Commit Graph

1585 Commits

Author SHA1 Message Date
Wilbert Pol
67c211dd92 (MESS) g7400: Let's start displaying some things. (nw) 2012-12-30 21:56:29 +00:00
David Haywood
71df55ebe7 shuffle floppies around based on minimum chipset requirement (nw) 2012-12-30 20:40:32 +00:00
Wilbert Pol
0f39806c68 (MESS)New NOT WORKING system
------------------------------

Milton Bradley MicroVision [kevtris, Wilbert Pol]

Because of the tiny screen use -prescale 3 to
get decent video output.
2012-12-28 21:56:04 +00:00
David Haywood
6cdf4c0242 hook .dsk up to specpls3 and create a skeleton softlist with Pacmania in it (which works) (nw) 2012-12-28 20:54:35 +00:00
David Haywood
7be26b9dc9 more (nw) 2012-12-27 17:03:03 +00:00
David Haywood
3a5e495ede more of the same (nw) 2012-12-27 16:41:57 +00:00
R. Belmont
a154c0eb92 Preliminary support for M740 (M5074x/M5074x) CPU family [R. Belmont] 2012-12-27 03:55:41 +00:00
Angelo Salese
7b739528bd Added placeholders for a keyboard device 2012-12-25 21:09:15 +00:00
R. Belmont
a9116a7973 SDL: Experimental Qt-based debugger [Andrew Gardner, R. Belmont] 2012-12-25 03:51:20 +00:00
David Haywood
78bf632d56 make the DECO222 handling in decocass transparent to the driver (nw) 2012-12-25 01:45:45 +00:00
Nathan Woods
e9352ef19a Better devicification of the Apple II FDC/IWM/SWIM 2012-12-24 21:11:07 +00:00
Miodrag Milanovic
c462adc489 (MESS) New skeleton added :
----------------------------
Brandt 8641 - Currency Counter [Miodrag Milanovic]
2012-12-24 12:56:22 +00:00
Robbbert
6a0688877b (MESS) New NOT WORKING system
------------------------------

Hanimex Pencil II {Robbbert, Ian Farquhar]
2012-12-24 11:17:52 +00:00
Fabio Priuli
fa730f8abe apc.xml: fixed properties. nw. 2012-12-23 11:28:34 +00:00
mahlemiut
de8cdf7b71 Whoops, forgot the layout 2012-12-23 10:17:43 +00:00
Ryan Holtz
9ad5d554de - m6809: Modernized the M6809 core. [MooglyGuy] 2012-12-23 01:20:38 +00:00
Miodrag Milanovic
8532507dea (MESS) New skeleton added:
-----------------------
- TIM-100 [Miodrag Milanovic]
2012-12-21 14:48:36 +00:00
David Haywood
ced34f725e new skeleton driver (new NOT WORKING game added)
Bowling Try [H.A. Pontes, R. Mucciarelli, Tormod, Yohji, Smitdogg, The Dumping Union]

CPU: H8 3008  (currently set to H8 3002 because 3008 doesn't exist in the core)
GFX: YGV631-B  (we have no docs for this, might be related to the Namco ND1 chip?)
SOUND: TT5665 (there are datasheets about, but I don't think we have a core)

I claim no ownership over this, I won't be working on it, up for grabs.
2012-12-20 20:16:53 +00:00
R. Belmont
c11827943d Add MESS-related manpages I missed (nw) 2012-12-20 00:56:47 +00:00
Phil Bennett
2712125bd9 New games added or promoted from NOT_WORKING status
---------------------------------------------------

Rise of the Robots (prototype) [Phil Bennett, Ordyne]
2012-12-19 20:02:43 +00:00
Phil Bennett
3da8c66354 Added preliminary emulation of the NCR 53C700 SCSI I/O processor [Phil Bennett] 2012-12-19 19:56:49 +00:00
David Haywood
3ecee7c08a some fruit machine notes (nw) 2012-12-18 12:38:40 +00:00
Angelo Salese
fae6b8c00e Another magician trick, this time with PC-9801-118 (preliminary) 2012-12-18 01:58:22 +00:00
Angelo Salese
2f5449614c Added PC-9801-86 device for PC-9801 (OPNA) 2012-12-18 01:14:59 +00:00
Angelo Salese
4a807320a9 Preliminary slot interface for PC-9801, added support for PC-9801-26 sound board as an example 2012-12-18 00:40:17 +00:00
Olivier Galibert
b9afe99e63 (mess) mt32: Preliminary driver [Lord_Nightmare, O. Galibert] 2012-12-17 23:19:54 +00:00
Olivier Galibert
bc16ecffe5 placeholders 2012-12-17 23:17:10 +00:00
David Haywood
362db6a8c0 be a bit less printf spammy when running these (nw) 2012-12-16 19:01:53 +00:00
R. Belmont
90151ee3b5 (MESS) New skeleton added:
--------------------------
Ensoniq MR-Rack [R. Belmont]
2012-12-16 15:06:32 +00:00
R. Belmont
1313138b73 (MESS) New system drivers supported:
-----------------------------------
Ensoniq KT-76 [R. Belmont]
2012-12-15 05:18:17 +00:00
Roberto Fresca
334d86f0df New driver for Kuru Kuru Pyon Pyon....
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Kuru Kuru Pyon Pyon (Japan) [Roberto Fresca, hap, Fyrecrypts, anonymous,
 btribble, Yohji, Smitdogg, The Dumping Union]
2012-12-13 03:43:00 +00:00
David Haywood
7aec9e3775 some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw)
note, external submission, cleaned up a bit by me, was sent with the following message


From Brian Griffin:
To Haze:

I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet.

No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping.

I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile.

It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now.

Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere.

Everything you need is at (speedy share link removed)
2012-12-11 21:05:38 +00:00
Miodrag Milanovic
6eb95f7a54 New MESS skeleton added:
------------------------
- General Processor Modello T [Any,The Dumping Union]
2012-12-10 15:42:47 +00:00
R. Belmont
51c1cbd056 (MESS) Mac: added "image" card which allows direct read/write access to any vMac/BasiliskII compatible image under 256 MB, including HD floppies. Not bootable, and do NOT try to swap the disk. [Rob Braun, R. Belmont] 2012-12-09 03:57:00 +00:00
Michaël Banaan Ananas
13db0bd686 New clone added
--------------
Space Combat [Brendan Schulze, John Glover]
2012-12-08 15:11:22 +00:00
Curt Coder
49d9ed05aa (MESS) Removed unused legacy code. (nw) 2012-12-07 16:06:31 +00:00
Michaël Banaan Ananas
e3e5f36203 New clone added
-----------------
Head On (bootleg on dedicated hardware) [any, hap, The Dumping Union]
2012-12-06 20:15:17 +00:00
Olivier Galibert
627ac29a1a m6502,tms57002: Snakes in an emulator [Robert Muth, O. Galibert] 2012-12-06 19:08:40 +00:00
Olivier Galibert
7a70504ccd placeholders 2012-12-06 18:56:56 +00:00
Scott Stone
c202544fff Added skeleton driver for Dragon's Lair 2: Time Warp (dlair2.c). Added some notes to assist initial development. [Tafoid]
New games marked as GAME_NOT_WORKING
------------------------------------
Dragon's Lair 2: Time Warp (US v3.19)
Space Ace (DL2 Conversion) (US v1.3)

New clones added
----------------
Dragon's Lair 2: Time Warp (Euro v3.19) (not working)
Dragon's Lair 2: Time Warp (Spanish v3.19) (not working)
Dragon's Lair 2: Time Warp (US v3.18) (not working)
Dragon's Lair 2: Time Warp (Euro v3.16) (not working)
Dragon's Lair 2: Time Warp (US v3.15) (not working)
Dragon's Lair 2: Time Warp (Spanish v3.15) (not working)
Dragon's Lair 2: Time Warp (US v3.14) (not working)
Dragon's Lair 2: Time Warp (US v3.12) (not working)
Dragon's Lair 2: Time Warp (US v3.00) (not working)
Dragon's Lair 2: Time Warp (US v2.11) (not working)
Space Ace (DL2 Conversion) (Euro v1.3) (not working)
2012-12-05 20:44:21 +00:00
Sandro Ronco
47689c0995 (MESS) iq128: use a softlist also for ROMless cartridges. (nw) 2012-12-05 19:51:43 +00:00
Olivier Galibert
ba39484252 placeholders 2012-12-04 19:16:53 +00:00
Scott Stone
ebc6b1857c Added the ability to view peel18cv8 jed files to the jedutil. [Kevin Eshbach) 2012-12-04 04:37:49 +00:00
R. Belmont
d73ec8ec79 (MESS) Mirage: lots of documentation from the schematics, added preliminary LED hookup [R. Belmont]
(MESS) New games added as GAME_NOT_WORKING
------------------------------------------
Yamaha MU-100 [Guru, R. Belmont, O. Galibert]
2012-12-02 22:11:07 +00:00
David Haywood
4d7fd22b14 various fruit machine re-org for some futher work, including identifying some JPM System 5 sets making use of the older SAA sound hardware revision of the board. (nw) 2012-12-02 08:16:16 +00:00
David Haywood
1ba1192e3f megacd/neocd: precursor to proper cleanups (nw)
(rather ugly for now, the code *should* be collapsible to a single set of functions but we're not there yet, not even close, lots of push and pull of system specific bits needed before everything is in the right place)
2012-12-02 02:56:09 +00:00
Curt Coder
d40e28b6d1 (MESS) tiki100: Floppy modernization. (nw) 2012-11-29 19:01:03 +00:00
Angelo Salese
80283db9f3 Added preliminary artwork LEDs for Commodore Amiga (open to suggestions), nw 2012-11-29 02:30:44 +00:00
Curt Coder
daa35a9aca (MESS) comx35: Added floppy software list. [Curt Coder] 2012-11-28 19:03:05 +00:00
Angelo Salese
32a13bebc8 Added skeleton device for Acorn Archimedes KART device 2012-11-28 17:20:33 +00:00
Olivier Galibert
958c5307e1 placeholders 2012-11-27 16:54:19 +00:00
Olivier Galibert
ee2e4922f0 wd1772: Rename to wd_fdc [O. Galibert] 2012-11-27 16:53:30 +00:00
Olivier Galibert
b3d0193b66 upd765, wd1772: Move to emu [O. Galibert] 2012-11-27 16:53:24 +00:00
Olivier Galibert
13673729a4 placeholders 2012-11-27 16:50:35 +00:00
Sandro Ronco
fc3df750cd (MESS) Updated TVC HBF to use new floppy system. (nw) 2012-11-26 19:55:41 +00:00
Curt Coder
c3e6a4bc88 (MESS) Added skeleton for Shugart SA1403D Winchester controller. (nw) 2012-11-26 16:01:51 +00:00
Curt Coder
528196ebd3 (MESS) xerox820ii: Added floppy software list. [Curt Coder] 2012-11-25 11:24:32 +00:00
Curt Coder
7f230bca54 (MESS) xerox820: Added floppy software list. [Curt Coder] 2012-11-25 11:11:02 +00:00
Sandro Ronco
2860e979ce (MESS) svmu: added default layout. (nw) 2012-11-24 19:16:59 +00:00
Angelo Salese
8d83a38adb (MESS) added software list for NEC APC [kaylee]
(MESS) added PCB readme for FM Towns Marty [Guru]
2012-11-24 13:24:47 +00:00
R. Belmont
e28bcc6f74 (MESS) Olivetti M20: improved keyboard and floppy handling [Christian Grössler] 2012-11-23 23:01:44 +00:00
Curt Coder
3b882e0e82 (MESS) genius: Added software list for VTech Genius cartridges. [Team Europe, Curt Coder] 2012-11-21 15:12:24 +00:00
Curt Coder
65ce18899b (MESS) Added skeleton drivers for:
- ADC SuperSlave [Al Kossow]
- Televideo TS802H [Al Kossow]
- Televideo TS803H [Al Kossow]
2012-11-20 16:32:29 +00:00
Sandro Ronco
023d855b01 (MESS) New system marked as GAME_NOT_WORKING
------------------------------------
Sega Visual Memory Unit [Sandro Ronco]
2012-11-19 20:14:14 +00:00
Sandro Ronco
7bf498af91 (MESS) Added Sanyo LC8670 CPU core. [Sandro Ronco] 2012-11-19 20:11:19 +00:00
Curt Coder
d9de81c2a9 (MESS) bw2: Added modern disk formats. (nw) 2012-11-16 18:37:55 +00:00
Curt Coder
954c61d7c8 (MESS) bw2: Added expansion slot interface and RAMCARD expansion device. [Curt Coder] 2012-11-16 18:34:35 +00:00
Olivier Galibert
48d5733ec2 duh 2012-11-15 20:57:38 +00:00
Miodrag Milanovic
a9e5ea948c initial merge of fba neocd code into ng_aes by Haze (no whatsnew) 2012-11-15 12:25:21 +00:00
Angelo Salese
7df4c13f44 Resolved SVN conflict ... 2012-11-15 00:50:58 +00:00
Angelo Salese
8b6f7e481c Added basic peripherals, kludged a weird DMA check, system puts [LOD] -> [LER] in VRAM, however the char ROM is busted so can't show anything :( 2012-11-15 00:03:05 +00:00
Angelo Salese
ee2fa104f6 Forgot the driver file 2012-11-14 20:37:29 +00:00
Curt Coder
5734410a70 (MESS) adam: Added preliminary IDE card emulation. (nw) 2012-11-13 19:44:26 +00:00
smf-
129b6d8b89 replaced usage of psx_sio_install_handler & psx_sio_input with devices. [smf] 2012-11-10 18:53:00 +00:00
Scott Stone
33d4d9d0c6 Added IQ_132's recently updated pgmcrypt decryption routine and shuffled around pgm/027 decryption functions to a new file (machine\pgmcrypt.h). From Haze/IQ_132. (nw)
New games marked as GAME_NOT_WORKING
------------------------------------
Fearless Pinocchio  [letoram, Kevin Eshbach, Smitdogg, The Dumping Union]
2012-11-09 14:54:18 +00:00
Curt Coder
35dafd8757 (MESS) adam: Added all 3 expansion slot interfaces, and the 64K RAM expansion card. [Curt Coder] 2012-11-08 17:39:28 +00:00
Miodrag Milanovic
5833836d50 Converted jedtest script to Python [Andrew Gardner] 2012-11-08 08:14:32 +00:00
Curt Coder
4a85620161 (MESS) adam: Created an ADAMnet slot interface and separated the ADAMnet devices from the driver. [Curt Coder] 2012-11-07 15:30:50 +00:00
Olivier Galibert
fac1ca581b 6502: Rewrite modern, cycle-exact and interruptible [O. Galibert] 2012-11-06 16:27:39 +00:00
Olivier Galibert
54b3c7a31d placeholders 2012-11-06 16:26:29 +00:00
Scott Stone
9abf356282 Added tile flipping, dips, cleaned up a few bits for Planet Probe. Now marked as working. Old pprobe.c driver no longer needed. [David Haywood]
Added Dip Locations to vastar.c driver  [Tafoid]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Planet Probe [Alberto Grego, Corrado Tomaselli, f205v, David Haywood]
2012-11-06 09:50:14 +00:00
Robbbert
3652a90d1c Added skeleton driver Televideo TS802 [Robbbert] 2012-11-06 09:22:29 +00:00
Robbbert
fa20d0f978 Williams System 11a : WIP 2012-11-06 00:33:10 +00:00
Curt Coder
c93840e585 (MESS) adam: Added modern disk formats. (nw) 2012-11-05 19:44:19 +00:00
Olivier Galibert
559bf715a1 placeholders 2012-11-05 13:22:34 +00:00
Robbbert
197df5fa43 Williams System 11 : WIP 2012-11-05 04:28:47 +00:00
Michaël Banaan Ananas
2f3ad22a88 New NOT WORKING Game
----------------------
Planet Probe [Alberto Grego, Corrado Tomaselli, David Haywood]
2012-11-04 18:34:13 +00:00
Curt Coder
5620ca3801 (MESS) adam: Added cartridge, cassette and floppy software lists. (nw) 2012-11-02 19:19:48 +00:00
Dirk Best
b6281de7b1 px4: added a basic software list 2012-11-02 16:43:51 +00:00
Curt Coder
013847b23c (MESS) a3000: Added system software list. (nw) 2012-11-02 15:32:25 +00:00
Dirk Best
55c067d07e Added EPSON SIO port emulation as used by the HX-20, PX-8 and PX-4. Updated PF-10 and TF-20 floppy devices to a new style device and use the SIO implementation. Updated PX-4 driver to use the new emulation. 2012-11-02 05:04:15 +00:00
Wilbert Pol
f1692a0a35 (MESS) Added skeleton driver for Merlin. (nw) 2012-10-31 20:48:37 +00:00
Miodrag Milanovic
8441422596 (MESS) Skeleton added for Altos 5-15 [Al Kossow] 2012-10-31 15:45:03 +00:00
Roberto Fresca
1ffece5b8e New driver for Super Card. Encrypted custom Fun World CPU
based on Z80 family, plus 2x 8255 PPI, and YM3812 / Y3014
for sound. The status is still preliminary. [Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Super Card (encrypted) [Roberto Fresca, Team Europe]
2012-10-31 06:26:21 +00:00
Curt Coder
03b24e401d (MESS) atarist: Added floppy software list, based on the no-intro set. (nw) 2012-10-30 15:38:07 +00:00
Robbbert
c282fbc562 Williams System 7 : WIP 2012-10-30 12:48:05 +00:00
Robbbert
7d22044105 Williams System 9 : Comet marked as WORKING [Robbbert] 2012-10-29 09:54:05 +00:00
Curt Coder
47dfd413fc (MESS) gp32: Added software list for SmartMedia cards, based on the no-intro set. (nw) 2012-10-28 19:28:55 +00:00
Roberto Fresca
276ca314fb More Fun World driver improvements... [Roberto Fresca]
- Renamed the internal layout artwork: bigdeal --> bonuscrd.
 - Default Bonus Card & Big Deal DIP switches positions, that
    allow boot the system without errors.
2012-10-28 04:38:17 +00:00
R. Belmont
f5d08006f0 (MESS) Mac: Preliminary support for Micron XCEED 30HR and MacroColor 30 PDS cards [R. Belmont, Sharkpuncher, Balrog] 2012-10-28 02:36:58 +00:00
Miodrag Milanovic
27113fbdbf more amiga movement + fixes by haze (nw) 2012-10-27 17:36:53 +00:00
Miodrag Milanovic
274bab4ac8 spectrum and amiga changes from Haze (no whatsnew) 2012-10-27 12:32:44 +00:00
Curt Coder
88ceab4e84 (MESS) p500: Added VIC video/color RAM access thru PLA. (nw)
(MESS) cbm2: Implemented the 24K RAM cartridge, added CBUG disks to software list. (nw)
2012-10-26 16:08:52 +00:00
Robbbert
70bd51d08c Williams System 8 : WIP 2012-10-26 09:52:11 +00:00
Michaël Banaan Ananas
867f659b68 added 16:9 layout for virtua racing (and default nvram with the monitor to 16:9) 2012-10-25 21:26:10 +00:00
Robbbert
ea6483687b Williams Pinball WIP to fix reported error. 2012-10-25 19:26:27 +00:00
Ryan Holtz
4212614f83 01234567890123456789012345678901234567890123456789012345678901234567890123456789
-avr8: Implemented MULS, ANDI, STD Z+, LD -Z, LD Y+, LD -Y, LD -X, SWAP, ASR,
 ROR, and SBIS opcodes. [MooglyGuy]

-avr8: Moved Timer 0-2 into the CPU core itself, 30x driver speedup [MooglyGuy]

-cratft.c: Fixed DAC bit order, audio now plays but is 40% too slow [Mooglyguy]
2012-10-25 04:01:46 +00:00
Wilbert Pol
7e8f6058c1 (MESS) a2600: Reimplemented the a2600 controllers as vcs controller devices. Switched the a2600 drivers to use slot devices for choosing controllers. [Wilbert Pol] 2012-10-23 19:12:26 +00:00
Fabio Priuli
e7c380d3a6 (MESS) amiga: added very preliminary softlist for game disks [David Haywood] 2012-10-22 05:14:44 +00:00
R. Belmont
6104913e57 (MESS) Mac: Add support for PDS Sigma Designs L-View card [R. Belmont, Sharkpuncher] 2012-10-22 02:32:27 +00:00
R. Belmont
88f330aa8e (MESS) Mac: Add support for Lapis ProColor Server 8*16 PDS video card [R. Belmont, Sharkpuncher] 2012-10-21 21:47:04 +00:00
Robbbert
a8db9e1299 Williams system3 : Contact and Disco Fever marked as WORKING. 2012-10-21 06:57:27 +00:00
R. Belmont
abb9f87333 (MESS) Mac updates: [R. Belmont]
- Fixed some glitches with the SE/30's built-in video
- Added preliminary infrastructure for LC and '030-type processor-direct slots
- Support for SE/30 processor-direct slot version of RasterOps Colorboard 264
2012-10-21 02:38:29 +00:00
cracyc
00e2e35502 (MESS) add innovation ssi-2001 sid-on-isa device 2012-10-20 21:20:53 +00:00
R. Belmont
598d939939 (MESS) Mac: Convert 343-004x RTC/PRAM chip into modern RTC device [R. Belmont] 2012-10-20 02:44:23 +00:00
Angelo Salese
3b93cfb2cf Quick and dirty skelly for Bingo Mania, ask to Robbie for credit stuff, nw 2012-10-19 18:40:13 +00:00
Michaël Banaan Ananas
d35d8d6395 galactica color overlay according to brazilian fans of the game 2012-10-17 20:55:22 +00:00
Miodrag Milanovic
94bc36dc01 clean up some chess machines (no whatsnew) 2012-10-17 10:43:30 +00:00
R. Belmont
c3f749b8a6 (MESS) Mac: Support original Macintosh II Video Card [R. Belmont, Sharkpuncher] 2012-10-17 02:54:28 +00:00
mariuszw1
fc8724e2c2 New games added as NOT_WORKING
------------------------------
Cops [Mariusz Wojcieszek]
2012-10-16 16:01:34 +00:00
mariuszw1
adfcc76be2 New games added as NOT_WORKING
------------------------------
Double Crown [Kevin Eschbach]
2012-10-15 19:33:48 +00:00
Curt Coder
6bb16d725e (MESS) c128: Rewrote the driver using the PLA for address decoding. [Curt Coder] 2012-10-15 14:26:38 +00:00
Michaël Banaan Ananas
37fb1f82b5 added superbug color overlay (info from external artwork by Mr Do) 2012-10-14 20:55:51 +00:00
Michaël Banaan Ananas
bd299deef7 added barricad color overlay (info from external artwork by Mr Do) 2012-10-14 20:42:16 +00:00
Michaël Banaan Ananas
bb8a839fe1 added barrier color overlay 2012-10-14 20:09:36 +00:00
Michaël Banaan Ananas
1bfc52e1ff got rid of generic color overlays, almost all of them were used by only 1 game each 2012-10-14 20:02:31 +00:00
Robbbert
434fa1a9d3 upload forgotten file 2012-10-14 10:40:52 +00:00
Aaron Giles
ecfbeb7fd0 Created a base class delegate_common_base for all delegate
types. Created a binding_type_exception which is thrown when
a bind attempt fails due to mismatched types.

Added helper templates to driver_device to wrap legacy
device read/write handlers into driver_device member functions.
This should help move some things forward until more common
code is converted into proper devices.

Introduce new module devcb2 which contains modernized
versions of devcb. Compared to previous implementation
this one is simpler overall, trampolining calls through
a single internal set of adapter functions. The new
versions are also designed to be specified in the
machine_config rather than in structures, so they are
no longer simple POD types. Additional new/changed
features:

 * reads and writes can map to delegates for line or 8/16/32/64-bit
 * reads and writes can map to an I/O port
 * reads can be mapped to a constant value, with or without logging
 * writes can be mapped to a device's input line
 * all reads/writes can have a shift, mask, and/or xor applied
 * devices can opt to make the functions safe-if-NULL when resolving
 * only member function types are supported

Rewrote the YM2151 interface to be fully modernized, and
removed the ym2151_interface struct in favor of inline configs
using the new devcb2 mechanism. In many cases, removed
no longer needed trampolines, instead taking advantage of
direct support for input line writes.
2012-10-14 06:28:35 +00:00
Fabio Priuli
028157a38f (MESS) amiga: renamed machines to ami500n/p & ami1000n/p and added placeholder lists for system disks. [David Haywood] 2012-10-13 16:51:35 +00:00
Michaël Banaan Ananas
283bb35a26 seawolf/seawolf2 internal artwork placeholders 2012-10-12 20:17:40 +00:00
Robbbert
032561a755 hercules : hooked up mechanical sounds [Robbbert]
Deleted unused file.
2012-10-12 10:03:40 +00:00
Fabio Priuli
818d25d88c (MESS) pcw16: added softlist for available disk images [remax] 2012-10-12 07:31:50 +00:00
Fabio Priuli
837073f0fc (MESS) samcoupe.c: modified the driver to not install / uninstall bank handlers,
greatly improving performaces (e.g. Manic Miner demo went from 20% to 380% 
ingame). Plus added some very preliminary softlists. [David Haywood]

(MESS) spectrum_cass.xml: added very preliminary softlist containing some
interesting test case for emulation. [David Haywood]
2012-10-12 07:30:33 +00:00
Michaël Banaan Ananas
c67b6d5b29 rm invrvnge color overlay: it doesn't have one 2012-10-11 18:23:29 +00:00
Curt Coder
801c00b931 (MESS) c64: Added skeleton for REU cartridge. (nw) 2012-10-11 16:44:50 +00:00
Scott Stone
449c901d5d Continued cleanup of Video Systems drivers and associated dependencies. From Haze (nw) 2012-10-10 16:46:21 +00:00
Olivier Galibert
9d1aaf97ae (mess) upd765: Modernize [O. Galibert]
Remaining TODO list:
- take WP into account

- test the amstrad, implement its observational format (edsk) using
  pasti as a start.  Or find the legendary amstrad IPFs.  Or both.

- correct read track, the implementation is completely wrong.  See
  previous for testing, it's only used in protections the check the
  inter-sector gaps.

- shake and bake on the amstrad, protections are the best to find bugs
  in a fdc

- add the scan id commands, but nothing seems to use them

- debug the 2.88M formatting which is unreliable.  Fix its IDAM/DAM
  gap size on formatting too (but that's not what's making it
  unreliable)

- test all the systems that were hit, and fix what needs to be fixed.
  Beware that multiple problems may happen:
  - upd765 may be wrong
  - the driver may not be working
  - the hookup may be wrong/incomplete (bitrate selection and floppy
    rpm in particular)
  - the driver may be too limited for the new implementation (the x68k
    dma device does not handle non-instant dma yet for instance)

- report invalid command when appropriate depending on the actual chip
  emulated

- add the russian clones with their real names
2012-10-10 15:33:51 +00:00
Olivier Galibert
6323d3af12 placeholders 2012-10-10 15:31:23 +00:00
Curt Coder
fa09b1ba20 Added experimental support for using Berkeley PLA files as input to jedutil. [Curt Coder] 2012-10-10 15:18:42 +00:00
Miodrag Milanovic
c8658c8379 Refactored the code in jedutil to support the viewing of a GAL16V8 device
and added a new command line option of "-viewlist" which will print out a list 
of all the devices that can be viewed in human readable logic equations.  
Also updated the jedutil regression test to support passing in an additional argument of "debug" to print out a detailed log.  Also moved the jedutil regression test
 data into separate directories composed of the device's name to make things
 more organized. [Kevin Eshbach]
2012-10-10 10:33:40 +00:00
Robbbert
db939b8f51 atari_s2 : wip and placeholder 2012-10-10 08:41:56 +00:00
Roberto Fresca
d96934a516 New preliminary driver for Webak MPU-12 platform. [Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
Fruit Star Bonus (Ver 8.20PIR) [Roberto Fresca, Team Europe]
2012-10-10 03:19:55 +00:00
Michaël Banaan Ananas
e1c60353ed so generic color overlays are supposed to go to emu/layout(?) 2012-10-09 19:48:57 +00:00
Michaël Banaan Ananas
34d96fe7ed spcenctr .lay placeholder, this one is kinda complex but i always wanted to add it to internal artwork 2012-10-09 19:27:19 +00:00
mariuszw1
be0c83584b New games added
----------------------------
3X3 Puzzle [Mariusz Wojcieszek, David Haywood, Guru]
2012-10-09 17:46:25 +00:00
Michaël Banaan Ananas
1c86164e4e added minferno color overlay (based on external artwork by Mr Do) 2012-10-09 12:14:53 +00:00
Michaël Banaan Ananas
8b1fca36db (placeholder) 2012-10-09 10:18:17 +00:00
Michaël Banaan Ananas
c5426886b4 skydiver simple color overlay (based on external artwork by Mr Do & co) 2012-10-09 09:57:02 +00:00
Michaël Banaan Ananas
d50cc84966 added demon color overlay 2012-10-09 01:02:49 +00:00
Michaël Banaan Ananas
bed6c73c1f added spyhunt internal artwork 2012-10-08 23:30:02 +00:00
Miodrag Milanovic
a76f41cb62 new not working game
--------------------
3 On 3 Dunk Madness (US, prototype?)  [ShouTime, Smitdogg, The Dumping Union]
2012-10-08 07:17:20 +00:00
Robbbert
c09cf1e9b2 Atari_s1: wip 2012-10-07 10:55:30 +00:00
Michaël Banaan Ananas
1f1557407c (placeholder) 2012-10-07 09:12:43 +00:00
Curt Coder
e2ed049052 mos6526: Implemented a nearly cycle-exact "old" CIA, which passes most of the Lorenz/VICE CIA tests. Refactored the c64/c128/vic10/cbm2 drivers and the 1571/1581 floppy drives to use the new implementation. [Curt Coder] 2012-10-04 16:42:19 +00:00
smf-
56e3c23328 created new base class for scsi devices which scsihle derives from (nw) 2012-10-04 12:49:00 +00:00
smf-
8cb5baeb8a renamed scsidev to scsihle (nw) 2012-10-04 11:09:41 +00:00
Robbbert
7cfa4f95bf FIREBIRD - more wip 2012-10-03 16:29:31 +00:00
Miodrag Milanovic
13450f8c75 Some DC cleanup (no whatsnew) 2012-10-03 14:54:09 +00:00
Robbbert
b9094f7633 AFTOR : more wip 2012-10-01 13:34:42 +00:00
Angelo Salese
fbf41abf77 Written up a skeleton driver for the Korg M1, based off some manual info found through the net, nw 2012-09-30 18:31:46 +00:00
Miodrag Milanovic
f4661e227a New NOT WORKING game
--------------------
Game Magic [Grull Osgo]
99 Bottles of Beer [Grull Osgo]
2012-09-29 15:02:22 +00:00
Fabio Priuli
da0527f545 (MESS) n64dd.xml: Added a new softlist to document available dumps of N64 Disk add-ons. [incog]
out of whatsnew: at the moment this list is not hooked up because the driver does not do much more than booting the BIOS.
2012-09-29 14:37:26 +00:00
Miodrag Milanovic
091a53b026 New NOT WORKING game
--------------------
VLC Nevada [Yves]
2012-09-29 12:41:50 +00:00
James Wallace
7d3797ef21 Fixing the same screen related issues that plagued Scorpion2 after the big splitup (nw) 2012-09-28 19:03:28 +00:00
Curt Coder
61e1983def Implemented DS75160A/DS75161A IEEE-488 GPIB Transceivers. [Curt Coder]
(MESS) cbm2: Fixed floppy loading for PAL drivers. (nw)
2012-09-27 16:53:42 +00:00
Robbbert
378cf38b3e SPECTRA - more wip 2012-09-26 11:50:21 +00:00
Aaron Giles
ea8a131e0d Moved device_delegates into their own files. Employed a
non-templatized helper class so that the code can live
co-located, rather than invading device.h.

Changed the read/write delegates to derive from 
device_delegate. Updated the address map macros to create
these properly.

Removed remnants of the old AM_BASE/SIZE macros from the
memory system.
2012-09-26 10:07:49 +00:00
Miodrag Milanovic
acf55c87ef Removed devconv.h and memconv.h just moved used inlines for now (no whatsnew) 2012-09-26 09:30:47 +00:00
Sandro Ronco
76810b49bc (MESS) socrates: moved cartridges into a softlist. (nw) 2012-09-25 17:52:33 +00:00
Curt Coder
52669bc922 (MESS) cbm2: Added skeleton for CBM-II high resolution cartridge. (nw) 2012-09-25 14:55:28 +00:00
Michaël Banaan Ananas
19f2f51222 unclepoo moved from poo.c to jack.c 2012-09-25 02:34:43 +00:00
Curt Coder
2179b76816 (MESS) cbm2: Address decoding WIP, added floppy softlists, added PAL P500. (nw) 2012-09-24 15:48:18 +00:00
James Wallace
7ecc409cda Let's try this again - make the sc2 layout names make more sense -vid,dmd,vfd (nw).
Added new spACE clone of pound for pound.
2012-09-23 16:37:22 +00:00
R. Belmont
4a412e9cfa (MESS) Apple II: Add preliminary support for TME Arcade Board [R. Belmont] 2012-09-23 16:22:00 +00:00
R. Belmont
449d8c260a Made Epson R4543 RTC a proper RTC device, eliminates duplicated code in Namco Systems 12 and 23 [R. Belmont] 2012-09-23 03:37:54 +00:00
Fabio Priuli
d274a3b3fa (MESS) nes.c: moved cart class where it actually belongs. no whatsnew.
eventually, nes_mmc and its pieces (nes_pcb, nes_ines & nes_unif) will contain a cart slot device and allow for
things like on-cart sound chips and eeprom devices to be properly emulated
2012-09-22 15:25:56 +00:00
Curt Coder
57c76989e3 (MESS) cbm2: Rewrote the rest of the CBM-II model line. [Curt Coder] 2012-09-21 13:22:49 +00:00
Oliver Stöneberg
616f0c7039 added resources and icon for UME / added UME support to verinfo and updated the usage string (no whatsnew) 2012-09-20 23:18:34 +00:00
Robbbert
a44b71c954 Flicker: replaced temporary beeper sound with samples. 2012-09-20 13:58:28 +00:00
Miodrag Milanovic
086b4d97cd decocass modernized and cleaned (no whatsnew) 2012-09-20 12:00:57 +00:00
Curt Coder
cd3e8d7955 (MESS) p500: Rewrote the driver using the PLAs for address decoding. [Curt Coder] 2012-09-19 13:56:56 +00:00
James Wallace
500f402100 New NOT WORKING Game
---------------------
Blankity Bank (PCP) (SYSTEM80) [TTX]

Changed FME drivers to use per-driver layouts, rather than awpvid generic ones - should make tiny builds a bit easier, and gives more opportunity to tweak for hardware specific stuff. (nw)
2012-09-18 19:18:43 +00:00
Miodrag Milanovic
6eee16fe04 removed file already marked to be removed (no whatsnew) 2012-09-18 11:31:29 +00:00
Oliver Stöneberg
6bc58a69ab (MESS) fixed resource data of Windows executable [Oliver Stöneberg] 2012-09-17 19:49:37 +00:00
Miodrag Milanovic
f97e8f0081 ATI Stereo F/X ISA card support [Carl] 2012-09-17 06:37:37 +00:00
Scott Stone
a9eb88efea This gives a dummy (skeleton) device file to start moving some cdc stuff into so that it can then be shared with neocd. From Haze (nw) 2012-09-17 03:48:56 +00:00
Scott Stone
07f0cecc5a In preparation for future work (basic device structure). Should have no functional change at this point. From Haze (nw) 2012-09-16 21:57:13 +00:00
Aaron Giles
ab97dc30ef First pass at modernizing struct definitions. 2012-09-15 21:47:30 +00:00
Robbbert
2193801ec2 It seems a certain file was missing... 2012-09-14 22:14:54 +00:00
Curt Coder
aed1c5bf74 Rewrote the SAA5050 Teletext character generator. Removed saa505x.c which was used by bbc.c, and refactored all drivers to use the new implementation. [Curt Coder] 2012-09-14 16:37:26 +00:00
Michaël Banaan Ananas
60d69c180f dpoker default layout 2012-09-12 13:38:19 +00:00
mahlemiut
ca89e7e0e6 (MESS) Added preliminary ATi Graphics Ultra support
(MESS) svga_s3/gfxultra: Added vector line drawing and short stroke vectors.
2012-09-12 13:32:49 +00:00
Angelo Salese
d08ebf6013 Place-holder 2012-09-12 01:24:33 +00:00
Curt Coder
1df58104fe Generalized the PLS100 into a PLA device of variable amounts of inputs/outputs/terms. [Curt Coder] 2012-09-11 14:30:18 +00:00
Robbbert
531acfd487 rotation: preliminary layout 2012-09-11 10:52:06 +00:00
Curt Coder
e310628cb6 (MESS) c128: Added skeleton for the MOS8722 MMU. (nw) 2012-09-09 16:26:08 +00:00
Robbbert
bd22ad8707 xforce: added preliminary layout 2012-09-08 04:20:14 +00:00
Curt Coder
3722e8ff14 (MESS) vic20: Refactored VIC to a modern device. (nw)
(MESS) c64: Fixed IDE64 cartridge video corruption. (nw)
(MESS) Added paddles and light pen VCS control devices. [Curt Coder]
2012-09-06 15:16:03 +00:00
smf-
24f0842e1b Split out callbacks from scsibus_device into scscb_device, eventually this will be a SCSI device. SCSIBus_interface is no longer required and has been removed. [smf] 2012-09-06 07:34:28 +00:00
Angelo Salese
18d55aaad6 (MESS) Added keyboard inputs for Pasopia and Pasopia 7, z80pio irq still doesn't work [Angelo Salese] 2012-09-06 00:51:10 +00:00
Scott Stone
ec94908b35 Numerous jedutil tool improvements. [Kevin Eshbach]
Made some modifications to the jedutil tool to allow the viewing of simple combinatorial jeds (adding support for registered and gals in the future) by taking a jed file and printing out human-readable equations.  Changed the command line options of the jedutil tool to know take an initial argument to specify what the tool should do.

For example to convert a jed to bin the command is now:
jedutil –convert <source.jed> <dest.bin>
jedutil –convert <source.bin> <dest.jed>

To view a jed file with human-readable equations the command is
jedutil –view <source.jed> <pal type>

Added a simple regression test for the tool that just verifies that the currently known pals have the row and column fuse location mapped correctly and at the moment this tool runs under windows only.
Under the directory src/regtests/jedutil there is a Windows Script File with the name jedtest.wsf that if run from the command line with the command “cscript jedtest.wsf” will verify that a dump of the jeds in src/regtests/jedutil/jeds matches the good dumps in src/regtests/jedutil/baseline.  Reference jed files created using the tool eqn2jed which is included with Opal Jr and these files are in src/regtests/jedutil/eqns.
2012-09-05 22:44:28 +00:00
smf-
3adb0fd55c made S1410 device act as a SCSIHD with the custom commands, added D9060HD & ACB4070 devices to do the same thing [smf] 2012-09-05 21:50:02 +00:00
Miodrag Milanovic
40a39cedf1 Added Sound Blaster 16, and proper 16 bit ISA DMA handling [Carl]
Added IBM VGA card [Carl]
2012-09-04 06:31:18 +00:00
Miodrag Milanovic
071eb8de4b Cleanup and some inheritance fixes (no whatsnew) 2012-09-03 15:00:20 +00:00
Aaron Giles
d3dc6db3f8 Created new sprite device base class, which manages a bitmap
and a sparse bitmap for tracking which areas got updated.
This allows sprites to be rendered independently to their own
bitmap and then mixed in a final step. Converted the Sega
sprite device over to this new model, and moved the mixing
steps out of the sprite implementations and into the driver-
specific video updates where it belongs. [Aaron Giles]

Added some further methods and helpers to the bitmap_t and
rectangle classes. [Aaron Giles]

Created a sega_16bit_common_base class which handles the
common Sega palette RAM mappings and open bus reads. 
[Aaron Giles]
2012-09-02 19:46:02 +00:00
Curt Coder
08b42aabaa (MESS) Added PET cassette port slot interface to vic20, c64, and plus4. Implemented 1530/1531 datassette as slot devices. Converted MOS6581 interface to devcb. [Curt Coder]
(MESS) vic20: Added floating bus read support to VIC and cartridge interface.
(MESS) vic10: Added floating bus read support to VIC-II and cartridge interface.
(MESS) c64: Added floating bus read support to cartridge interface. [Curt Coder]
(MESS) plus4: Added floating bus read support to TED and cartridge interface. Implemented some Diag264 test cartridge loopback connectors. [Curt Coder]
(MESS) c16: Added PAL/NTSC variants. (nw)
(MESS) v364: Fixed speech ROM mapping. (nw)
(MESS) compis: Separated keyboard to its own file. (nw)
(MESS) huebler: Cleanup. (nw)
2012-09-02 13:46:14 +00:00
Miodrag Milanovic
005eef1e03 Removed files in MESS that are not used anymore and cleaned mess.mak of duplicated files (nw) 2012-08-30 08:44:11 +00:00
Miodrag Milanovic
34f2444d32 Removed template usage for legacy devices, to make my future work easier (nw) 2012-08-30 07:34:38 +00:00
Angelo Salese
17d5c79fca Some changes, MB90082 != MB90092 2012-08-29 19:24:36 +00:00
Curt Coder
d0bae5a59d Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
Robbbert
f27a4f1d1f zac_2: added preliminary code and layout. (nw) 2012-08-29 08:47:35 +00:00
smf-
389625a63c Removed SCSIConfigTable, SCSI devices are now linked using SCSIBUS from MESS. (nw) 2012-08-29 08:35:35 +00:00
Angelo Salese
9b81dbdcc3 Preliminary implementation of the Fujitsu MB90092 OSD chip, used by Super Famicom Box [Angelo Salese] 2012-08-29 02:16:46 +00:00
Sandro Ronco
e59bf2bff6 (MESS) Added skeleton driver for AlphaSmart Pro. [JCCyC] 2012-08-28 16:38:17 +00:00
Sandro Ronco
da758f4274 (MESS) sr16: added layout for LCD. (nw) 2012-08-28 16:23:44 +00:00
Robbbert
04e4b16d08 zac_1: added preliminary layout 2012-08-28 07:49:17 +00:00
Fabio Priuli
f4fac57aa7 mz700: added a software list to document tape dumps [FatArnold]
out of whatsnew: I also hooked up the list to the driver, even if I have no idea to which degree the system works these days (I don't know much about this machine).
2012-08-27 19:31:55 +00:00
Angelo Salese
05d6f1a2c8 Place-holders, F-Zero boots anyway 2012-08-27 01:59:14 +00:00
Angelo Salese
359adc3269 Written a preliminary S-3520CF RTC chip device, used by Nintendo Super System [Angelo Salese] 2012-08-25 16:23:58 +00:00
Robbbert
6c976cac7d zac_proto: added layout (nw) 2012-08-25 12:06:40 +00:00
Angelo Salese
6fb8919afa JUST A MOMENT / NON SLOT ... messages putted in VRAM 2012-08-25 02:04:46 +00:00
Olivier Galibert
41a817b9dc Placeholders (nw) 2012-08-24 22:21:17 +00:00
Sandro Ronco
4d79ea8ba6 (MESS) hr16: Added preliminary sound emulation. [Sandro Ronco] 2012-08-23 19:27:48 +00:00
Scott Stone
72fa59293f Started making 32x a device, by creating a device and moving the cpus there. From Haze. (nw) 2012-08-23 16:04:33 +00:00
Angelo Salese
7d5c6e5664 Template for King device 2012-08-23 13:24:03 +00:00
Robbbert
259433e545 Flicker: Boots up, some buttons working. WIP [Robbbert] 2012-08-23 10:24:22 +00:00
Miodrag Milanovic
3c9c19604e cothread removed, was not used for a long time and was commented (no whatsnew) 2012-08-23 06:39:14 +00:00
Michaël Banaan Ananas
e0c66afede add keymaps folder from MESS 2012-08-22 17:57:05 +00:00
Michaël Banaan Ananas
bbfcc9df7f add a missing MESS file 2012-08-21 22:06:22 +00:00
Fabio Priuli
128cae7ce6 unified svn properties of softlists. no whatsnew. 2012-08-21 14:13:39 +00:00
Miodrag Milanovic
518b7ac708 (MESS) mz2000: added and hooked up software lists for tapes and floppies. tapes do not work, and we need proper dumps of the cassette BASIC. [Fabio Priuli]
out of whatsnew: the disk dumps do not come from original media, but given that no more program disks ever appeared in the past two years and that even the website which originally hosted these disks disappeared, it is definitely worth documenting them before they get lost forever...
2012-08-21 12:38:08 +00:00
Miodrag Milanovic
960ae0c0de Sync software lists from MESS into hash (no whatsnew) 2012-08-21 10:47:55 +00:00
Miodrag Milanovic
7285b359d2 Merge of MESS sources (no whatsnew) 2012-08-21 10:41:19 +00:00
Wilbert Pol
695fef3595 Sync with MESS (nw) 2012-08-20 20:15:14 +00:00
Jim Stolis
5293c7cb8d wrong folder... nevermind. 2012-08-20 02:24:45 +00:00
Jim Stolis
ef6c6eaaf9 whatsnew_0146u5.txt: peplus.c changes (nw) 2012-08-20 02:21:30 +00:00
Wilbert Pol
c3992e054a Sync with MESS (nw) 2012-08-19 20:15:40 +00:00
Miodrag Milanovic
5779ba91fd added a bunch of new clones, that now is "old enough" to be in MAME, and gfx decode data for them.
also mame\includes\multfish.h can/must be removed from source tree coz it is not used by driver. by MetalliC (no whatsnew)

update Megadrive cart module for support "Pier Solar" cart (mapper and "ST M95" eeprom code) by MetalliC (no whatsnew)
2012-08-16 08:06:46 +00:00
Scott Stone
59c610d1c0 A couple of mpu4 changes and also started some genesis/megadrive device conversions and creations. From Haze (nw) 2012-08-14 21:28:24 +00:00
Scott Stone
82234c03a1 Made Kaneko's grap2 (rle blitter + framebuffer) a device, cleaning up some code in galpani3 in the process given that it has 3 of the things. Moved some unique looking games to mpu4misc.c. Sifting through the remaining mpu4 sets, sorting by behavior / looking at the roms to try and get better groupings, moved one or two things around and added comments based on this. More dupe killage - From Haze (nw) 2012-08-11 17:19:53 +00:00
Scott Stone
cfe3e83f6b Moved the bwb originals to their own file, again based on hardware profile (mpu4bwb.c) - From Haze (nw) 2012-08-11 02:28:31 +00:00
Scott Stone
bfd45b37c6 Several new files due to splitting up of mpu4.c - From Haze (nw)
Readd mistaken revert of Luca's work.. (nw)
2012-08-10 22:03:26 +00:00
Scott Stone
5af796646d make expro02.c, jchan.c, galspani3.c independent from kaneko16_state and use their own instead, it's cleaner to not use it now everything is devices. - From Haze (nw).
Continued mpu4.c set splitting (over 23.5k total sets now) - From Haze (nw)
2012-08-10 18:21:48 +00:00
Scott Stone
af4e099bb9 Follow up - Deleting empty files (nw) 2012-08-10 13:56:35 +00:00
Scott Stone
cceb36a613 mpu4.c: Found out the procedure to make some of the ones which fail self tests boot, as a result was able to confirm several other sets as mod2, and moved them to the appropriate place - From Haze (nw)
Kaneko toybox is now a device - From Haze (nw)
2012-08-10 13:55:07 +00:00
Scott Stone
1dd09a2976 Kaneko calc 3 is now a device - From Haze (nw)
Comment: note, could still do with andreas seeing if he can find a relationship between the encryption tables we've derived from studying the
protection (used to decrypt the various blocks in the protection data
rom) and the final block in the protection data rom..
2012-08-10 02:16:39 +00:00
Scott Stone
42a0fe0b04 oh what... you didn't know?!? (nw) 2012-08-09 22:18:23 +00:00
Scott Stone
ba024efeff MPU4: Starting spliting up some of the more intimidating mpu4 sets, ready to be sorted and properly versioned. Note this adds a bit over 1k new sets, all from existing data - From Haze (nw)
Kaneko 'hitbox' handling is now a device - From Haze (nw)
2012-08-09 22:14:38 +00:00
Scott Stone
57c5cd82e9 Kaneko sprites are now a device. This should facilitate cleaning up video related files as well (sprites and tilemaps). [David Haywood]
Cleanup and notes for maygayep.c - From Haze (nw)
2012-08-08 23:47:57 +00:00
Aaron Giles
f3b6f56ed6 Convert remaining drivers. Kill off old 8255ppi. 2012-08-08 07:20:59 +00:00
Aaron Giles
2ae5b91c0b Sega 16-bit cleanup, part 2 (still WIP):
* Split segas16.h header into separate headers for each system
* Fully modernize segas16a
* Convert multiply, divide, and compare/timer chips into 
   modern devices
* Fix bug causing tturfu and wrestwar to hang at startup
2012-08-08 03:54:33 +00:00
Scott Stone
cd18b98797 Started moving some of the mpu4 mod4 board games which have a ym soundchip instead of the oki to their own files as well (mpu4mod4yam.c), again with the view to keeping things more manageable - From Haze (nw)
kickgoal.c:  General Cleanup, improved gfxdecodes - From Haze (nw)

Documentation fix for sf2ud (cps1.c) - From TeamCPS1 (nw)
2012-08-06 16:00:56 +00:00
Olivier Galibert
dfd3712f0a Fuck that shit (nw) 2012-08-05 09:09:05 +00:00
Wilbert Pol
e2dc17d3bd v30mz.c: Converted to c++. [Wilbert Pol] 2012-08-04 19:21:03 +00:00
Scott Stone
ae993d6f0d Created mpu4mod2sw.c and started moving sets which used the mpu4mod2
baseboard there (most of these ones actually run quite well apart from
some moaning about reels)  This board used the AY8913, the mod4 board
didn't have that, so it's a logical split point.  Also some more identification / tagging etc. of other sets.  From Haze (nw)
2012-08-04 15:28:12 +00:00
Aaron Giles
aa9bc95573 Sega 16-bit cleanup, part 1 (still more coming):
* Converted FD1089/FD1094 into proper devices, derived
   from m68000. They now handle their own decryption and
   memory management, so we can remove all the calls for
   initialization/reset/etc. The key now lives as a 'key'
   subdevice under the CPU, and the FD1089/1094 are now
   specified just like any other CPU.
* Removed the horrible s16fd and s24fd files. Good riddance.
* Created a helper class for managing fd1094 decryption
   caches.
* Converted the memory mapper into a new modern device
   and updated the segas16b, segaorun, and segas18 drivers
   to use it. Fixed ROM memory mapping so that the source
   ROMs can be loaded contiguously, removing a bunch of
   hacks.
* Untangled the joined segas1x_state and split the states
   for each system into their own classes. Cleaned up some
   implementations.
* Added support for member functions to be called as
   DRIVER_INIT functions. To do this, #define 
   MODERN_DRIVER_INIT prior to #including "emu.h" and you
   will be required to specify a class and member function
   for your driver init.
* Fully modernized the segas16b and segas18 drivers.


New working games added
-----------------------
GP Rider (Japan) [ShouTime, Charles MacDonald, Aaron Giles]
Last Survivor [ShouTime, Charles MacDonald, Aaron Giles, 9ofzeven, TrevEB,
  Dr. Spankenstein, ghoolster, Surgeville, Tormod, Tjaberg, Waremonger]


(Note: A couple games are still busted, but most are working. Will 
follow up with more updates.)
2012-08-04 05:19:46 +00:00
Scott Stone
e069b8424b Gave the dealem expansion board it's own file and derived class
(mpu4dealem.c) because it's a unique expansion, no point in having all
that stuff in the main state.  The standard video board it's own state class too, and moved specifics to that, plus converted the scn2674 video chip to be a device (new files there too) again reducing the amount of junk in the base mpu4 state.  From Haze (nw)
2012-08-03 19:59:35 +00:00
Scott Stone
bf013678a7 Revert r17106 (before spaces changed to _). The following revisions should be intact (nw)
More mpu4.c clone splitting including new files - From Haze (nw)
2012-08-03 16:16:41 +00:00
Scott Stone
19c21d9172 more sorting, more clones, more sets - mpu4.c, maygayep.c, mpu4sw.c - From Haze (nw) 2012-08-02 21:34:14 +00:00
Scott Stone
892ea1d4eb More splitting and duplicate fixes for mpu4.c, mpu4hw.c, and maygayep.c - nearing 20.5k total sets. From Haze (nw) 2012-08-02 15:09:42 +00:00
Angelo Salese
ecca50bc70 New NOT WORKING game
--------------------
Space Invaders / Qix Silver Anniversary Edition [Tormod, Smitdogg, The Dumping Union]
2012-08-02 00:24:43 +00:00
Scott Stone
37f3a4bff8 continued st0020.c, jclub2.c work, more clone splitting for mpu5.c, astrafr.c - From Haze (nw) 2012-08-01 19:41:54 +00:00
Scott Stone
62ac08faba st0020 (seta blitter + zooming sprites) is now a device. [David Haywood] 2012-08-01 16:45:55 +00:00
Scott Stone
4755987cb4 Started the process of converting some Kaneko games to use devices. [David Haywood] 2012-07-31 20:54:17 +00:00
Wilbert Pol
bac8361cd8 v30mz: Removed unneeded header file (nw) 2012-07-29 18:39:29 +00:00
James Wallace
c7fb3818c7 Split the BFM_BD1 controller into the original, and dot alpha versions, as their code is not identical.
Pointed Scorpion 4 to use this new code.
2012-07-27 18:59:01 +00:00
James Wallace
e6d147b9bb Added Jackpot Jokers Sound ROM (Ploggy)
Added some preliminary flesh to ACE System 1, we can at least see the LED display now.
2012-07-26 20:01:26 +00:00
James Wallace
1a6a3d9fed Added skeleton for JPM SRU - a predecessor to the System 80. Moved over ROMS that appear to belong to it. 2012-07-26 19:32:58 +00:00
Oliver Stöneberg
dade33f755 updated zlib to 1.2.7 / renamed zconf.in.h to zconf.h.in [Oliver Stöneberg] 2012-07-26 15:35:34 +00:00
Scott Stone
cb999284ee Cleanup of no longer used unkpcp.c (nw) 2012-07-25 16:59:58 +00:00
Michael Zapf
f79593ee04 Moved TMS9901/9902 from mess/machine into emu/machine subtree 2012-07-23 19:02:56 +00:00
Angelo Salese
584a15b25e Ported TC0091LVC into a proper file 2012-07-23 01:36:45 +00:00
Couriersud
6fb7943200 Implemented a generic implementation to model discrete net lists. [Couriersud]
- Based on timeslot modelling, the implementation models gate delays in logic chips.
- Design ready to be split into a generic and a MAME implementation part. 
- Design prepared to merge in discrete components from discrete.*
- Supports code based as well as external net list parsing.

Ultimately, net lists and discrete emulation should share one code base. The class design was set up to accomplish this. There is no point in having multiple 555, 7474 implementations around. 
Most of the code will be moved to lib/netlist going forward to allow usage in other projects.
2012-07-22 11:23:53 +00:00
Angelo Salese
5c06d0b6f8 Rename kongambl.c -> tasman.c 2012-07-19 02:44:31 +00:00
Angelo Salese
a08e319b6f Port from MESS (LED addition for MCD), nw 2012-07-19 02:39:36 +00:00
Scott Stone
308fe040a3 New games marked as GAME_NOT_WORKING
------------------------------------
Beach Head 2000 Install - 05/27/03  [Smitdogg, The Dumping Union]
Beach Head 2000 Install - 09/16/01  [Smitdogg, The Dumping Union]
Beach Head 2002 Install - 05/27/03  [Smitdogg, The Dumping Union]
Beach Head 2003 Desert War Install - 05/27/03  [Smitdogg, The Dumping Union]
Global VR XP OS Install - 09/30/01  [Smitdogg, The Dumping Union]
Global VR XP OS Update/Install - 06/11/02  [Smitdogg, The Dumping Union]
Hyper V2 (Global VR) Install - 09/30/0l  [Smitdogg, The Dumping Union]
Hyper V2 (Global VR) Install - 06/12/02  [Smitdogg, The Dumping Union]
Need For Speed: Underground Install (2 Discs) (v1.1)  [Smitdogg, The Dumping Union]
2012-07-14 17:09:58 +00:00
Michaël Banaan Ananas
70d60b3c57 added simple artwork for dendego games 2012-07-11 23:05:51 +00:00
Miodrag Milanovic
f7a125b8ea Sync with MESS (no whatsnew) 2012-07-07 07:38:07 +00:00
Angelo Salese
e3eb07a5ec Renamed darkhors.c to jclub2.c, nw 2012-07-05 16:36:54 +00:00
R. Belmont
67641df139 New games added as GAME_NOT_WORKING
-----------------------------------
Skins Game (1.08) [Mr. CAST, M. Ponweiser, Mojo2000, Smitdogg, The Dumping Union, R. Belmont]
Skins Game (unknown alt. version) [Guru, R. Belmont]
2012-06-29 01:27:06 +00:00
Miodrag Milanovic
f1e3bf44a7 Sync with MESS (no whatsnew) 2012-06-18 06:23:28 +00:00
Michael Zapf
ca025ce099 Added cycle-precise implementation of tms9980a; changed tms9900.c to allow for subclassing tms9900 and tms9980a from a common parent. [Michael Zapf] 2012-06-14 15:52:32 +00:00
Phil Bennett
8003abacde Oops 2012-06-12 18:02:18 +00:00
Roberto Fresca
9ffbc3a60b Preliminary driver for Wild Poker (TAB Austria) [Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
Wild Poker (ver. D 1.01) [Roberto Fresca, Team Europe]
2012-06-11 21:25:14 +00:00
Couriersud
5fb5795a27 New games marked as GAME_NOT_WORKING
------------------------------------
Pong (Rev E)	        [Couriersud]


Work in progress. The games is playable and has sound, however I suspect some minor bugs due to the order of expression evaluation.
I commit this mainly for documentation purposes. The modelling of the TTL circuits will change to a device/connection class infrastructure  updating inputs immediately if they changed going forward.
2012-06-10 23:55:51 +00:00
Michael Zapf
93a0389272 New TMS9900 and TMS9995 implementation with proper control line handling
and wait state generation. Previous implementation has been renamed to
*l.{c,h} and drivers point to the old implementation until they are 
adapted to the new version. [Michael Zapf]
2012-06-07 20:14:04 +00:00
Miodrag Milanovic
5f57ffda76 Sync with MESS (nw) 2012-06-07 06:57:10 +00:00
Miodrag Milanovic
3e1bba0952 Sync with MESS (no whatsnew) 2012-06-02 08:21:34 +00:00
Couriersud
b0416265f7 Added discrete sound to bwidow and gravitar. [Couriersud]
- Minor changes to ccastles (volume level) and centiped (low pass filtering)
- removed class members no longer needed from pokey.c
2012-06-01 22:40:15 +00:00
Angelo Salese
cc3b2b6303 New NOT WORKING game
--------------------
Konami Test Board GX800 [Yohji, Tormod, Smitdogg, The Dumping Union, Angelo Salese]
2012-05-30 23:16:24 +00:00
Miodrag Milanovic
400e51198b Sync with MESS, Curt changes related to Wang PC (no whatsnew) 2012-05-29 06:44:54 +00:00
R. Belmont
42b219e6d0 Mirroring changes from MESS (nw) 2012-05-27 21:03:38 +00:00
Angelo Salese
d13164389b New NOT WORKING game
--------------------
Flipper Jack [Yohji, Mr. CAST, Smitdogg, The Dumping Union, hap, Angelo Salese]
2012-05-23 21:32:46 +00:00
Miodrag Milanovic
4580108461 Sync with MESS changes for cassette by S.Ronco (no whatsnew) 2012-05-23 07:22:13 +00:00
Scott Stone
95670443c2 Placed some handlers for the DM01 board into bfm_sc4 - once we can confirm more games are on the hardware, this can move into the main driver. [James Wallace) 2012-05-22 15:12:32 +00:00
Roberto Fresca
61615f6224 Chance 32 driver improvements: [Roberto Fresca]
* Inputs from the scratch.
 * Completely demuxed the output lines.
 * Added lamps support.
 * Added a nice button-lamps layout.
 * Found and added the FEVER! lamp.
 * Fixed the Oki6295 and CRTC 6845 clocks.
 * Corrected the refresh rate to 52.786 Hz (similar to Major Poker).
 * Hooked the vblank input line.
 * Figured out the following DIP switches:
    Auto Max Bet, Flip Screen, Maximum Bet,
    Auto Hold, Double-Up Type, Remote Credits,
    Bet Limit, and Coinage Multiplier.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Chance Thirty Two [Roberto Fresca]
2012-05-20 21:33:27 +00:00
Miodrag Milanovic
eb43dbb7a3 MAME windows executable gets it's own icon (no whatsnew) 2012-05-15 12:21:20 +00:00
Scott Stone
e65580b6af Initial work in preparation for some modernization on the whole megadriv.c file, starting with better splitting of actual drivers (megadriv.c, megacd.c, mega32x.c, megasvp.c and megavdp.c). [David Haywood] 2012-05-11 14:40:26 +00:00
Michaël Banaan Ananas
60641b72ed tc8830f skeleton 2012-05-09 14:52:29 +00:00
Angelo Salese
9c1e1b5c95 Moved Bikkuri Card in Time Pilot HW, hugely improved 2012-05-04 12:02:55 +00:00
Angelo Salese
de3e4d6323 New NOT WORKING game
--------------------
Bikkuri Card [Yohji, Mr. CAST, Tormod, CptGuapo, Smitdogg, The Dumping Union]
2012-05-04 11:04:35 +00:00
Michaël Banaan Ananas
55811889d5 added robbiestyle button lamps to gldarrow (same as wldarrow) 2012-04-30 23:31:32 +00:00
Scott Stone
c0c2a8da28 New games marked as GAME_NOT_WORKING
------------------------------------
Chance Thirty Two  [Team Europe, Marcus Jendroska,Y~K, The Dumping Union, Smitdogg]
2012-04-30 21:23:10 +00:00
Roberto Fresca
7f34de870c Amatic Multi Game System driver improvements [Roberto Fresca]
* Identified the slots game as Super Stars.
 * Changed am_uslot to suprstar.
 * Reworked inputs from the scratch.
 * Added support for outputs: lamps & counters.
 * Added a button-lamps layout.
 * Promoted the game to working state.
 * Added technical notes.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Stars [Roberto Fresca, Angelo Salese, Andreas Naive]
2012-04-23 17:32:45 +00:00
Michaël Banaan Ananas
685bfe7ed6 new NOT WORKING game
----------------------
Golden Arrow [hap, Kevin Mullins]
2012-04-20 23:38:29 +00:00
Aaron Giles
80b23c9ec0 audio/mcr -> audio/midway 2012-04-17 18:55:15 +00:00
Scott Stone
46a014a281 Started giving Scorpion games their own reel / key configs, which is needed for most of them to pass their post / not hang on 'reel errors' or infinitely spinning reels. Also more work on 68307's. [David Haywood] 2012-04-17 03:39:11 +00:00
R. Belmont
0a39b84f95 Games added as GAME_NOT_WORKING
-------------------------------
Star Trek: Voyager [R. Belmont, Mr. CAST, Smitdogg, The Dumping Union]
2012-04-17 00:45:46 +00:00
Miodrag Milanovic
39746064c6 Sync with MESS (no whatsnew) 2012-04-16 14:20:10 +00:00
Roberto Fresca
95d77623ee Meyco driver improvements: [Roberto Fresca]
* Reworked Inputs for all games.
 * Added button-lamps support.
 * Created internal control layout for all games.
 * Added mech counters support.
 * Promoted all games to working state.
 * Renamed the mdrawpkra ROMs based on PCB picture.
 * Renamed the driver to meyc8080.c
 * Added technical and game notes.

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Draw Poker - Joker's Wild (Standard) [hap, Roberto Fresca]
Draw Poker - Joker's Wild (02-11) [hap, Roberto Fresca]
2012-04-16 03:33:18 +00:00
Scott Stone
68fbf71d8c my bad - missing i8279.h 2012-04-15 01:40:21 +00:00
Scott Stone
a79525b271 icecold.c [Sandro Ronco]
- This game has mechanical parts so it's not exactly playable, but it is possible try it until the end giving the expected inputs.
- Imported the i8279 device from MESS and updated to support sensor
 mode and mask nibble.
- Made a simple layout and the defined input ports.

New clones marked as GAME_NOT_WORKING
------------------------------------
Zeke's Peak  [Sandro Ronco]
2012-04-15 00:50:27 +00:00
Luca Elia
a028a734b3 Improvements to Jaleco's "Stepping Stage Special" [Luca Elia]
- fixed memory maps, rom loading, added inputs
- Hooked up sprites, hacked in the text layer
- Can be made to boot using the debugger
2012-04-14 17:25:24 +00:00
Michaël Banaan Ananas
3d552624a5 i5000 skeleton, more next week 2012-04-13 13:32:27 +00:00
Scott Stone
e650c689d0 Assorted improvements and added steppers to various fruit machine drivers with some m68k adjustments - From Haze (nw)
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Silver Millennium  [Bonky0013, David Haywood]
2012-04-13 04:28:23 +00:00
Scott Stone
8ceb6c0c4f globalfr.c VFD improvement to allow for better debugging as well as some rom splitting of clones for the driver. Also did some stepper motor work to support more types. [James Wallace] 2012-04-12 20:23:41 +00:00
Aaron Giles
332011b258 Merged watchdog back into running_machine.
Renamed driver overrides to MCFG_MACHINE/SOUND/VIDEO_START_OVERRIDE to
explicitly indicate they are overriding the default behavior.

Put liberatr back the way it used to be.
2012-04-12 08:33:20 +00:00
Aaron Giles
5181e3ea96 Moved soundlatch helpers into driver.c and removed emu/audio/generic.c.
Normalized soundlatch helper function names.

Created delegates for machine/sound/video_start/reset callbacks and
added necessary infrastructure to use them going forward.
2012-04-09 20:23:26 +00:00
Wilbert Pol
6711559e87 SDL: Got rid of some code duplication between the _unix and _macosx implementations for sdlptty and sdlmisc. (nw) 2012-04-09 19:55:43 +00:00
Miodrag Milanovic
70718f506e SoftFloat changes for last CL and x07 tape format from MESS (no whatsnew) 2012-04-09 06:03:25 +00:00
Aaron Giles
3324483130 Extracted driver_device base class from machine.* and into its
own file driver.*
2012-04-06 20:24:04 +00:00
Aaron Giles
3e575ad6b9 Move driver list/enumerator to new file drivenum.c/.h.
Move game_driver definition and constants to new header gamedrv.h.
2012-04-06 19:59:27 +00:00
Scott Stone
2b6903b343 BFM Scorpion 4 Hardware: [David Haywood]
- General update which fleshes out some of the 68307 code (not 100% correct hookups, just improved logging and enough to get us somewhere).

- Added various devices to the SC4 emulation, added a default layout showing the VFD, to which most of the earlier games will now write 'Initializing'.  Timers and other devices still need to be implemented properly before they actually initialize. 

- Put the actual SC4 hardware emulation in drivers/bfm_sc4h.c so that it doesn't get lost in the swamp of sets (scrolling through a file is quite hard when it's almost entirely set definitions)
2012-04-03 17:21:33 +00:00
Michaël Banaan Ananas
2b921359c2 new WORKING game
----------------
unknown Japanese horse gambling game (preliminary) [hap, Paul Swan]
2012-04-02 03:52:15 +00:00
Michaël Banaan Ananas
6d02b96974 add color overlay 2012-03-30 00:47:00 +00:00
Michaël Banaan Ananas
6868c25d00 new game added as GAME_NOT_WORKING
--------------
Quiz Show [hap, Siftware]
2012-03-29 23:43:56 +00:00
R. Belmont
548436a64e m68k: add preliminary on-board peripherals to 68307 and 68340 [David Haywood] 2012-03-29 21:32:57 +00:00
Miodrag Milanovic
ef3c3aa0e3 Sync with MESS (nw) 2012-03-27 07:42:54 +00:00
Michaël Banaan Ananas
09590c1edc (separate into driver/include/video) 2012-03-25 21:17:11 +00:00
Angelo Salese
83cde9101e New WORKING game
--------------------
Lucky Boom [f205v, David Haywood]

Refactoring of the PGM protection [David Haywood, iq_132]
2012-03-25 13:19:50 +00:00
R. Belmont
58eb388fd5 Update SDL man pages. chdman has formatting glitches but at least matches the binary we ship. [wallyweek, R. Belmont] 2012-03-25 02:27:58 +00:00
Michaël Banaan Ananas
a0dfd5f6cb give quasar driver separate include 2012-03-23 16:35:11 +00:00
Roberto Fresca
b4cf60c026 Emulated the Video Klein extended hardware, with Dallas Timekeeper,
and the insane 16 graphics banks scheme. Improved the Wild Witch and
Jolli Witch inputs, and switched them to the extended hardware. Got
accurate colors for all the extended sets. Worked inputs and lamps
from the scratch. Added technical notes. [Roberto Fresca]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Witch Up & Down (Export, 6T/12T ver 0.99) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Up & Down (Export, 6T/12T ver 1.02) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.74A) [Roberto Fresca]
2012-03-13 06:01:19 +00:00
Roberto Fresca
a90f5e431f New driver for japanese Janken Man units. They are screenless
Z80 + CTC + DAC systems with artwork and lamps + LEDs, running
the well-known game "Rock-Paper-Scissors". Also added a complex
internal artwork layout. [Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Janken Man (Pretty Carnival) [Roberto Fresca, anonyMous donator]
2012-03-12 19:27:37 +00:00
Olivier Galibert
a41b3c3898 tms57002: Modernize [O. Galibert] 2012-03-09 18:50:18 +00:00
Aaron Giles
388d53737e Create new devices buffered_spriteram<n>_device, which manage buffered
spriteram. Removed core support for legacy buffered spriteram, and
updated all drivers to use the new devices instead. [Aaron Giles]

Removed required/optional_shared_size helpers. Instead the existing
required/optional_shared_ptr helpers now have a bytes() method that
can be used to query the size of the shared region. [Aaron Giles]
2012-03-08 07:39:27 +00:00
Miodrag Milanovic
95b451277d Removed legacy image devices and related code (no whatsnew) 2012-03-06 12:57:06 +00:00
Scott Stone
5f83fb7118 Added Konami Pyson skeleton driver w/Guru notes and the known 2 dumped games. (nw)
New games marked as GAME_NOT_WORKING
------------------------------------
World Soccer Winning Eleven Arcade Game Style  [Team Japump, Guru]
World Soccer Winning Eleven Arcade Game 2003  [Team Japump, Guru]
2012-03-06 03:37:05 +00:00
Aaron Giles
c3ed880bf2 Remove libflac++, there's no intention of using the C++ interface,
so it's just dead code.
2012-03-04 21:04:24 +00:00
Scott Stone
90e52f9887 Documentation of the video data on Dragon Gun. [David Haywood]
Fix for clones for j6cpal (nw)


New games marked as GAME_NOT_WORKING
------------------------------------
Pot O' Gold  [Bicyclerepairman]
2012-02-24 03:31:09 +00:00
Miodrag Milanovic
97c3d0cb39 - removed need for *_dev.lst files [Miodrag Milanovic]
- enforced short names for slot card devices
- updated validation, romverify and listxml output accordingly
- slotoptions now also contain shortnames so it's possible to link
  slot option and device
2012-02-23 14:19:37 +00:00
Roberto Fresca
f53073eefd Preliminary driver for Merkur's 'Mahn Oh-Mann'. German board game
similar to Ludo, derivated from the indian game Parchisi. Coin-op
machine for 1-4 players. No screen, just artwork and lamps.
[Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Mann, oh-Mann [Roberto Fresca, Team Europe]
2012-02-23 00:11:50 +00:00
Miodrag Milanovic
4ba8461f7c Added windows implementation of pseudo tty access functions over pipes [Carl] 2012-02-19 08:50:03 +00:00
Aaron Giles
f0823886a6 Major CHD/chdman update. The CHD version number has been increased
from 4 to 5. This means any diff CHDs will no longer work. If you
absolutely need to keep the data for any existing ones you have,
find both the diff CHD and the original CHD for the game in question 
and upgrade using these commands:

  rename diff\game.dif diff\game-old.dif
  chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none

Specifics regarding this change:

Defined a new CHD version 5. New features/behaviors of this version:
  - support for up to 4 codecs; each block can use 1 of the 4
  - new LZMA codec, which tends to do better than zlib overall
  - new FLAC codec, primarily used for CDs (but can be applied anywhere)
  - upgraded AVHuff codec now uses FLAC for encoding audio
  - new Huffman codec, used to catch more nearly-uncompressable blocks
  - compressed CHDs now use a compressed map for significant savings
  - CHDs now are aware of a "unit" size; each hunk holds 1 or more units
     (in general units map to sectors for hard disks/CDs)
  - diff'ing against a parent now diffs at the unit level, greatly
     improving compression

Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported,
and version 3/4 CHDs are only supported for reading. Creating a new
CHD now leaves the file open.  Added methods to read and write at the 
unit and byte level, removing the need to handle this manually. Added
metadata access methods that pass astrings and dynamic_buffers to
simplify the interfaces. A companion class chd_compressor now
implements full multithreaded compression, analyzing and compressing
multiple hunks independently in parallel. Split the codec 
implementations out into a separate file chdcodec.*

Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/
write capabilities of the chd_file class. cdrom.c (and chdman) now also 
pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that
the same SHA1 hashes are produced regardless of the hunk size.

Rewrote chdman.exe entirely, switching from positional parameters to
proper options. Use "chdman help" to get a list of commands, and
"chdman help <command>" to get help for any particular command. Many 
redundant commands were removed now that additional flexibility is
available. Some basic mappings:

  Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs>
  New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs>

  Old: chdman -createuncomphd <in.raw> <out.chd> ....
  New: chdman createhd -i <in.raw> -o <out.chd> -c none ....

  Old: chdman -verifyfix <in.chd>
  New: chdman verify -i <in.chd> -f

  Old: chdman -merge <parent.chd> <diff.chd> <out.chd>
  New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd>

  Old: chdman -diff <parent.chd> <compare.chd> <diff.chd>
  New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd>

  Old: chdman -update <in.chd> <out.chd>
  New: chdman copy -i <in.chd> -o <out.chd>

Added new core file coretmpl.h to hold core template classes. For now
just one class, dynamic_array<> is defined, which acts like an array
of a given object but which can be appended to and/or resized. Also
defines dynamic_buffer as dynamic_array<UINT8> for holding an 
arbitrary buffer of bytes. Expect to see these used a lot.

Added new core helper hashing.c/.h which defines classes for each of
the common hashing methods and creator classes to wrap the 
computation of these hashes. A future work item is to reimplement
the core emulator hashing code using these.

Split bit buffer helpers out into C++ classes and into their own
public header in bitstream.h.

Updated huffman.c/.h to C++, and changed the interface to make it
more flexible to use in nonstandard ways. Also added huffman compression
of the static tree for slightly better compression rates.

Created flac.c/.h as simplified C++ wrappers around the FLAC interface.
A future work item is to convert the samples sound device to a modern
device and leverage this for reading FLAC files.

Renamed avcomp.* to avhuff.*, updated to C++, and added support for
FLAC as the audio encoding mechanism. The old huffman audio is still
supported for decode only.

Added a variant of core_fload that loads to a dynamic_buffer.

Tweaked winwork.c a bit to not limit the maximum number of processors
unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ
option. Further adjustments here are likely going to be necessary.

Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 09:47:18 +00:00
Couriersud
5344166555 updated sdl os-core to compile against stock SDL-2.0 [couriersud].
- The SDL team has moved from 1.3 to 2.0. At the same time, changes were made to allow SDL1.2 and SDL2.0 to coexist. All SDL2.0 include files are now in /usr/include/SDL2.
- Added sdlinc.h to avoid having tons of #ifdef .. #include in the code.
- Scalemode is no longer a per-window setting
- Fixed a bug in YUV rendering.
- Use SDL_GetClipboard (SDL2.0)
- Updated README_SDL20.txt

Currently, SDL 2.0 is only supported on *nix. Volunteers welcome.
2012-02-12 20:59:24 +00:00
R. Belmont
d75dbab0de Add LZMA codec and .7z container support [David Haywood, R. Belmont] 2012-02-12 17:55:51 +00:00
Ryan Holtz
4c31089ae1 Missed a file, oops, nw 2012-02-11 16:51:48 +00:00
Ryan Holtz
5cb480e748 - Added polynew.h multithreaded-render support to N64 RDP emulation. Speedup ratios of 1.6x to 2.8x observed. [Ryan Holtz]
(nw) If anyone has any suggestions on how better to sync per-scanline state than what I'm currently doing, I'd be all ears. The renderer is now pretty darn fast, but every little bit counts.
2012-02-11 16:05:10 +00:00
Michaël Banaan Ananas
2a7ca78de4 placeholder 2012-02-09 05:27:09 +00:00
R. Belmont
d37f1bb316 New modern object-oriented bus-signals-available SCSI implementation [O. Galibert] 2012-02-09 03:41:36 +00:00