_DEFAULTCLOCK that would have caused problems with the second
patch.

~aa
2008-12-17 05:52:10 +00:00
R. Belmont
ab8b93e1d1 Improved 64-bit fix. 2008-12-17 05:42:57 +00:00
R. Belmont
84afc85712 Fix fatal pointer truncation on 64-bit builds. 2008-12-17 02:48:17 +00:00
Aaron Giles
4f266b6da4 Hi mamedev,
More deprecat.h cleanup in the core, notably changing the apis for
poly_alloc. I also made cpu_get_index_slow fatalerror on failure 
since no one is checking the return value.

deprecat.h -= 14, Machine -= ~55

~aa
2008-12-16 16:32:05 +00:00
Aaron Giles
5630547540 More device normalization:
cpu_get_info_* -> device_get_info_*
  cpu_set_info_* -> device_set_info_*
  cpu_reset      -> device_reset

Removed the cputype_get_* macros as they are not necessary.

Removed cpuintrf_init() which is no longer necessary.
2008-12-16 16:30:28 +00:00
Aaron Giles
98c40f06db Made CPUs into proper devices. CPUs are now added in the
machine configuration just as any other device, and the
standard CPU configuration is performed via the inline
configuration macros.

Change cpu_type from an enumeration into a pointer to the
CPU's get_info function, very similar to device behavior.
For now all CPUs are declared in cpuintrf.h, but 
eventually they should be declared in the CPU's header
file, and the driver should #include that header.

Added function cpu_get_type() to return the CPU type.

Changed several cpu_* functions into macros that call
through to the equivalent device_* function.

The device system now maintains a parallel list of devices
based on type, for faster iteration through all devices
of a given type.

Cleaned up code that looped over CPUs via the machine->cpu
array to now loop using the type-based device list.

Removed start/stop/reset/nvram functions from the 
device_config in favor of grabbing them as needed.

Cleaned up the generic interrupt_enable code to work with
CPU devices instead of numbers.

Mapped the devtag_* functions to device_* functions via
macros instead of parallel implementations.
2008-12-16 15:02:15 +00:00
Roberto Fresca
76e6a7abc4 Funworld.c improvements...
- Added new set: Jolly Card (italian, encrypted bootleg).
   No coins... Only remote credits. After nvram init, set the Payout DIP to 'manual'
   to allow the remote credits mode to work.
 - Created inputs from the scratch for jolycdib.
 - Updated technical notes.

New clones added
----------------
Jolly Card (italian, encrypted bootleg) [Roberto Fresca]
2008-12-15 07:31:18 +00:00
Aaron Giles
a1bd0a2a92 Removed old cherrym driver. 2008-12-15 05:52:19 +00:00
Aaron Giles
7808378272 Fixed duplicate driver. 2008-12-15 02:06:58 +00:00
Aaron Giles
54db8f077b Cleanups and version bump. 2008-12-15 01:46:32 +00:00
Aaron Giles
f65131343d Added proper artwork for the led in Gridiron Fight [David Haywood]
-----Messaggio originale-----
Da: David Haywood [mailto:neohaze@nildram.co.uk] 
Inviato: domenica 14 dicembre 2008 23.56
A: Angelo Salese
Oggetto: Gridiron update

Changed it from using a hack using the gfx rom to display the 'play 
number' to using the LEDs in the artwork system.
2008-12-15 01:12:26 +00:00
Aaron Giles
4ef83e02c3 This adds Jackie to the Champion Skill HW.
New games marked as GAME_NOT_WORKING
------------------------------------
Jackie [David Haywood]

============================================================================

(Personally I'm not really interested in this one at the moment (I'm not
enough keen with Champion Skill HW and its fancy I/O stuff), however it
should be slightly different memory map + different protection)

roms/current/j/jackie.zip
2008-12-15 01:08:32 +00:00
Aaron Giles
1f54995066 -Merged goldstar.c & cmaster.c drivers
-Converted the Reels video to Tilemaps [David Haywood]

New clones
----------
(New?) Cherry Bonus III [David Haywood]
Cherry Bonus III [David Haywood]

New non-working
---------------
Cherry Master (Corsica, v8.01) [David Haywood]
Cherry Master 91? [David Haywood]

-----Messaggio originale-----
Da: David Haywood [mailto:neohaze@nildram.co.uk] 
Inviato: domenica 14 dicembre 2008 22.20
A: Angelo Salese
Oggetto: Gold Star update

I converted the Reels video to Tilemaps
merged cmaster.c with this, since it's basically the same thing, but 
with some changes..  made a few improvements to that.

also added another cherry master set, might be "cherry master '91" but 
it's probably running on an extended version of the hardware as it has 
extra roms etc.

it's still rather messy..   seems this game / hardware was used for the 
base of a lot of hacks, and it's really hard to know what the originals 
were...

------------------------------------------------------------------------

the cherry bonus 3 sets seem to be the same game as goldstar ....

again these were just random messy sets on f205v's pcb with no proper info,
no proms etc. ... ncb3 boots, and does show a dyna logo .  cb3 seems to be
encrypted.
2008-12-15 01:05:48 +00:00
Aaron Giles
6b4efba253 Queen [David Haywood]
This adds the "Queen" game into a driver (a.k.a. the 2002 PC-era game)
(roms are already on the ftp,I believe)

-----Messaggio originale-----
Da: David Haywood [mailto:neohaze@nildram.co.uk] 
Inviato: venerdi 12 dicembre 2008 0.05
A: Angelo Salese
Oggetto: Queen Skeleton..

Didn't think the queen was dead yet, but here is her skeleton ...
2008-12-15 00:58:31 +00:00
Aaron Giles
68bca19400 Fix all obvious regressions based on screenshots. 2008-12-15 00:55:07 +00:00
Aaron Giles
60b43c1d69 Removed hack for setting mcs51 serial callbacks. Updated micro3d to use
new functions. Fixes regression.
2008-12-14 23:47:30 +00:00
Aaron Giles
04fbf4f825 Removed unnecessary masking in disassembly view.
Changed console subview computations to leave the registers portion
fixed.
2008-12-14 21:34:02 +00:00
Brian Troha
eb83e4e9b8 Change parent/clone relationship to MAME standards (by request ;-) 2008-12-14 20:18:05 +00:00
Couriersud
4ffa2901ce Fix raster effects in nbbatman - as far as I can judge.
I was not able to dig out information about the V33 prefetch
timing and the prefetch cache size. Anybody has more 
information?
2008-12-14 18:47:33 +00:00
Roberto Zandona
046ef441d9 i960: fixed nor opcode and added notor opcode 2008-12-14 16:55:49 +00:00
Angelo Salese
0a5ed5cca3 (...and fixed a mcu incorrect clock speed while testing that bug) 2008-12-14 16:17:25 +00:00
Angelo Salese
0508c76687 Fixed subtle communication bug with Jangou Lady 2008-12-14 16:11:33 +00:00
Angelo Salese
4a35cb2d18 Added Jangou Lady to the Jangou driver. [David Haywood,Angelo Salese,Phil Bennett]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jangou Lady [David Haywood,Angelo Salese,Phil Bennett]
2008-12-14 15:35:02 +00:00
Roberto Zandona
10560d6018 m90: removed wrong info about riskchal
cb2001: updated decryption table
2008-12-14 10:01:01 +00:00
Aaron Giles
21831461f2 Fix a couple of regressions. 2008-12-14 09:03:15 +00:00
Aaron Giles
a7db377c87 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Saturday, December 13, 2008 5:07 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add machine to allocgfx

Hi mamedev,

This patch eliminates the #include "deprecat.h" from drawgfx.h.  It
does so in a fashion similar to my recent tilemap patch, adding the
machine pointer to gfx_element, changing allocgfx to take a machine,
and then adjusting the internals to use the machine field as needed.
The changes outside of drawgfx.[ch] were done with the attached
script.

~aa
2008-12-14 08:45:12 +00:00
Aaron Giles
9830575ad0 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Saturday, December 13, 2008 1:34 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add machine parameter to tilemap_create()

Hi mamdev,

This set of patches eliminates the #include "deprecat.h" from
tilemap.c.  The main change is to require callers of tilemap_create to
provide a machine pointer.  This pointer is then attached to the
tilemap and used when needed inside tilemap.c.

The first patch simply adds running_machine *machine to some driver
functions that will soon need them.  The second patch makes the needed
changes to tilemap.[ch].  The (large) third patch adds machine to all
the tilemap_create calls, and was generated entirely by the attached
script.

~aa
2008-12-14 08:34:41 +00:00
Aaron Giles
98b3cf37e7 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Saturday, December 13, 2008 6:58 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] additional sound core deprecat.h removal

Hi mamedev,

This patch removes most of the remaining deprecat.h includes in the
sound cores.  deprecat.h -= 8.

~aa

--

From: Atari Ace [mailto:atari_ace@verizon.net] 
Sent: Saturday, December 13, 2008 10:14 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] final sound core deprecat.h cleanup

Hi mamedev,

This patch removes the last three deprecat.h includes from the sound
cores.

~aa
2008-12-14 08:20:09 +00:00
Aaron Giles
af1273c18d From: Atari Ace [atari_ace@verizon.net]
Sent: Friday, December 12, 2008 9:28 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] yet another small Machine cleanup

Hi mamedev,

This patch modifies the tms34010.h, pc16552.h, and tms34061.h
interfaces to eliminate some more global Machine variables.  Six more
deprecat.h includes eliminated.

FYI, 128u5 had 523 deprecat.h includes and ~1400 Machine variables,
now were down to 374 and ~420 respectively, so progress is being made.

~aa
2008-12-14 08:15:01 +00:00
Aaron Giles
9acb30bcbe From: Micko [mailto:mmicko@gmail.com]
Sent: Saturday, December 13, 2008 2:15 AM
To: Aaron Giles
Subject: Re: Another 8080/85 change from me

Hi Arron,
 
Here is the patch.
 
Problem was in EI handling and not clearing of interrupt enable flag, as I did in previous. So now EI is done as in Z80 since it is working same way. I have tried a invaders clone having problem, now they work, also MESS machine for which I initialy did this works.
 
Hope this will be in u6.
 
Micko
2008-12-14 08:11:42 +00:00
Roberto Fresca
9daee25286 Removed the ACIA6850 device from Cal Omega System 905 machine driver. It fixes the wrong lack of SW2. 2008-12-14 02:10:02 +00:00
Aaron Giles
2667ca65f1 02718: zigzag, zigzag2: Don't boot correctly. The screen just flashes over and over. 2008-12-14 01:31:12 +00:00
Nathan Woods
f2c32190ea Changed the 6522 VIA implementation to be a device 2008-12-14 01:08:14 +00:00
Aaron Giles
5b13d131ea 02730: fiveside: locks up at rom check 2008-12-14 00:44:52 +00:00
Aaron Giles
ed2768338f Changed attotime_to_ticks/ticks_to_attotime to use UINTs and the eminline
functions where possible.
2008-12-14 00:34:14 +00:00
Aaron Giles
cfadc42b71 02740: resizing the debug window, the text is only in the old area
(Can't believe people still run with live resizing/dragging turned off :)
2008-12-14 00:33:42 +00:00
Aaron Giles
b58d08db4b 02661: f1gpstr2: Game freezes upon reaching track
02708: wildplt: Gameplay freezes at start 

Fixes by Mamesick.
2008-12-14 00:16:17 +00:00
Phil Bennett
91f5ef0ea7 Added Neo Geo Unibios 1.2 (older version) 2008-12-13 23:10:31 +00:00
Curt Coder
307cea3466 Fixed an insignificant typo. 2008-12-13 19:55:49 +00:00
Curt Coder
747fff0641 Removed deprecation. 2008-12-13 19:39:54 +00:00
Curt Coder
46041fc024 Removed unnecessary deprecation. 2008-12-13 19:31:05 +00:00
Curt Coder
43fb096253 Used cleaner function and demoted some games to NOT_WORKING due to strange behavior. 2008-12-13 19:29:38 +00:00
Roberto Zandona
aa8708e562 cb2001: added opcodes 2008-12-13 17:43:14 +00:00
Nathan Woods
8917ad4f41 6522 interface cleanups 2008-12-13 16:56:09 +00:00
Angelo Salese
b12547e1e1 Written a driver for Jangou,working with sound. [David Haywood,Angelo Salese,Phil Bennett]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jangou [David Haywood,Angelo Salese,Phil Bennett]
2008-12-13 16:30:56 +00:00
R. Belmont
600351ca69 [02728] Fix Kaneko "Toybox" protected games on big-endian. 2008-12-13 16:07:47 +00:00
Tomasz Slanina
a3eab20447 Promoted form NOT_WORKING status : Super Free Kick + clone
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Free Kick [Tomasz Slanina]
2008-12-13 15:15:08 +00:00
Roberto Zandona
acbad50008 cb2001: new opcode added 2008-12-13 14:59:37 +00:00
Phil Bennett
5ea2c772c0 Changed ttmahjng title to 'T.T Mahjong' 2008-12-13 14:48:36 +00:00
Phil Bennett
d689bd7577 02739: skysoldr: In-game music (three level BGMs and boss theme) plays one octave higher.
Reduced all alpha68k.c YM2413 clocks from 8MHz to 3.579545MHz.
2008-12-13 14:31:19 +00:00
Roberto Zandona
ab0af7427c added opcodes in cb2001 2008-12-13 14:25:16 +00:00
Quench
e00af75586 Fixed Wardner games hanging during POST.
Added SaveState flag - savestate in this driver was supported a long time ago.
2008-12-13 12:33:33 +00:00
Roberto Zandona
6661a69e0a added opcodes to cb2001 driver 2008-12-13 09:23:59 +00:00
Aaron Giles
17653fef4d Some misc fixes. 2008-12-13 08:10:27 +00:00
Aaron Giles
e643a688b3 Fixed remaining crash regressions from recent changes. 2008-12-13 07:01:40 +00:00
Aaron Giles
59975ceb55 Expanded cpuexec cycles <-> attotime functions to handle UINT64s. 2008-12-13 06:41:29 +00:00
Aaron Giles
1c9b12c644 Modified regrep to display the soruce file. 2008-12-13 06:29:25 +00:00
R. Belmont
8823bb9ba0 Re-order SCSP init to fix crash. 2008-12-13 04:20:19 +00:00
Roberto Fresca
c53a11a57d New driver for Four Roses. The game is encrypted and also has a MCU.
Added hardware and tech notes.


New games marked as GAME_NOT_WORKING
------------------------------------
Four Roses (encrypted, 2 sets)[Roberto Fresca]
2008-12-13 01:08:00 +00:00
Brian Troha
5a5c5f7450 1 & lower case "L" look too much alike on my machine 2008-12-12 21:51:47 +00:00
Brian Troha
203ddbca32 New Clone added: CarnEvil (v1.0.3)
CarnEvil (v1.0.3) [Brian Troha]
2008-12-12 21:35:25 +00:00
Andrew Gardner
e1f9347f0d Pointer-ified the dsp56k cpu core. [Andrew Gardner]
(There are still a couple of global memory arrays that i've gotta' move into the cpu struct.  Will do that soonish.)
2008-12-12 16:18:42 +00:00
Aaron Giles
fdce8d4d0c Fixed missing clock on alg games as well. 2008-12-12 15:33:45 +00:00
Aaron Giles
b774fabe1a Fixed arcadia games. 2008-12-12 15:32:23 +00:00
Curt Coder
88bd536416 Added missing voids. 2008-12-12 12:23:09 +00:00
Curt Coder
35ebc1b1e3 Added INTE line handling. The games are working now. 2008-12-12 11:49:01 +00:00
Curt Coder
63a5cd896a I8085
- added INTE and state word callbacks

N8080.c
- rewrote interrupt handling according to schematics
- added interrupt acknowledge
2008-12-12 10:37:25 +00:00
Curt Coder
a07c721c0a Fixed Miss Bubble 2. 2008-12-12 08:24:40 +00:00
Curt Coder
0179418856 Fixed Top Roller. 2008-12-12 08:14:22 +00:00
Aaron Giles
b400e7978b From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Thursday, December 11, 2008 6:52 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] deprecat.h cpu cleanup

Hi mamedev,

This patch purges the last few uses of deprecat.h from the cpu cores,
plus a handful of other Machine cases elsewhere that were found by
script inspection.

~aa

--

Hi mamedev,

This patch eliminates most uses of deprecat.h in the sound cores by
attaching the device to the state object and using it where
appropriate.  Given that all the cpu objects use this convention, and
three sound cores already do this, this seemed an appropriate
approach.

~aa
2008-12-12 06:11:15 +00:00
Aaron Giles
9dc4966109 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Thursday, December 11, 2008 10:56 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] verboselog changes for future Machine removal

Hi mamedev,

Several mame files use an inline verboselog definition which saves
typing the cpuexec_describe_context repeatedly.  While this is a nice
feature, each case introduces a then hard to remove deprecated Machine
variable.  One way to fix this would be to add machine to the
parameter list for each verboselog call.  Another way would be to
change them to include the context call explicitly inside a typical
logging macro (e.g. decocass.h).  Not knowing which would be more
acceptable to mamedev, I've included patches for both.

~aa

(I chose to pass the machine to the verboselog function.)
2008-12-12 06:03:37 +00:00
Aaron Giles
9fa83f844a Giga Man 2: The Power Fighters (bootleg of Mega Man 2: The Power Fighters) [David Haywood]
> The roms were forwarded to the list ages ago.  From Arzeno.
>
> GFX roms aren't dumped, using the original CPS2 ones causes the 'GIGA' 
> part of the title to be missing.  They should be different
> SOUND rom isn't dumped, it uses an AD-65 (OKI6295) instead of QSOUND, 
> so I can't add the sound.
>
> Progarm appears to run as expected.
>
> it took a long time to figure out that this change was needed because 
> MAME simply exits to the commandline without any kind of message, or 
> possible backtrace if you attempt to call cpu_set_input_line with an 
> invalid CPU.
>
> -        cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_RESET, 
> (data & 0x0008) ? CLEAR_LINE : ASSERT_LINE);
> +    if (space->machine->cpu[1])    
> cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_RESET, (data & 
> 0x0008) ? CLEAR_LINE : ASSERT_LINE);
>
2008-12-12 05:58:38 +00:00
R. Belmont
2c7aed307a Fix Altivec RGB primitives on newer GCCs. [budge, Vas Crabb] 2008-12-12 04:20:19 +00:00
Roberto Fresca
cd7f972c5e Added working button-lamps + layout to Bra$il, Fashion, and New Magic Card. 2008-12-12 01:27:58 +00:00
Angelo Salese
976643a24b (Added the Forte 2 driver into the main SVN tree) 2008-12-11 21:09:49 +00:00
Roberto Zandona
1a825a230f cb2001: decrypted 2 more opcodes 2008-12-11 20:45:06 +00:00
Roberto Zandona
ceedf880c1 removed a wrong comment 2008-12-11 20:09:42 +00:00
Roberto Zandona
6b20f6a155 Cherry Bonus 2001: added a skeleton driver and some decrypted opcodes
New games marked as GAME_NOT_WORKING
------------------------------------
Cherry Bonus 2001 [David Haywood, robiza]
2008-12-11 19:54:59 +00:00
Aaron Giles
3daeb4a050 Super High Impact (prototype, rev 6.0 09/23/91) [Smittdogg]
From: Smitdogg Jones [jcsmith23@yahoo.com]
Sent: Wednesday, December 10, 2008 4:51 PM
To: Dumping Project; submit@mamedev.org
Subject: Super High Impact (Prototype 6.0 9/23/91)
Most roms are labeled with LA1 stickers. U89 and 105 have small white square stickers stuck on top of what looks like LA1 stickers with "pro6" printed on them by a computer and are the only roms found to be different than ones in the LA1 revision. I added this as shimpap6 and changed the set name of the proto 5 version to shimpap5.

roms will be here temporarily when I can access it, it's currently down, I don't know what the issue is:
http://smitdogg.mameworld.info/random/shimpap6.zip

I'll e-mail the roms to Guru too. If anybody wants pics or anything else from it, let me know soon. I attached the diff.

Smitdogg
2008-12-11 18:15:37 +00:00
Aaron Giles
ebc8bf4286 Here is a driver for Pesadelo, Brazilian arcade hack based on MSX hardware/Konami's Knightmare. Game is working.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Pesadelo [Mariusz Wojcieszek, hap]
 
Rom uploaded to current/p. 
 
It would be good if somebody can check sound hookup - I have no speaker attached to PC in the work office.
 
Mariusz

Also:

From: hap [hap@samor.nl]
Sent: Wednesday, December 10, 2008 3:21 PM
To: submit@mamedev.org
Subject: forte2 driver

Hello,

Attached is a Forte II board driver for MAME.
u5_forte2_diff.zip is the diff to 0.128u5
forte2_csource.zip is the driver source, better viewing than the diff
pesadelo.zip is a game ROM for it


Greets, hap
2008-12-11 18:14:27 +00:00
Aaron Giles
14c34a19c8 Da: David Haywood [mailto:neohaze@nildram.co.uk]
Inviato: domenica 7 dicembre 2008 20.18
A: Angelo Salese
Oggetto: Status Trivai (From software this)

seems to be a vertical set of Triv Two.  There were no question roms, so 
I used the roms from our existing Triv Two set, they seem compatible 
(not really surprising)

Triv Two (Vertical) [David Haywood]
2008-12-11 18:09:47 +00:00
Aaron Giles
70aabcb6de From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Thursday, December 11, 2008 7:13 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Remove deprecat.h from rendlay.c

Hi mamedev,

This patch squashes another deprecated use of Machine from the mame
core by plumbing machine_config into rendlay.c

~aa
2008-12-11 17:59:22 +00:00
Aaron Giles
e26c70d35b Fixed crash bug in DCS games.
Updated the fcompress APIs to allow for specifying a compression level.

Removed the concept of state saving tags, which was a hack to get save states
to work with multiple CPU cores. Simplified the state saving system as a
result, performing the operation in a single pass and without allocating
a full blob of memory. Also enabled minimal compression.
2008-12-11 17:03:13 +00:00
Quench
4ee312ca39 Pointer-ified the TMS32025 core. 2008-12-11 16:55:11 +00:00
Wilbert Pol
4f0f80255a Writes to a pit8253 timer control word always restart the timer. 2008-12-11 11:41:37 +00:00
Aaron Giles
7eaa676d90 Fixed compile error, and fixed crash when handling an exception when the
debugger is disabled.
2008-12-11 11:03:11 +00:00
Aaron Giles
9ff9434146 Removed safe_cpu_get_pc() which doesn't really make sense anymore.
Moved cpu_execute() to be an inline function.
2008-12-11 10:49:25 +00:00
Aaron Giles
04ae2d8bc7 Removed get context/set context calls from the CPU interface entirely.
Pointer-ified the TMS99xx core (missed that one!)
2008-12-11 10:21:52 +00:00
Aaron Giles
d87ef8f79b Here's the big one....
Added new function cpuexec_describe_context(machine) which can be
used in logerror() and other printf-style functions to return a
description of the current CPU/PC given only the machine. Changed
several dozen sites to use this instead of directly interrogating
the activecpu.

Removed all other uses of activecpu throughout the system. Removed
activecpu from the machine structure to prevent future abuse.

Removed cpu_push_context() and cpu_pop_context(), and all call
sites.

Voodoo devices now require a CPU to be defined in the configuration
in order to know whom to steal cycles from or stall when FIFOs get
full. Updated all voodoo users to specify one.

CPD1869 devices now also require a CPU to be defined in the
configuration, in order to know which CPU's registers to fetch.
Updated all cdp1869 users to specify one.

Many other small changes to make this all work.
2008-12-11 09:40:22 +00:00
Nicola Salmoria
c8944548df relax oki 6295 command validity check 2008-12-11 08:47:15 +00:00
Quench
922ea8052f Pointer-ified the PIC16C5x core. 2008-12-11 06:52:59 +00:00
Quench
51ea0b3e29 Pointer-ified the TMS32010 core. 2008-12-11 06:29:44 +00:00
Aaron Giles
506da3c432 From: Atari Ace [atari_ace@verizon.net]
Sent: Wednesday, December 10, 2008 9:27 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add machine to some emu/machine init methods

Hi mamedev,

This patch widens some machine init interfaces to pass the machine
parameter, allowing more Machine global references to be eliminated.
Eventually most of these need to be converted to devices, but this
change reduces the deprecation surface in the meantime.  I also
attached the script I used to do the initial changes to the drivers,
which handled about 90% of the cases without further editing.

~aa
2008-12-11 03:39:20 +00:00
Angelo Salese
4c0948ce00 Fixed a status bit issue with Bra$il / Fashion to let them work + various input/output fixes for Fashion (which uses different coin lockout hook-up)
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Bra$il / Fashion [Angelo Salese]
2008-12-10 21:12:15 +00:00
Roberto Fresca
ce581f3062 Added Europa 2002 Space to the italian gambling games based on H8/3048 + OKI 6295. Also added game and dumper notes.
New clones added
----------------
Europa 2002 Space (Ver 3.0) [Roberto Fresca]
2008-12-10 19:12:54 +00:00
Aaron Giles
bf7875e7ee Pointer-ified the sc61860 core. 2008-12-10 18:37:47 +00:00
Aaron Giles
dcdfd96f1a Pointer-ified the saturn core. 2008-12-10 18:24:50 +00:00
Roberto Zandona
b3d12a2258 updated adp driver: now fashiong show something 2008-12-10 18:17:18 +00:00
Angelo Salese
4581ef6000 Fixed visible area in Super Pool 99 driver. 2008-12-10 18:12:37 +00:00
Aaron Giles
864cc4513b Pointer-ified the PDP1 core. 2008-12-10 18:04:15 +00:00
Aaron Giles
ebaf684f2e Enabled all CPU cores/variants. Fixed compile issue revealed as a result. 2008-12-10 17:55:49 +00:00
Aaron Giles
540f1eefb4 Pointer-ified the lr35902 core. 2008-12-10 17:50:50 +00:00
Aaron Giles
5f39c19227 Fix compile error. 2008-12-10 17:41:30 +00:00
Aaron Giles
258b16c5d1 Pointer-ified the lh5801 core. 2008-12-10 17:40:54 +00:00
Aaron Giles
92602c58d5 Pointer-ified the cp1610 core. 2008-12-10 17:29:27 +00:00
Aaron Giles
953465543b Fatalerror in non-debug builds too. 2008-12-10 17:16:16 +00:00
Aaron Giles
b0136c9952 Pointer-ified the MC68HC11 core. 2008-12-10 17:16:04 +00:00
Aaron Giles
eadc13bd94 Pointer-ified the TMS32051 core. 2008-12-10 17:06:51 +00:00
Angelo Salese
0b35ca1c1d Wrote a driver for Super Pool 99 (versions 0.36 & 0.31),working with small problems. [David Haywood,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Pool 99 [David Haywood,Angelo Salese]
2008-12-10 16:59:04 +00:00
Aaron Giles
29d3c3c033 Pointer-ified the upd7810 core. 2008-12-10 16:52:52 +00:00
Aaron Giles
9824c667e4 Pointer-ified the sh4 core. 2008-12-10 16:40:57 +00:00
Aaron Giles
b5705a5322 Pointer-ified the sh2drc. 2008-12-10 16:07:34 +00:00
Roberto Fresca
5a15a2182a Improvements to Millennium 4000 driver.
- Completed normal Inputs/Outputs.
- Added button-lamps calculation.
- Created button-lamps layout.
- Documented the PCB RAM.
- Fixed NVRAM size based on PCB picture (2x CY62256L-70PC near the battery).
- Added notes about the method to make appear the real poker cards.
- Fixed the OKI 6295 frequency (1000 kHz resonator near). Now the game has more decent sounds.
- Corrected CPU clock to 12 MHz. (main Xtal).
2008-12-10 15:32:08 +00:00
Aaron Giles
8b670ddddd Pointer-ified the tms7000 core. 2008-12-10 14:55:39 +00:00
Aaron Giles
8aea6e2b4f s/cpustate->([ch])/filename.\1/ 2008-12-10 14:37:44 +00:00
Wilbert Pol
de1c2646c2 Added missing address space lookups. 2008-12-10 09:00:14 +00:00
Aaron Giles
e2a760bcbd From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Tuesday, December 09, 2008 8:13 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add device parameter to stream_create()

Hi mamedev,

This patch adds the sound device to the parameters passed to
stream_create so that the global Machine can be removed from
streams.c.  It assumes my previous patch which added CUSTOM_START and
SAMPLES_START has been applied.

~aa
2008-12-10 06:31:23 +00:00
Aaron Giles
b98c709380 Pointer-ified the mb86233 core. 2008-12-10 06:15:38 +00:00
Aaron Giles
0dcdc62b8d Pointer-ified the MB88 core. 2008-12-10 06:07:41 +00:00
Aaron Giles
bb8b6609b6 Pointer-ified the RSP core. 2008-12-10 06:04:18 +00:00
Aaron Giles
942a56edb9 Pointer-ified the apexc core (whatever that is :) 2008-12-10 05:51:37 +00:00
Aaron Giles
b99f7aef26 Pointer-ified the 8085 core. 2008-12-10 05:47:19 +00:00
Aaron Giles
9de8dad60d Pointer-ified the alpha-8201 2008-12-10 05:29:29 +00:00
Aaron Giles
36d63663d3 Pointer-ified the i386. 2008-12-10 05:14:09 +00:00
Roberto Fresca
129c08982e Fixed Mantis 02724.(All games using the s903mod machine display the message: Unable to locate input port 'SW2')
Removed the ACIA 6850 device from modified system 903 hardware.
2008-12-09 20:02:19 +00:00
Aaron Giles
89e14c632f Pointer-ified the i86/i286 cores.
Removed unused v20/v30 implementation.
2008-12-09 15:39:20 +00:00
Aaron Giles
12415fcdcb Pointer-ified the cubeqst CPUs. 2008-12-09 14:49:16 +00:00
Wilbert Pol
5bbd1b8e1c Added MDRV_DMA8237_ADD macro. 2008-12-09 10:13:33 +00:00
Wilbert Pol
a32c38ad02 Added MDRV_PIT8353_ADD and MDRV_PIT8254_ADD macros. 2008-12-09 09:41:24 +00:00
Wilbert Pol
e7a63caaec Added MDRV_PIC8259_ADD macro. 2008-12-09 09:21:07 +00:00
Aaron Giles
e62a46a8ee generic_pulse_line() now takes into account clock scaling and minimum cycles. 2008-12-09 07:31:46 +00:00
Aaron Giles
b319755f9e Added wrappers for ADSP21xx callbacks. Added device parameters to them.
Updated IRQ setters to use generic_pulse_irq_line().
2008-12-09 07:13:21 +00:00
Aaron Giles
13bdc84fff Compile fix. 2008-12-09 06:50:18 +00:00
Aaron Giles
35b6d98757 Oops forgot a file. 2008-12-09 06:36:41 +00:00
Aaron Giles
ec8caea251 Completed pointer-izing the 6502 cores. Removed h6280 SET_CONTEXT calls. 2008-12-09 06:36:30 +00:00
Aaron Giles
98d7204262 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Monday, December 08, 2008 10:05 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] More Machine cleanups

Hi mamdev,

This patch picks up where my last patch left off, and tries to fix the
widely used konamiic/taitoic/deco16ic/segaic16 video cores to no
longer reference Machine.  Basically plumbing through screen or
machine as appropriate in lots of drivers.

Note: The taito_l change fixes a dumb typo in taito_chardef14_m in my
last patch that I would have caught with a proper header file, which
I've now added.

~aa
2008-12-09 06:29:18 +00:00
Aaron Giles
b164c8a260 From: Atari Ace [atari_ace@verizon.net]
Sent: Monday, December 08, 2008 6:21 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Pointerify f8/tlcs90 cores

Hi mamedev,

Two more cores converted to pointers.  f8 was very straightforward,
tlcs90 had some extra state that needed to be merged into the register
struct, and needed adjustments to its timers and read/write handlers
which might warrant some scrutiny by the experts.

~aa
2008-12-09 06:26:02 +00:00
Aaron Giles
901d4fc796 Updated z8000 tables [Juergen Buchmueller] 2008-12-09 06:24:15 +00:00
Aaron Giles
eb43d34725 Re-routed empty get/set context calls to the dummy CPU's, and removed them
from the CPU cores.

Disabled the use of PULSE_LINE for any input lines except NMI and RESET.
Added a helper function generic_pulse_irq_line() for doing a single-cycle
assert/deassert for those few drivers remaining that were trying to use
PULSE_LINE directly.
2008-12-09 06:21:15 +00:00
Andrew Gardner
183b7c9de7 Pointer-ified the h6280 cpu core. [Andrew Gardner]
(Next is the dsp56k)
2008-12-09 05:25:35 +00:00
Aaron Giles
4eb774a033 Minor cleanup for empty SET_CONTEXT handlers. 2008-12-09 04:13:29 +00:00
Wilbert Pol
abb8a04a10 Pointer-ified the PDP1/TX0 core. 2008-12-08 21:49:26 +00:00
Aaron Giles
9369daac34 Fix disassembler compile. 2008-12-08 16:02:40 +00:00
Roberto Zandona
3843cc89b7 use proper gfx2 roms redumped (same values of vulcan but byteswapped) 2008-12-08 13:08:44 +00:00
Aaron Giles
0ba81aad17 Pointer-ified the V30MZ core. Untested as nobody is using it. 2008-12-08 11:03:40 +00:00
Aaron Giles
c33c60485b Pointer-ified the V810 core.
Added OG's z8000 fix.
2008-12-08 10:44:00 +00:00
Aaron Giles
5b64c00674 Added logic to track OSD updates separately from internal view updates in the
debugger. In order to get the OSD to update, a new function 
debug_view_flush_updates() must be called. Currently this is automatically
called before osd_wait_for_debugger(), and during the periodic updates while
executing. The OSD code may occasionally need to call it under other
circumstances (for example, the Windows code calls it explicitly while
tracking scrollbar thumbs to get live scrolling).
2008-12-08 10:11:29 +00:00
Aaron Giles
fb25927452 Pointer-ified the Z180 core.
Fixed compile issue with the Z8000 disassembler.
2008-12-08 09:40:44 +00:00
Aaron Giles
2a975e4737 Fixed call to v60_stall() 2008-12-08 08:44:36 +00:00
Aaron Giles
d4e2eb2472 Pointer-ified the Z8000 core. 2008-12-08 08:41:51 +00:00
Curt Coder
b4470a0bd7 [M6800] Removed the extraneous cpu_pop_context(). 2008-12-08 08:19:37 +00:00
Aaron Giles
b24198a1cd Hi mamedev,
This is a reworked/expanded version of the patch I sent yesterday.
This one is split into three parts:

1.  This introduces function macros for SAMPLES_START,
CUSTOM_{START,STOP,RESET}, and ANTIC_RENDERER.
2.  This introduces running_machine *machine throughout MAME.
Principally it adds running_machine *machine = Machine to the top of
functions, but in some static functions the parameter is added
directly.  Some similar changes in 99xxcore.h, v9938.c, v9938mod.c,
galaxold.c, psx.c, taito_l.c are also made to eliminate Machine
params.  No global API is changed.
3.  This changes the APIs introduced in the first part to pass device
or space as appropriate.  A few similar changes in some other global
apis are made as well.

The net result of this sequence of patches is to remove 40% of the
Machine references and 27 deprecat.h includes.

~aa
2008-12-08 06:53:40 +00:00
Aaron Giles
60febeb3d9 Pointer-ified the v60 core. 2008-12-08 06:35:28 +00:00
Aaron Giles
f0849513d0 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Sunday, December 07, 2008 1:48 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Pointerify sharc core

Hi mamedev,

The attached patch pointerifies the sharc core.  If this has already
been done, no great loss, it only took about an hour and a half to do
this.

~aa
2008-12-08 05:07:54 +00:00
Aaron Giles
65f9ee3d3a From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Sunday, December 07, 2008 9:43 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Introduce KONAMI_SETLINES_CALLBACK

Hi mamedev,

Aaron indicated the KONAMI_SETLINES_CALLBACK change from my previous
patch overlapped with work already committed but was otherwise a
desired change, so this patch submits just that change relative to the
committed work.

~aa
2008-12-08 05:03:46 +00:00
Nathan Woods
bb2061763c Updates from MESS 2008-12-08 03:53:26 +00:00
R. Belmont
b0db08be4a Pass running_machine to I/O callbacks plus other MESS support. 2008-12-08 00:46:02 +00:00
Andrew Gardner
96d40d8969 PPointer-ified the arm. [Andrew Gardner]
(Next cpu I'll look at is the H6280.)
2008-12-07 17:57:18 +00:00
Nicola Salmoria
3d114f0b25 02677: eprom, eprom2: missing graphical brightness effect, verified on real machine w/video
Note that the RGB output circuitry uses many transistors and I don't really understand it.
2008-12-07 17:22:40 +00:00
Aaron Giles
872ec20658 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Saturday, December 06, 2008 4:52 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Deprecat.h cleanup

Hi mamedev,

This patch changes some global Machine references to use machine,
device->machine, ... instead, and removes any unneeded #include
"deprecat.h" lines as well (about 10% of them in fact).  It was
generated using the attached script, and then reverting some cases
where it was overzealous.

~aa
2008-12-07 14:51:36 +00:00
Couriersud
96321d328f Fixed 64bit compile 2008-12-07 13:43:57 +00:00
Roberto Zandona
6a9117ecf8 use correct proms (from citylan) for arkgcbl 2008-12-07 06:59:53 +00:00
Aaron Giles
730b131f58 A few more activecpu's. 2008-12-07 06:30:55 +00:00
Aaron Giles
c5f3e70c14 Made the PCI bus a device. The bus is declared in the machine
config, and the devices attached to it are enumerated there.
Eventually, the PCI config read/write functions should be moved 
to well-known functions within the device, but for now they are
kept separate.

activecpu -= 138
2008-12-07 06:14:33 +00:00
Roberto Zandona
f351a7d88f use CRC in wb90b2 and jjsquawb "bad dump" roms 2008-12-07 06:10:09 +00:00
Aaron Giles
63f26b610b Pointer-ified the konami CPU core. Changed setlines callback to
pass a device. Updated and de-deprecat-ed the drivers that used
it. Fixed interrupt handling to follow more recent behavior
expectations (no PULSE_LINE on non-NMI lines).
2008-12-06 21:24:38 +00:00
Aaron Giles
c023001a86 Pointer-ified the PPC DRC. 2008-12-06 20:18:05 +00:00
Aaron Giles
554f86eb65 Pointer-ified the mips3drc. 2008-12-06 19:55:22 +00:00
Andrew Gardner
490880419a Pointer-ified the m6805. [Andrew Gardner]
(Used cpustate naming convention.  Moved iCount into state struct.)
(Tested with arkanoid, bootleg bubble bobble, etc.)
(Next cpu I'll look at is the ARM.)
2008-12-06 19:47:14 +00:00
Aaron Giles
7f9c6cb81f Pointer-ified the DSP32 core. 2008-12-06 19:28:48 +00:00
Aaron Giles
d92a2e0c4e Cleanups/version bump/added missing drivers. 2008-12-06 17:54:42 +00:00
Aaron Giles
4c1762ee26 From: Luigi30 [mailto:luigi30@gmail.com]
Sent: Thursday, December 04, 2008 7:23 PM
To: submit@mamedev.org
Subject: nstockr2

nstockr2 made a clone of nstocker
2008-12-06 17:19:00 +00:00
Aaron Giles
0c36b8a743 adds the (not very interesting) locomotion bootleg to rallyx driver.
seems to be based on the cottong bootleg already supported, it was on 
citylan as a 'blister' dump, program roms only, works best with the 
other roms from cottong and the program is closest to that.

[David Haywood]
2008-12-06 17:17:10 +00:00
Aaron Giles
fbdff39c21 Fix compile errors. 2008-12-06 17:15:23 +00:00
Aaron Giles
7cf1bffaa5 Added not-working clones Cherry 10 / Cherry I Gold to the goldstar.c driver
[David Haywood]
2008-12-06 17:13:02 +00:00
Aaron Giles
389b25c281 02638: various cpu cores don't compile anymore
(mostly fixed before)
2008-12-06 17:09:02 +00:00
Aaron Giles
fa57e41c43 02713: demndrgn, profpac: demndrgn gives a black screen only. profpac doesn't accept coins 2008-12-06 17:06:26 +00:00
Aaron Giles
282c1db110 activecpu_count -= 133
Removed mostly silly uses of activecpu from the CPU cores.
2008-12-06 16:56:22 +00:00
Angelo Salese
8c09fe8b03 Merged The Couples driver with Merit,fixing most of the graphics/color bugs in it. 2008-12-06 16:45:12 +00:00
Roberto Zandona
db54cb03ba wc90b2: marked bad dump some roms 2008-12-06 16:37:19 +00:00
Roberto Zandona
b4a0951eea jjsquawb: marked bad dump gfx roms and added a note to explain 2008-12-06 16:29:11 +00:00
Angelo Salese
3c34f45bf7 Added NVRAM emulation to Sengoku Mahjong. 2008-12-06 15:47:27 +00:00
Angelo Salese
0b23053a74 Wrote drivers for Millenium Nuovo 4000 (working with sound) and Il Pagliaccio (not working) [David Haywood,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Millenium Nuovo 4000 [David Haywood,Angelo Salese]

New games marked as GAME_NOT_WORKING
------------------------------------
Il Pagliaccio [David Haywood,Angelo Salese]
2008-12-06 15:12:39 +00:00
Roberto Zandona
61d510664b jjsquawb: fixed x offset 2008-12-06 12:08:12 +00:00
Roberto Zandona
06294af8ed removed not working flag from jjsquakb 2008-12-06 11:02:59 +00:00
Roberto Zandona
dd58499d4c jjsquawb: implement correct video registers and promoted to working 2008-12-06 11:01:47 +00:00
Roberto Zandona
0bc1cdfbe5 New clones added
----------------
Worldcup 90 (bootleg) [robiza]

New clones NOT WORKING added
----------------
J.J. Squawkers (bootleg) [robiza]
2008-12-06 09:46:17 +00:00
Aaron Giles
f57ab32404 Removed mame_find_cpu_index(). Use cputag_get_cpu() instead.
Updated all drivers calling this to the newer function, and
generally simplified their code as a result.
2008-12-06 07:25:48 +00:00
Aaron Giles
d8e17c4e86 Removed cpunum_get_active().
Main important change is that IDE controllers with bus mastering (DMA)
need to specify the target address space in the IDE device configuration.
2008-12-06 06:40:40 +00:00
Aaron Giles
e2c9b10241 Fixed some memory view-related issues:
* select correct memory region by default when created
   (should be first address space of visible CPU)
* when created, default bytes/chunk is correct
* when changing width, cursor no longer moves around
* memory regions display more than all 0xff now

Also fixed:

* qword big-endian memory reads no longer call little-endian handlers
* memory regions are tracked in creation order (show up in order
   in the menu now)
* ROMREGION_DISPOSE memory regions are not disposed if the debugger
   is enabled
2008-12-05 16:02:22 +00:00
Aaron Giles
12f71dac82 m68_state -> cpustate 2008-12-05 15:17:40 +00:00
Nathan Woods
d85a03d9ad Added differentiation between the r1 and r2 versions of the 6526; not acting
on it yet
2008-12-05 12:28:40 +00:00
Nathan Woods
b7da4d6684 Added device paramter to 6526 callbacks 2008-12-05 12:09:35 +00:00
Nathan Woods
3125b5e60e Removed unused variables 2008-12-05 12:08:49 +00:00
Aaron Giles
3c6eacc96f Changed save state system to accept machine parameters where
appropriate, and to keep all global variables hanging off the
machine structure. Once again, this means all state registration
call sites have been touched:

  - state_save_register_global* now takes a machine parameter
  - state_save_register_item* now takes a machine parameter
  - added new state_save_register_device_item* which now uses
     the device name and tag to generate the base name

Extended the fake sound devices to have more populated fields.
Modified sound cores to use tags from the devices and simplified
the start function.

Renumbered CPU and sound get/set info constants to align with
the device constants, and shared values where they were perfectly
aligned.

Set the type field in the fake device_configs for CPU and sound
chips to a get_info stub which calls through to the CPU and sound
specific get_info functions. This means the device_get_info()
functions work for CPU and sound cores, even in their fake state.

Changed device information getters from device_info() to
device_get_info() to match the CPU and sound macros.
2008-12-05 08:00:13 +00:00
Nathan Woods
9c88aa96d0 Made the 6526/8520 CIA implementations be devices 2008-12-05 03:59:56 +00:00
Jonathan Gevaryahu
89b03aba17 Update comments 2008-12-04 20:19:10 +00:00
Phil Bennett
3efc6f55dd 01442: wwfsstar: The OKI6295 playback frequency is too high. 2008-12-04 15:57:54 +00:00
Aaron Giles
71f9ca9602 From: Luigi30 [luigi30@gmail.com]
Sent: Wednesday, December 03, 2008 4:46 PM
To: submit@mamedev.org
Subject: bug 894 fix
Fixes bug 894, elecyoyo: inserted coins and pressing start sometimes leads back to the test menu 

--

From: Luigi30
Sent: Tuesday, December 02, 2008 10:19 PM
To: submit@mamedev.org
Subject: Bug 2693 fix

Fixes bug 2693
2008-12-04 10:50:44 +00:00
Aaron Giles
35dfc8bad2 From: Micko [mailto:mmicko@gmail.com]
Sent: Tuesday, December 02, 2008 10:14 AM
To: Aaron Giles
Subject: Another 8080/85 change from me

Hi Aaron,
 
I have noticed that there are some problems in interrupt handling in 8080 implementation. Thing is that there are some cases that made a problem while implementing one 
computer emulation. Thing is that there is same computer with Z80 and 8080 cpu and ROM's are same, but interrupts were not triggered. So I have searched and found 
two problems fixed with this patch.
1. previous implementation cleared interrupt enable bit on interrupt trigger which is wrong since interrupts should stay enabled 
2. serve interrupt number was not cleared after interrupt is executed, so if same one is triggered it will not be catched.
 
I have tested with 8080 MESS drivers, and picked some of MAME drivers using 8080 and 8085, and there were no bad things found.
 
Regards,
Micko
2008-12-04 10:48:35 +00:00
Aaron Giles
f7a80ad726 From: Edward Swiftwood [mailto:payphoneed@gmail.com]
Sent: Tuesday, December 02, 2008 8:18 AM
To: submit@mamedev.org
Subject: UI Yellow patch part 2

Enjoy?
2008-12-04 10:47:26 +00:00
Aaron Giles
78622af0eb This patch furthers the process of aligning the sound cores with the
recent cpu core changes.  Specifically, it adds a fake device
implementation similar to the one the cpu cores were using in 128u3
(i.e. it only provides the machine pointer and the token), and makes
some interface adjustments aligned to 128u4 (i.e. adding
snd_class_header, adding get_ to various getter functions).  The
primary benefit of this change is the removal of "deprecat.h" from 23
sound cores.  I also adjusted ui.c to stop calling sndnum_clock and
access the clock data similarly to how it does the cpu clock data.

[AtariAce]
2008-12-04 10:44:15 +00:00
Aaron Giles
5b45ad478f From: Mamesick [mailto:mamesick@libero.it]
Sent: Saturday, November 29, 2008 8:21 AM
To: submit@mamedev.org
Subject: Fixed ID 02690
2008-12-04 10:21:40 +00:00
Aaron Giles
3b25f68410 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Friday, November 28, 2008 10:10 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Fix 02689: jumpbug: Jumpbug won't start second time around

Hi mamedev,

Some global state needs to be zeroed to fix this mametesters bug.

~aa
2008-12-04 10:20:22 +00:00
Aaron Giles
8ff67ece73 Surf Planet (Version 4.0) [Smittdogg] 2008-12-04 10:19:06 +00:00
Aaron Giles
60bc02ae1b Removed fillbitmap() macro in favor of direct calls to bitmap_fill().
Note that the parameters to the latter are in a different order
(bitmap, clip, color). [Atari Ace]
2008-12-04 10:17:17 +00:00
Aaron Giles
2c3a713213 Minor comment fix. 2008-12-04 10:06:25 +00:00
Aaron Giles
9dd0f760aa 02673: All Sets with HuC6280 as Audio Device (PCE-Based titles): Fatal Error after OK 2008-12-04 10:04:22 +00:00
Aaron Giles
c742f29634 02676: All Laserdisc Games: Wrong colors using Direct3D on ATI cards 2008-12-04 10:01:53 +00:00
Aaron Giles
2bce10291f 02680: carnevil: -verifyrom fails to consider if a CHD is a BAD_DUMP 2008-12-04 09:58:01 +00:00
Aaron Giles
022d56f461 02705: connect4: connect4 crashes if nvram file is present 2008-12-04 09:54:43 +00:00
Aaron Giles
ec6dcfc192 02702: [Sound] tturf: no audio
Fixed debugger cursor positioning when scrolled.
2008-12-04 09:44:18 +00:00
Aaron Giles
8169eeefca 02687: emuopts.c: CORE INPUT AUTOMATIC ENABLE OPTIONS
02683: Pressing F5 while running debugger causes access violation 
02669: pandoras: music tempo is too fast 
02691: Some drivers with z80/ay8910 Audio: Audio tempo has changed 

Also fixed debugger memory leak.

Added a number of new cputag_* macros to cpuexec.h.
2008-12-04 09:34:38 +00:00
Aaron Giles
013e6eff00 02688: DIP switch settings are not being stored in INP files.
To fix this, I had to break old INP files. While I was in there,
I added corefile support for compressing/decompressing data on
the fly, and enabled it for INPs, meaning the newer format INPs
are output and processed compressed.
2008-12-04 08:34:30 +00:00
Aaron Giles
85b961f5af CPU_IS_LE -> ENDIANNESS_LITTLE
CPU_IS_BE -> ENDIANNESS_BIG

Also fixed help for step over/in to specify correct keys.
2008-12-04 06:08:32 +00:00
Aaron Giles
0309522e87 Re-enabled the OSD key for master volume control. All other
sliders are still only accessible via the menus.
2008-12-04 06:07:16 +00:00
Aaron Giles
30aa31f163 More debugger changes.
Added the concept of 'subviews' to the debugger views. The core
now creates a list of possible subviews, and the OSD can select
between them. This removes code from the OSD that was previously
required to find all possible memory and disassembly views.

Added machine parameters to debugger console output functions.

Fixed some oddities in the memory view.

Moved globals to hang off of the machine structure.

Fixed bug where the visiblecpu was not updated immediately upon
a break.
2008-12-03 17:31:20 +00:00
Nathan Woods
e1c8b38b66 Made the 6850 ACIA a device 2008-12-03 12:54:32 +00:00
Aaron Giles
d924407859 Big debugger cleanup.
Important note for OSD ports: the get/set property functions have 
been retired for debug_views. Instead, there are specific functions
to perform each get/set operation. In addition, the format of the
update callback has changed to pass the osd private data in, and
the update callback/osd private data must be passed in at view
allocation time. And osd_wait_for_debugger() now gets a CPU object
instead of the machine.

Removed extra debugger tracking for address spaces and added some
of the useful data to the address_space structure. Updated all
debugger commands and views to use CPU and address space objects
where appropriate.

Added new memory functions for converting between bytes and
addresses, and for performing translations for a given address
space. Removed debugger macros that did similar things in favor
of calling these functions.

Rewrote most of the memory view handling. Disasm and register views
still need some additional tweaking.
2008-12-03 06:35:34 +00:00
Angelo Salese
e16734f2f3 Bra$il driver: cleaned-up the video update functions and added some extra inputs (including a service mode) 2008-12-03 01:17:58 +00:00
Angelo Salese
27b1bab115 Added layer enable register,coin counter,coin lockout and cleaned-up the Sengoku Mahjong driver.
(And forgot to remove a halt line from Cool Riders driver)
2008-12-03 00:15:34 +00:00
Angelo Salese
509bb082fb Cool Riders: added an hack for the SH-2,fixed some irqs and some memory maps/ram sharing.
Got to the point that area 0x03e00000 on the SH-2 loads some DMA-style tables.

(and this is going to be REALLY nasty to do without docs...)
2008-12-02 22:43:21 +00:00
Angelo Salese
085f64656a Various improvements to the Bra$il driver [David Haywood,Angelo Salese]
- Fixed a crashing bug with Bra$il;
- Added "New Magic Card" to the Bra$il driver,working without sound;
- Added "Fashion",an earlier revision of Bra$il.Not yet working;

New games added or promoted from NOT_WORKING status
---------------------------------------------------
New Magic Card [David Haywood,Angelo Salese]

New games marked as GAME_NOT_WORKING
------------------------------------
Bra$il [David Haywood,Angelo Salese]
2008-12-02 20:03:19 +00:00
Nicola Salmoria
9e13b67faf Changed oki 6295 to use a reasonable volume table derived from the manual. Added popmessages to notify of invalid commands so we can investigate them if some game uses them.
It should also be noted that many games using this chip are clipping at the moment. This is something that might date back to when sound mixing was upgraded to 32-bit. It is sensible for the 6295 emulator to output at this level because it ensures that bits of precision are not lost, so the mixing levels in the drivers should be adjusted to avoid clipping.
2008-12-02 08:17:21 +00:00
Nicola Salmoria
d23ad16cab 02653: all games on artmagic.c: OKI clipping in artmagic games 2008-12-02 06:34:24 +00:00
Angelo Salese
e2b2404aeb Fixed some bits / made some clean-ups in the Bra$il driver. 2008-12-01 20:39:57 +00:00
Angelo Salese
e71bbf8594 Fixed RGB565 bugs in Bra$il and Ghost Eolith drivers.
Added extra scanline to the Bra$il driver.
2008-12-01 17:19:21 +00:00
Angelo Salese
ec9e3d4c93 Improved the Bra$il driver,adding proper IRQ and some blitter hook-up.
(it does something if you toggle the "unknown trigger" that is mapped in the DIP-SW).
2008-12-01 16:33:27 +00:00
Roberto Fresca
f2e1100810 Improvements to funworld.c driver [Roberto Fresca, Andreas Naive]
- Decripted saloon's program, graphics and color PROM.
 - Created a new memory map and machine driver for saloon.
 - Removed set jolycdae (it's not coming from a real board).
 - Renamed the sets magiccrd, magiccda and magiccdb, to magicrd2, magicd2a and magicd2b.
 - Updated technical notes.
2008-12-01 07:26:44 +00:00
Angelo Salese
4375cea253 Bra$il skeleton driver from David Haywood.
(Likely that I'll check this thing to see if I can do anything).
2008-12-01 00:05:51 +00:00
Angelo Salese
d3fb69a429 Gfx decode clean up on Sengoku Mahjong. 2008-11-30 23:41:08 +00:00
Andrew Gardner
d801cf44b3 Moves empty brackets to the same line as CPU_(GET|SET)_CONTEXT calls.
This makes it easy to grep the CPU code to figure out which cores still need pointer-ification.
2008-11-30 16:25:09 +00:00
Roberto Zandona
99a0c47488 update name in rom definition 2008-11-30 13:26:56 +00:00
Roberto Zandona
73db3f6de8 updated names of blktiger bootlegs 2008-11-30 13:24:32 +00:00
Roberto Zandona
4e52bc76e2 renamed bootleg name and description 2008-11-30 13:19:56 +00:00
Roberto Zandona
bdeba72177 New clones added
----------------
Black Tiger (bootleg alt) [mameitalia]
2008-11-30 12:47:39 +00:00
Roberto Fresca
b78d3282b2 Pmpoker.c major rewrite (part 2):
- Changed the driver name to goldnpkr.c (Golden Poker is the most representative hardware).
 - Splitted the PIA interfases to cover witchcrd/pottenpkr connections.
 - Fixed the witchcrd/pottnpkr/sloco93 double up mode.
 - Replaced the pottenpkr layout with goldnpkr one in all Jack Potten's Poker sets.
 - Updated game notes for Witch Card and Super Loco 93 sets.
 - Fixed al inputs & lamps to allow double up mode to the above games.
 - Added Witch Card (Video Klein) but still not working.
 - Added several Buena Suerte! sets.
 - Added new games: Maverik, Brasil 89 & Poker'91.
 - Reworked the sets parent-clone relationship (still in progress).


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Maverik [Roberto Fresca]
Brasil 89 [Roberto Fresca]
Poker'91 [Roberto Fresca]


New clones added
----------------
Buena Suerte (21 new sets) [Roberto Fresca]
Royalea [Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Witch Card (Video Klein) [Roberto Fresca, Guru]
2008-11-29 22:51:47 +00:00
davidhay
d224024a92 The jchan gamse aren't really clones even if they share most of the same roms. They're very different. 2008-11-29 17:30:54 +00:00
davidhay
213d260133 correct obj3 2008-11-29 16:36:12 +00:00
davidhay
f9708dc504 renamed gfx3 -> bg_map in btime.c to better reflect what it is
also renamed gfx4 -> gfx3
2008-11-29 16:04:19 +00:00
davidhay
7d85a5ce5e adds the (withdrawn?) 2.3 too... 2008-11-29 15:39:45 +00:00
davidhay
876da0f2e2 this adds the universe bios sets. they're on enough PCBs to qualify now IMHO.
feel free to remove if not wanted.
2008-11-29 15:06:47 +00:00
smf-
2bede4d1ce Makes sure uint is defined. 2008-11-29 08:32:58 +00:00
Brian Troha
b24c7db0df corrected the rom name for the US set of Volfied 2008-11-29 06:57:30 +00:00
R. Belmont
cdd72b00bd ARM7 updates
- Pointer-ified ARM7 core
- Added disassembler and execution support for ARMv5 LDRD/STRD instructions.
  39in1 now makes it until it needs the MMU.
2008-11-29 02:59:53 +00:00