VDm
d59589550d
feat(gameui): implement Set UI Binding scripts
2025-08-09 16:37:01 +04:00
VDm
7ca4c00a71
feat(gameui): update CGUIBindings to support Bind
2025-08-09 15:49:53 +04:00
VDm
42043fa28c
feat(gameui): update CGUIBindings
2025-08-09 12:52:20 +04:00
VDm
60b1f41b0b
feat(gameui): add CGUIBindings class
2025-08-09 01:32:15 +04:00
VDm
795c5cb3b5
feat(os): implement OsGuiIsModifierKeyDown
2025-08-08 00:59:46 +04:00
VDm
e633127a0f
feat(os): improve keyboard key handling on Windows
2025-08-08 00:58:24 +04:00
VDm
78f1d095d6
feat(ui): add CSimpleMessageScrollFrame script methods
2025-08-08 00:24:50 +04:00
VDm
148285ad01
feat(ui): add CSimpleHyperlinkButton class
2025-08-07 19:28:25 +04:00
VDm
0950f7dae3
feat(console): add "script" command to debug LUA code
2025-08-05 23:33:45 +04:00
VDm
d63ebf7696
feat(ui): implement CScriptRegion LUA methods
2025-08-05 22:05:19 +04:00
VDm
8c442f5a82
feat(gameui): add skeletons of Game UI classes
2025-08-05 20:09:13 +04:00
VDm
0a0c327c46
feat(gameui): make stubs of script methods
2025-08-05 02:11:42 +04:00
VDm
3df4e5eeeb
feat(ui): implement CSimpleFrame_CreateTexture method
2025-08-05 01:49:09 +04:00
VDm
6f5d3662b6
feat(gameui): add CGTooltipScript methods
2025-08-04 18:23:14 +04:00
VDm
b291f47306
feat(gameui): add skeleton of CGTooltip class
2025-08-04 00:59:36 +04:00
VDm
e8130aabe8
feat(gameui): add most of the script functions (still unimplemented)
2025-08-03 23:58:03 +04:00
VDm
5013c920ce
feat(gameui): add skeletons for game script methods
2025-08-03 15:40:08 +04:00
VDm
eed536042d
feat(ui): improve FrameXML debug routines
2025-08-03 13:07:27 +04:00
VDm
679ed1101f
feat(gameui): add Game Script table
2025-08-03 02:02:19 +04:00
VDm
6c5c560dc7
fix(ui): implement key repeating (e.g. backspace) for CSimpleEditBox
2025-08-02 18:42:09 +04:00
VDm
982aedbc02
feat(ui): implement CSimpleTop::OnKeyDownRepeat
2025-08-02 18:31:14 +04:00
VDm
d8780335f7
fix(d3d): fix ICursorClip to free cursor in windowed mode
2025-08-02 17:51:05 +04:00
VDm
0e4ef3aa29
feat(world): make test routines to render CM2Scene in CWorldScene
2025-08-02 16:08:28 +04:00
VDm
b1694c2897
feat(world): add CWorldScene class
2025-08-02 01:41:58 +04:00
VDm
1326c896df
feat(map): add CMap static members
2025-07-31 01:03:23 +04:00
VDm
c4e56fd99d
feat(map): add CMap::LoadWdt
2025-07-30 02:07:07 +04:00
VDm
15608f11e7
fix(daynight): improve DNSky::GenSphere
2025-07-29 00:36:54 +04:00
VDm
a886fe7d63
fix(daynight): fix compilation issues
2025-07-28 00:30:40 +04:00
VDm
add79bdc94
feat(daynight): add DNSky class
2025-07-27 23:06:12 +04:00
VDm
45ceb6354b
feat(gameui): add CGCamera and workaround to control it
2025-07-27 19:09:15 +04:00
VDm
5be5ba35b9
feat(gameui): add game camera script methods
2025-07-27 17:27:18 +04:00
VDm
35e44e0976
feat(world): add skeleton for DayNight system
2025-07-16 01:21:26 +04:00
VDm
4418c789f9
chore(build): update dependencies
2025-07-12 17:40:25 +04:00
VDm
d9ba8bbf47
chore(build): update dependencies
2025-06-28 16:07:44 +04:00
VDm
96afb86320
feat(gameui): implement CSimpleCamera methods
2025-06-23 22:38:09 +04:00
VDm
9b17543f5b
chore(build): update dependencies
2025-06-23 21:17:10 +04:00
VDm
46a0ca82f1
chore(build): update dependencies
2025-06-23 20:51:34 +04:00
VDm
a30b405251
feat(gameui): add CSimpleCamera class
2025-06-23 00:20:16 +04:00
VDm
a99dc295c4
fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled
2025-06-22 23:11:59 +04:00
VDm
f67c8cfc04
feat(net): implement character creation (request and response)
2025-06-22 15:45:12 +04:00
VDm
3fb86ab12e
feat(ui): implement CSimpleCheckbox methods to support textures
2025-06-22 13:56:06 +04:00
VDm
e7434860ff
feat(glue): implement CCharacterCreation::SetSelectedRace and CSimpleCheckbox::SetChecked
2025-06-22 03:44:55 +04:00
VDm
386edba3d1
feat(glue): implement CCharacterCreation::SetSelectedSex
2025-06-22 02:51:35 +04:00
VDm
c2c2fad400
feat(glue): update CCharacterCreation to render character model
2025-06-22 01:47:00 +04:00
VDm
d955f0cbd2
fix(font): add temporary workaround for scroll frames rendering
2025-06-21 23:07:47 +04:00
VDm
838558115d
feat(glue): implement basic geosets support
2025-06-20 01:17:45 +04:00
VDm
57980ba822
feat(glue): update CCharacterSelection
2025-06-19 00:54:34 +04:00
VDm
c98a41a761
feat(glue): improve CCharacterSelection to support CCharacterComponent
2025-06-18 01:43:13 +04:00
VDm
52a1b4e05b
feat(model): implement CM2Model::SetGeometryVisible
2025-06-18 00:15:50 +04:00
VDm
9b704b3366
fix(model): remove workaround for AffineInverse
2025-06-15 22:30:53 +04:00
VDm
442aa10690
chore(build): upgrade .gitignore
2025-06-15 20:48:25 +04:00
VDm
38116e7f0b
chore(build): upgrade dependencies
2025-06-15 20:47:26 +04:00
VDm
29994c1181
feat(model): first implementation of character rendering
2025-05-25 23:07:13 +04:00
VDm
6780f5061f
feat(model): implement CM2Model::AttachToParent
2025-05-25 20:33:03 +04:00
VDm
03cb7e699e
feat(glue): implement methods of CCharacterCreation
2025-05-18 16:12:28 +04:00
VDm
b4ff9994e2
feat(ui): implement script methods for character creation screen
2025-05-18 14:58:01 +04:00
VDm
77cb9ed966
feat(ui): add background support for character creation screen
2025-05-18 01:52:28 +04:00
VDm
e08b41a133
feat(ui): implement several character creation scripts
2025-05-18 00:54:34 +04:00
VDm
58954a9655
feat(glue): implement CCharacterCreation::Initialize
2025-05-17 21:38:30 +04:00
VDm
f2a253f5ad
feat: update CCharacterComponent and CCharacterCreation classes
2025-05-17 20:00:10 +04:00
VDm
971b781368
feat(ui): implement video player ( #8 )
2025-05-06 20:40:28 +03:00
VDm
fbaeb2e052
feat(ui): introduce cross-platform solution for CSimpleMovieFrame
2025-05-06 21:29:28 +04:00
VDm
bd0e59a795
fix(d3d): fix calling conventions
2025-05-03 15:54:49 +04:00
VDm
1cc668be95
feat(ui): update CSimpleMovieFrame to support Divx/Xvid Decoders (Windows only)
2025-05-03 15:48:16 +04:00
VDm
4caed1318e
fix(ui): use workaround to update movie textures
2025-05-01 02:12:18 +04:00
VDm
6ec90df663
style(ui): update stride data array declaration in CSimpleMovieFrame.cpp
2025-05-01 01:42:45 +04:00
VDm
2a526e6196
style(ui): update code style in CSimpleMovieFrame.cpp
2025-05-01 01:35:16 +04:00
VDm
c721538698
fix(gx): fix Blit_uint32_uint32 when inStride != outStride
2025-05-01 00:10:25 +04:00
VDm
690a90a65b
feat(ui): switch to original DivX decoder (32-bit only)
2025-04-30 00:25:17 +04:00
VDm
5bd40352e1
feat(ui): first working implementation of CSimpleMovieFrame with real video
2025-04-27 14:36:01 +04:00
VDm
7bc252a0e7
feat(ui): implement CSimpleMovieFrame::Render method
2025-04-27 01:31:24 +04:00
VDm
81f25b93f6
feat(ui): implement OpenVideo and CloseVideo methods
2025-04-26 16:07:53 +04:00
VDm
3f004eca04
feat(ui): add CSimpleMovieFrame::UpdateTiming implementation
2025-04-26 02:19:47 +04:00
VDm
f4acc58899
feat(ui): implement CSimpleMovieFrame::ParseAVIFile
2025-04-25 01:43:06 +04:00
VDm
676fd280c6
feat(ui): update CSimpleMovieFrame methods
2025-04-24 01:30:45 +04:00
VDm
967408b2e7
feat(ui): add stubs for CSimpleMovieFrame::StartMovie method
2025-04-24 01:02:26 +04:00
VDm
92a3925797
feat(ui): implement Script_GetMovieResolution method
2025-04-24 00:42:23 +04:00
VDm
5a36ab2f7c
feat(ui): add CSimpleMovieFrame class skeleton
2025-04-24 00:14:09 +04:00
VDm
f0257d3e4c
fix(net): fix WowConnection class to work correctly on Linux
2025-04-17 23:11:33 +04:00
VDm and superp00t
957a4c7e2f
feat(glue): add realm and character handling ( #7 )
...
* fix(build): make project compilable
* feat(glue): update Character Selection screen to support switching
* fix(ui): fix CSimpleFontString::GetHeight() to use proper method
* feat(db): add static database classes from whoa-autocode
* feat(ui): use class and area IDs for Character Selection
* chore(db): update ItemRandomPropertiesRec
* feat(glue): update CCharacterSelection methods
* chore(db): uncomment DB records
* feat(glue): implement character deletion
* feat(gx): update supported text tags in GxuDetermineQuotedCode
* fix(ui): fix CSimpleFontString to use the FixedColor flag only if the string does not contain color tags
* feat(net): implement GrunLogin::LogOff
* feat(net): implement NetClient::Disconnect
* feat(login): implement trimming of realm name in LoginResponse::HandleRealmData
* feat(net): implement proper disconnection from login and realm servers
* feat(net): implement PING/PONG messages
* feat(net): add NetClient::Destroy method
* feat(net): implement ClientServices::GetRealmList (second request of Realm List)
* feat(glue): implement CGlueMgr::PollRealmList
* feat(glue): implement CGlueMgr::PollCreateCharacter
* chore(glue): add skeleton of CCharacterComponent class
* fix(build): fix build using latest features
* fix(glue): kill gotos in CGlueMgr::NetDisconnectHandler
* fix(build): include SDL3
---------
Co-authored-by: superp00t <superp00t@tutanota.com >
2025-04-16 17:32:37 -04:00
VDm
2a02ba3657
feat(d3d): update CGxDeviceD3d::ISceneBegin
2025-03-31 00:08:41 +04:00
VDm
9c0c0c64ba
fix(d3d): fix cursor shape for non-client window area
2025-03-30 12:41:01 +04:00
VDm
41f4992ebe
feat(gameui): add CGWorldFrame class skeleton
2025-03-30 00:15:17 +04:00
VDm
88e21b4a22
feat(client): add ClientHandlers for SMSG_NEW_WORLD and SMSG_LOGIN_VERIFY_WORLD
2025-03-30 00:06:18 +04:00
VDm
140bcde493
feat(client): prepare EnterWorld classes and methods
2025-03-30 00:02:58 +04:00
VDm
babeb2d864
feat(gameui): add CGGameUI class
2025-03-29 23:57:13 +04:00
VDm
8a71e9fdea
fix(client): fix reloadUI command
2025-03-29 23:53:56 +04:00
VDm
1539c56ace
fix(ui): fix StringToJustify to support BOTTOM
2025-03-29 23:48:30 +04:00
VDm
7ae43b73fb
feat(ui): update Script_GetSelectBackgroundModel
2025-03-29 23:47:25 +04:00
VDm
f28f4b0379
feat(glue): display list of characters
2025-03-29 23:43:21 +04:00
VDm
d536140d63
feat(net): update RealmConnection::HandleCharEnum to use virtual call of RealmResponse::CharacterListReceived
2025-03-29 23:39:10 +04:00
VDm
1e8dc7aef9
feat(net): add RealmConnection::HandleCharEnum implementation
2025-03-29 23:37:24 +04:00
VDm
ba21fb2994
fix(ui): fix height calculation of CLayoutFrame
2025-03-29 23:33:38 +04:00
VDm
a15b5de3bf
feat(glue): update handlers for StatusDialogClick
2025-03-29 23:32:33 +04:00
VDm
31f4103f12
feat(glue): make character selection screen available
2025-03-29 23:31:27 +04:00
VDm
b9b070830f
feat(glue): add global variables for CGlueMgr
2025-03-29 23:28:52 +04:00
VDm
d18d8acc43
feat(gx): add constructors of CGxFormat
2025-03-29 23:23:47 +04:00
VDm
29bae200f3
fix(console): use CVar value for hardware cursor
2025-03-29 23:16:46 +04:00
VDm
28eecb2a09
feat(console): update SetGxCVars and UpdateGxCVars
2025-03-29 23:13:58 +04:00
VDm
758099c076
feat(console): implement RegisterGxCVars
2025-03-29 23:08:51 +04:00