Commit Graph
100 Commits
Author SHA1 Message Date
VDm d59589550d feat(gameui): implement Set UI Binding scripts 2025-08-09 16:37:01 +04:00
VDm 7ca4c00a71 feat(gameui): update CGUIBindings to support Bind 2025-08-09 15:49:53 +04:00
VDm 42043fa28c feat(gameui): update CGUIBindings 2025-08-09 12:52:20 +04:00
VDm 60b1f41b0b feat(gameui): add CGUIBindings class 2025-08-09 01:32:15 +04:00
VDm 795c5cb3b5 feat(os): implement OsGuiIsModifierKeyDown 2025-08-08 00:59:46 +04:00
VDm e633127a0f feat(os): improve keyboard key handling on Windows 2025-08-08 00:58:24 +04:00
VDm 78f1d095d6 feat(ui): add CSimpleMessageScrollFrame script methods 2025-08-08 00:24:50 +04:00
VDm 148285ad01 feat(ui): add CSimpleHyperlinkButton class 2025-08-07 19:28:25 +04:00
VDm 0950f7dae3 feat(console): add "script" command to debug LUA code 2025-08-05 23:33:45 +04:00
VDm d63ebf7696 feat(ui): implement CScriptRegion LUA methods 2025-08-05 22:05:19 +04:00
VDm 8c442f5a82 feat(gameui): add skeletons of Game UI classes 2025-08-05 20:09:13 +04:00
VDm 0a0c327c46 feat(gameui): make stubs of script methods 2025-08-05 02:11:42 +04:00
VDm 3df4e5eeeb feat(ui): implement CSimpleFrame_CreateTexture method 2025-08-05 01:49:09 +04:00
VDm 6f5d3662b6 feat(gameui): add CGTooltipScript methods 2025-08-04 18:23:14 +04:00
VDm b291f47306 feat(gameui): add skeleton of CGTooltip class 2025-08-04 00:59:36 +04:00
VDm e8130aabe8 feat(gameui): add most of the script functions (still unimplemented) 2025-08-03 23:58:03 +04:00
VDm 5013c920ce feat(gameui): add skeletons for game script methods 2025-08-03 15:40:08 +04:00
VDm eed536042d feat(ui): improve FrameXML debug routines 2025-08-03 13:07:27 +04:00
VDm 679ed1101f feat(gameui): add Game Script table 2025-08-03 02:02:19 +04:00
VDm 6c5c560dc7 fix(ui): implement key repeating (e.g. backspace) for CSimpleEditBox 2025-08-02 18:42:09 +04:00
VDm 982aedbc02 feat(ui): implement CSimpleTop::OnKeyDownRepeat 2025-08-02 18:31:14 +04:00
VDm d8780335f7 fix(d3d): fix ICursorClip to free cursor in windowed mode 2025-08-02 17:51:05 +04:00
VDm 0e4ef3aa29 feat(world): make test routines to render CM2Scene in CWorldScene 2025-08-02 16:08:28 +04:00
VDm b1694c2897 feat(world): add CWorldScene class 2025-08-02 01:41:58 +04:00
VDm 1326c896df feat(map): add CMap static members 2025-07-31 01:03:23 +04:00
VDm c4e56fd99d feat(map): add CMap::LoadWdt 2025-07-30 02:07:07 +04:00
VDm 15608f11e7 fix(daynight): improve DNSky::GenSphere 2025-07-29 00:36:54 +04:00
VDm a886fe7d63 fix(daynight): fix compilation issues 2025-07-28 00:30:40 +04:00
VDm add79bdc94 feat(daynight): add DNSky class 2025-07-27 23:06:12 +04:00
VDm 45ceb6354b feat(gameui): add CGCamera and workaround to control it 2025-07-27 19:09:15 +04:00
VDm 5be5ba35b9 feat(gameui): add game camera script methods 2025-07-27 17:27:18 +04:00
VDm 35e44e0976 feat(world): add skeleton for DayNight system 2025-07-16 01:21:26 +04:00
VDm 4418c789f9 chore(build): update dependencies 2025-07-12 17:40:25 +04:00
VDm d9ba8bbf47 chore(build): update dependencies 2025-06-28 16:07:44 +04:00
VDm 96afb86320 feat(gameui): implement CSimpleCamera methods 2025-06-23 22:38:09 +04:00
VDm 9b17543f5b chore(build): update dependencies 2025-06-23 21:17:10 +04:00
VDm 46a0ca82f1 chore(build): update dependencies 2025-06-23 20:51:34 +04:00
VDm a30b405251 feat(gameui): add CSimpleCamera class 2025-06-23 00:20:16 +04:00
VDm a99dc295c4 fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled 2025-06-22 23:11:59 +04:00
VDm f67c8cfc04 feat(net): implement character creation (request and response) 2025-06-22 15:45:12 +04:00
VDm 3fb86ab12e feat(ui): implement CSimpleCheckbox methods to support textures 2025-06-22 13:56:06 +04:00
VDm e7434860ff feat(glue): implement CCharacterCreation::SetSelectedRace and CSimpleCheckbox::SetChecked 2025-06-22 03:44:55 +04:00
VDm 386edba3d1 feat(glue): implement CCharacterCreation::SetSelectedSex 2025-06-22 02:51:35 +04:00
VDm c2c2fad400 feat(glue): update CCharacterCreation to render character model 2025-06-22 01:47:00 +04:00
VDm d955f0cbd2 fix(font): add temporary workaround for scroll frames rendering 2025-06-21 23:07:47 +04:00
VDm 838558115d feat(glue): implement basic geosets support 2025-06-20 01:17:45 +04:00
VDm 57980ba822 feat(glue): update CCharacterSelection 2025-06-19 00:54:34 +04:00
VDm c98a41a761 feat(glue): improve CCharacterSelection to support CCharacterComponent 2025-06-18 01:43:13 +04:00
VDm 52a1b4e05b feat(model): implement CM2Model::SetGeometryVisible 2025-06-18 00:15:50 +04:00
VDm 9b704b3366 fix(model): remove workaround for AffineInverse 2025-06-15 22:30:53 +04:00
VDm 442aa10690 chore(build): upgrade .gitignore 2025-06-15 20:48:25 +04:00
VDm 38116e7f0b chore(build): upgrade dependencies 2025-06-15 20:47:26 +04:00
VDm 29994c1181 feat(model): first implementation of character rendering 2025-05-25 23:07:13 +04:00
VDm 6780f5061f feat(model): implement CM2Model::AttachToParent 2025-05-25 20:33:03 +04:00
VDm 03cb7e699e feat(glue): implement methods of CCharacterCreation 2025-05-18 16:12:28 +04:00
VDm b4ff9994e2 feat(ui): implement script methods for character creation screen 2025-05-18 14:58:01 +04:00
VDm 77cb9ed966 feat(ui): add background support for character creation screen 2025-05-18 01:52:28 +04:00
VDm e08b41a133 feat(ui): implement several character creation scripts 2025-05-18 00:54:34 +04:00
VDm 58954a9655 feat(glue): implement CCharacterCreation::Initialize 2025-05-17 21:38:30 +04:00
VDm f2a253f5ad feat: update CCharacterComponent and CCharacterCreation classes 2025-05-17 20:00:10 +04:00
VDm 971b781368 feat(ui): implement video player (#8) 2025-05-06 20:40:28 +03:00
VDm fbaeb2e052 feat(ui): introduce cross-platform solution for CSimpleMovieFrame 2025-05-06 21:29:28 +04:00
VDm bd0e59a795 fix(d3d): fix calling conventions 2025-05-03 15:54:49 +04:00
VDm 1cc668be95 feat(ui): update CSimpleMovieFrame to support Divx/Xvid Decoders (Windows only) 2025-05-03 15:48:16 +04:00
VDm 4caed1318e fix(ui): use workaround to update movie textures 2025-05-01 02:12:18 +04:00
VDm 6ec90df663 style(ui): update stride data array declaration in CSimpleMovieFrame.cpp 2025-05-01 01:42:45 +04:00
VDm 2a526e6196 style(ui): update code style in CSimpleMovieFrame.cpp 2025-05-01 01:35:16 +04:00
VDm c721538698 fix(gx): fix Blit_uint32_uint32 when inStride != outStride 2025-05-01 00:10:25 +04:00
VDm 690a90a65b feat(ui): switch to original DivX decoder (32-bit only) 2025-04-30 00:25:17 +04:00
VDm 5bd40352e1 feat(ui): first working implementation of CSimpleMovieFrame with real video 2025-04-27 14:36:01 +04:00
VDm 7bc252a0e7 feat(ui): implement CSimpleMovieFrame::Render method 2025-04-27 01:31:24 +04:00
VDm 81f25b93f6 feat(ui): implement OpenVideo and CloseVideo methods 2025-04-26 16:07:53 +04:00
VDm 3f004eca04 feat(ui): add CSimpleMovieFrame::UpdateTiming implementation 2025-04-26 02:19:47 +04:00
VDm f4acc58899 feat(ui): implement CSimpleMovieFrame::ParseAVIFile 2025-04-25 01:43:06 +04:00
VDm 676fd280c6 feat(ui): update CSimpleMovieFrame methods 2025-04-24 01:30:45 +04:00
VDm 967408b2e7 feat(ui): add stubs for CSimpleMovieFrame::StartMovie method 2025-04-24 01:02:26 +04:00
VDm 92a3925797 feat(ui): implement Script_GetMovieResolution method 2025-04-24 00:42:23 +04:00
VDm 5a36ab2f7c feat(ui): add CSimpleMovieFrame class skeleton 2025-04-24 00:14:09 +04:00
VDm f0257d3e4c fix(net): fix WowConnection class to work correctly on Linux 2025-04-17 23:11:33 +04:00
VDmandsuperp00t 957a4c7e2f feat(glue): add realm and character handling (#7)
* fix(build): make project compilable

* feat(glue): update Character Selection screen to support switching

* fix(ui): fix CSimpleFontString::GetHeight() to use proper method

* feat(db): add static database classes from whoa-autocode

* feat(ui): use class and area IDs for Character Selection

* chore(db): update ItemRandomPropertiesRec

* feat(glue): update CCharacterSelection methods

* chore(db): uncomment DB records

* feat(glue): implement character deletion

* feat(gx): update supported text tags in GxuDetermineQuotedCode

* fix(ui): fix CSimpleFontString to use the FixedColor flag only if the string does not contain color tags

* feat(net): implement GrunLogin::LogOff

* feat(net): implement NetClient::Disconnect

* feat(login): implement trimming of realm name in LoginResponse::HandleRealmData

* feat(net): implement proper disconnection from login and realm servers

* feat(net): implement PING/PONG messages

* feat(net): add NetClient::Destroy method

* feat(net): implement ClientServices::GetRealmList (second request of Realm List)

* feat(glue): implement CGlueMgr::PollRealmList

* feat(glue): implement CGlueMgr::PollCreateCharacter

* chore(glue): add skeleton of CCharacterComponent class

* fix(build): fix build using latest features

* fix(glue): kill gotos in CGlueMgr::NetDisconnectHandler

* fix(build): include SDL3

---------

Co-authored-by: superp00t <superp00t@tutanota.com>
2025-04-16 17:32:37 -04:00
VDm 2a02ba3657 feat(d3d): update CGxDeviceD3d::ISceneBegin 2025-03-31 00:08:41 +04:00
VDm 9c0c0c64ba fix(d3d): fix cursor shape for non-client window area 2025-03-30 12:41:01 +04:00
VDm 41f4992ebe feat(gameui): add CGWorldFrame class skeleton 2025-03-30 00:15:17 +04:00
VDm 88e21b4a22 feat(client): add ClientHandlers for SMSG_NEW_WORLD and SMSG_LOGIN_VERIFY_WORLD 2025-03-30 00:06:18 +04:00
VDm 140bcde493 feat(client): prepare EnterWorld classes and methods 2025-03-30 00:02:58 +04:00
VDm babeb2d864 feat(gameui): add CGGameUI class 2025-03-29 23:57:13 +04:00
VDm 8a71e9fdea fix(client): fix reloadUI command 2025-03-29 23:53:56 +04:00
VDm 1539c56ace fix(ui): fix StringToJustify to support BOTTOM 2025-03-29 23:48:30 +04:00
VDm 7ae43b73fb feat(ui): update Script_GetSelectBackgroundModel 2025-03-29 23:47:25 +04:00
VDm f28f4b0379 feat(glue): display list of characters 2025-03-29 23:43:21 +04:00
VDm d536140d63 feat(net): update RealmConnection::HandleCharEnum to use virtual call of RealmResponse::CharacterListReceived 2025-03-29 23:39:10 +04:00
VDm 1e8dc7aef9 feat(net): add RealmConnection::HandleCharEnum implementation 2025-03-29 23:37:24 +04:00
VDm ba21fb2994 fix(ui): fix height calculation of CLayoutFrame 2025-03-29 23:33:38 +04:00
VDm a15b5de3bf feat(glue): update handlers for StatusDialogClick 2025-03-29 23:32:33 +04:00
VDm 31f4103f12 feat(glue): make character selection screen available 2025-03-29 23:31:27 +04:00
VDm b9b070830f feat(glue): add global variables for CGlueMgr 2025-03-29 23:28:52 +04:00
VDm d18d8acc43 feat(gx): add constructors of CGxFormat 2025-03-29 23:23:47 +04:00
VDm 29bae200f3 fix(console): use CVar value for hardware cursor 2025-03-29 23:16:46 +04:00
VDm 28eecb2a09 feat(console): update SetGxCVars and UpdateGxCVars 2025-03-29 23:13:58 +04:00
VDm 758099c076 feat(console): implement RegisterGxCVars 2025-03-29 23:08:51 +04:00